Player Matchup

Nox
Nox
 
Nox
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CordedBowl103
Aphrodite
Level 146
God Stats
3W - 3L
1,702 SR
Queue Stats
407W - 414L
1,608 Elo+
Solo
Surtr
Surtr
NielsB22
Surtr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,414 Elo+
Solo
Chiron
Chiron
PULSATINGTs
Chiron
Level 200
God Stats
3W - 8L
1,582 SR
Queue Stats
215W - 224L
1,569 Elo+
Party 1
Chaac
Chaac
SrMartixWP
Chaac
Level 141
God Stats
3W - 6L
1,179 SR
Queue Stats
643W - 603L
1,582 Elo+
Solo
Team Averages
Level 131
1,492 SR
1,534 Elo+

VS

Team Averages
Level 135
1,437 SR
1,603 Elo+
Chronos
Chronos
Hdrizzle
Chronos
Level 136
God Stats
3W - 12L
1,170 SR
Queue Stats
669W - 659L
1,536 Elo+
Solo
Yemoja
Yemoja
IamSwagJesus
Yemoja
Level 167
God Stats
0W - 1L
1,225 SR
Queue Stats
85W - 77L
1,663 Elo+
Party 2
Jormungandr
Jormungandr
JaegerBom6astic
Jormungandr
Level 146
God Stats
1W - 1L
1,462 SR
Queue Stats
86W - 81L
1,652 Elo+
Party 2
Bastet
Bastet
kidarchi
Bastet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 41L
1,605 Elo+
Party 2
Fenrir
Fenrir
sebas234
Fenrir
Level 122
God Stats
2W - 1L
1,827 SR
Queue Stats
153W - 150L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
3 / 1 / 11
11,348
709
9,620
10,508
7,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
CordedBowl103
Aphrodite
18
3 / 3 / 11
11,439
715
19,448
21,232
11,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
NielsB22
Surtr
19
6 / 4 / 10
11,436
715
12,476
25,163
27,309
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
20
3 / 0 / 13
11,330
708
22,154
12,402
5,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
19
4 / 2 / 11
11,428
714
21,982
23,397
23,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hdrizzle
Chronos
18
0 / 7 / 8
9,657
604
22,839
25,208
15,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
19
3 / 1 / 5
10,775
673
6,263
16,737
24,044
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
JaegerBom6astic
Jormungandr
20
7 / 3 / 3
12,394
775
25,068
24,987
37,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bastet
kidarchi
Bastet
15
0 / 6 / 5
8,884
555
12,396
18,977
11,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
sebas234
Fenrir
8
0 / 3 / 3
7,519
470
3,356
5,383
2,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
19
Kills
10
10
Deaths
20
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
11
8.5
W
Aphrodite
CordedBowl103
Aphrodite
3
3
11
2.83
L
Chronos
Hdrizzle
Chronos
0
7
8
0.57
L
Yemoja
3
1
5
5.5
L
Jormungandr
JaegerBom6astic
Jormungandr
7
3
3
2.83
W
Surtr
NielsB22
Surtr
6
4
10
2.75
W
Chiron
3
0
13
9.5
W
Chaac
4
2
11
4.75
L
Bastet
kidarchi
Bastet
0
6
5
0.42
L
Fenrir
sebas234
Fenrir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,680
Damage
69,922
92,702
Taken
91,292
75,234
Mitigated
90,847
57,177
Healing
37,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,620
1,270
1,902
1,661
10,508
7,304
900
7,098
2,957
26,203
0
W
Aphrodite
CordedBowl103
Aphrodite
19,448
1,877
14,322
13,530
21,232
11,934
659
11,613
8,966
38,914
0
L
Chronos
Hdrizzle
Chronos
22,839
7,756
1,720
2,648
25,208
15,421
0
7,404
17,656
57,819
0
L
Yemoja
6,263
2,427
15,221
7,708
16,737
24,044
0
3,707
12,657
12,648
0
L
Jormungandr
JaegerBom6astic
Jormungandr
25,068
3,536
2,927
3,259
24,987
37,230
0
11,023
13,603
50,942
0
W
Surtr
NielsB22
Surtr
12,476
4,412
753
4,341
25,163
27,309
595
12,920
11,882
404
17,490
W
Chiron
22,154
7,583
3,418
4,016
12,402
5,322
2,064
7,191
4,807
0
43,773
W
Chaac
21,982
3,122
2,590
10,644
23,397
23,365
502
13,843
9,332
0
40,498
L
Bastet
kidarchi
Bastet
12,396
3,913
770
1,127
18,977
11,214
0
5,610
13,338
0
19,835
L
Fenrir
sebas234
Fenrir
3,356
704
1,194
613
5,383
2,938
0
1,659
3,724
0
5,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,981
Gold Earned
49,229
206
Minions Killed
186
0
Camps Cleared
0
1,624,081
Distance Traveled
1,262,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,348
709
57
4
0
325,553
0
W
Aphrodite
11,439
715
44
3
0
294,457
0
L
Chronos
9,657
604
87
5
0
245,811
0
L
Yemoja
10,775
673
14
1
0
310,789
0
L
Jormungandr
12,394
775
57
4
0
271,746
0
W
Surtr
11,436
715
14
1
0
323,651
0
W
Chiron
11,330
708
63
4
0
339,165
0
W
Chaac
11,428
714
28
2
0
341,255
0
L
Bastet
8,884
555
22
1
0
321,335
0
L
Fenrir
7,519
470
6
0
0
112,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role