Player Matchup

Surtr
Surtr
Astrostein
Surtr
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 67L
1,589 Elo+
Party 1
Ra
Ra
BaileyHelix
Ra
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 53L
1,558 Elo+
Party 1
Charon
Charon
BlueNutz22
Charon
Level 28
God Stats
9W - 9L
1,425 SR
Queue Stats
51W - 50L
1,514 Elo+
Party 1
Da Ji
Da Ji
Circabear
Da Ji
Level 66
God Stats
9W - 3L
1,720 SR
Queue Stats
79W - 70L
1,525 Elo+
Party 1
Izanami
Izanami
JokaBoiDrey
Izanami
Level 83
God Stats
6W - 6L
1,477 SR
Queue Stats
291W - 281L
1,479 Elo+
Party 1
Team Averages
Level 67
1,524 SR
1,533 Elo+

VS

Team Averages
Level 93
1,620 SR
1,557 Elo+
Bastet
Bastet
BrenK2000
Bastet
Level 119
God Stats
33W - 21L
1,801 SR
Queue Stats
679W - 628L
1,559 Elo+
Party 2
Rama
Rama
LoKoKeip
Rama
Level 156
God Stats
0W - 2L
1,642 SR
Queue Stats
19W - 9L
1,740 Elo+
Solo
Bacchus
Bacchus
TheOG Negan
Bacchus
Level 106
God Stats
263W - 229L
1,584 SR
Queue Stats
580W - 532L
1,552 Elo+
Party 2
Zhong Kui
Zhong Kui
Traxon117
Zhong Kui
Level 46
God Stats
4W - 4L
1,654 SR
Queue Stats
133W - 135L
1,508 Elo+
Party 2
Mulan
Mulan
twogirlsonebub
Mulan
Level 36
God Stats
1W - 2L
1,418 SR
Queue Stats
17W - 21L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
0 / 2 / 1
6,937
534
7,994
13,466
13,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 1
7,875
606
8,205
8,879
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
BlueNutz22
Charon
11
2 / 1 / 3
6,519
501
5,369
5,389
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
Circabear
Da Ji
13
5 / 2 / 4
7,808
601
8,469
13,563
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
JokaBoiDrey
Izanami
12
1 / 3 / 3
6,989
538
5,752
6,008
1,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BrenK2000
Bastet
12
4 / 2 / 3
7,020
540
8,014
12,970
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
13
3 / 2 / 1
7,254
558
4,456
8,650
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
TheOG Negan
Bacchus
10
2 / 1 / 5
6,414
493
4,282
10,069
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Traxon117
Zhong Kui
10
0 / 4 / 2
5,917
455
4,980
10,413
8,142
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,408
493
7,225
12,772
8,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
11
Kills
10
10
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
0
2
1
0.25
W
3
2
1
1.75
W
Charon
BlueNutz22
Charon
2
1
3
3.5
L
Bastet
BrenK2000
Bastet
4
2
3
2.75
W
Da Ji
Circabear
Da Ji
5
2
4
3.5
W
Izanami
JokaBoiDrey
Izanami
1
3
3
0.83
L
Rama
3
2
1
1.75
L
Bacchus
TheOG Negan
Bacchus
2
1
5
4.5
L
Zhong Kui
Traxon117
Zhong Kui
0
4
2
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,789
Damage
28,957
47,305
Taken
54,874
28,231
Mitigated
32,594
12,828
Healing
19,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
7,994
3,093
0
3,854
13,466
13,334
256
844
12,622
721
43,688
W
8,205
1,326
805
3,834
8,879
3,879
628
4,661
4,218
58,166
0
W
Charon
BlueNutz22
Charon
5,369
489
189
1,102
5,389
3,669
620
1,160
4,229
26,284
0
L
Bastet
BrenK2000
Bastet
8,014
2,219
0
2,769
12,970
4,622
0
1,559
11,275
0
59,912
W
Da Ji
Circabear
Da Ji
8,469
1,330
0
1,488
13,563
5,387
778
2,241
11,286
0
47,318
W
Izanami
JokaBoiDrey
Izanami
5,752
3,566
0
1,556
6,008
1,962
2,113
499
5,467
0
52,520
L
Rama
4,456
3,847
0
4,346
8,650
2,565
640
1,056
7,275
0
61,015
L
Bacchus
TheOG Negan
Bacchus
4,282
213
0
3,795
10,069
8,996
0
2,630
6,865
16,192
0
L
Zhong Kui
Traxon117
Zhong Kui
4,980
1,016
0
3,112
10,413
8,142
0
5,212
4,670
41,295
0
L
7,225
1,059
0
5,319
12,772
8,269
0
1,954
10,614
0
43,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,128
Gold Earned
33,013
384
Minions Killed
360
0
Camps Cleared
0
1,188,769
Distance Traveled
1,270,659
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,937
534
75
6
0
197,815
1
W
Ra
7,875
606
113
9
0
267,613
1
W
Charon
6,519
501
30
2
0
213,010
3
L
Bastet
7,020
540
75
6
0
289,919
0
W
Da Ji
7,808
601
75
6
0
278,010
1
W
Izanami
6,989
538
91
7
0
232,321
2
L
Rama
7,254
558
103
8
0
227,171
0
L
Bacchus
6,414
493
16
1
0
280,678
3
L
Zhong Kui
5,917
455
66
5
0
216,350
0
L
Mulan
6,408
493
100
8
0
256,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role