Player Matchup

Loki
Loki
FabulousDuck575
Loki
Level 88
God Stats
1W - 2L
1,537 SR
Queue Stats
114W - 114L
1,484 Elo+
Solo
He Bo
He Bo
Jonr7410
He Bo
Level 60
God Stats
2W - 3L
1,611 SR
Queue Stats
181W - 171L
1,505 Elo+
Solo
Athena
Athena
PHANTOMxGORILLA
Athena
Level 144
God Stats
2W - 7L
1,089 SR
Queue Stats
207W - 211L
1,488 Elo+
Solo
Kukulkan
Kukulkan
ScoMoney
Kukulkan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
slowpoxe
Danzaburou
Level 128
God Stats
28W - 30L
1,889 SR
Queue Stats
177W - 188L
1,568 Elo+
Solo
Team Averages
Level 97
1,525 SR
1,509 Elo+

VS

Team Averages
Level 120
1,527 SR
1,471 Elo+
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DosMinions
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 61L
1,395 Elo+
Party 2
Ullr
Ullr
Swainzilla
Ullr
Level 167
God Stats
4W - 3L
1,642 SR
Queue Stats
73W - 97L
1,472 Elo+
Party 2
Kali
Kali
cAc Marley
Kali
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 63L
1,458 Elo+
Solo
Chang'e
Chang'e
faithie11
Chang'e
Level 129
God Stats
7W - 2L
1,491 SR
Queue Stats
72W - 70L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,059
1,177
7,916
7,384
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Jonr7410
He Bo
12
3 / 2 / 1
7,752
1,292
5,496
9,529
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 5
7,469
1,245
5,545
6,585
5,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
ScoMoney
Kukulkan
11
0 / 0 / 0
5,977
996
0
175
55
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
slowpoxe
Danzaburou
13
1 / 3 / 4
7,165
1,194
9,006
9,141
3,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

323

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 1 / 7
6,813
1,136
4,872
9,367
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
12
0 / 1 / 4
6,576
1,096
4,794
2,790
1,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 6
7,626
1,271
6,556
6,125
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 3
8,322
1,387
4,601
5,223
2,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
faithie11
Chang'e
12
2 / 1 / 5
7,388
1,231
7,915
7,384
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
5
Kills
7
7
Deaths
5
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
7
3.5
W
Nu Wa
0
1
4
2
L
1
2
1
0.75
L
He Bo
Jonr7410
He Bo
3
2
1
1.75
L
0
0
5
2.5
L
Kukulkan
ScoMoney
Kukulkan
0
0
0
0
W
1
1
6
4
W
4
1
3
5.5
W
Chang'e
faithie11
Chang'e
2
1
5
4.5
L
Danzaburou
slowpoxe
Danzaburou
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
28,738
32,814
Taken
30,889
14,934
Mitigated
17,858
1,774
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,872
1,785
830
2,721
9,367
8,232
0
3,146
5,991
0
8,707
W
Nu Wa
4,794
2,223
0
0
2,790
1,133
0
1,484
1,306
8,758
0
L
7,916
1,658
0
0
7,384
2,672
0
2,930
3,889
28
24,118
L
He Bo
Jonr7410
He Bo
5,496
141
0
250
9,529
3,150
0
4,049
5,129
25,100
0
L
5,545
1,425
0
456
6,585
5,649
0
2,294
3,899
11,217
0
L
Kukulkan
ScoMoney
Kukulkan
0
0
0
0
175
55
0
175
0
0
0
W
6,556
3,785
0
1,079
6,125
2,681
0
2,090
3,983
0
32,612
W
4,601
1,550
0
1,151
5,223
2,512
0
1,788
3,259
0
15,542
W
Chang'e
faithie11
Chang'e
7,915
551
1,062
2,178
7,384
3,300
0
2,378
4,944
18,033
0
L
Danzaburou
slowpoxe
Danzaburou
9,006
3,884
0
1,068
9,141
3,408
0
2,581
6,192
0
26,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,422
Gold Earned
36,725
128
Minions Killed
142
4
Camps Cleared
8
551,460
Distance Traveled
671,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,813
1,136
11
2
0
142,734
0
W
Nu Wa
6,576
1,096
11
2
2
123,024
0
L
Loki
7,059
1,177
29
5
1
143,502
0
L
He Bo
7,752
1,292
53
9
2
132,148
0
L
Athena
7,469
1,245
12
2
0
147,235
0
L
Kukulkan
5,977
996
0
0
0
0
0
W
Ullr
7,626
1,271
59
10
3
119,398
0
W
Kali
8,322
1,387
29
5
3
149,878
0
W
Chang'e
7,388
1,231
32
5
0
136,608
0
L
Danzaburou
7,165
1,194
34
6
1
128,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role