Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Gm0neys
Ne Zha
Level 217
God Stats
23W - 17L
1,665 SR
Queue Stats
412W - 333L
1,630 Elo+
Solo
Scylla
Scylla
LegacyForge
Scylla
Level 146
God Stats
1W - 0L
1,111 SR
Queue Stats
92W - 96L
1,576 Elo+
Party 2
Anhur
Anhur
Linkjsc
Anhur
Level 137
God Stats
3W - 2L
1,536 SR
Queue Stats
41W - 44L
1,592 Elo+
Party 2
Mercury
Mercury
Xmaek
Mercury
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,757 Elo+
Party 1
Team Averages
Level 163
1,462 SR
1,611 Elo+

VS

Team Averages
Level 169
1,490 SR
1,564 Elo+
Bellona
Bellona
 
Bellona
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Schnooderhooven
Susano
Level 223
God Stats
32W - 33L
1,590 SR
Queue Stats
716W - 617L
1,606 Elo+
Party 3
Chiron
Chiron
Shabupii
Chiron
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 180L
1,642 Elo+
Party 3
Kukulkan
Kukulkan
flopez1812
Kukulkan
Level 158
God Stats
14W - 13L
1,478 SR
Queue Stats
181W - 172L
1,567 Elo+
Solo
Serqet
Serqet
scarples
Serqet
Level 124
God Stats
4W - 8L
1,382 SR
Queue Stats
340W - 284L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 0 / 1
4,500
643
3,157
4,927
2,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Gm0neys
Ne Zha
7
2 / 0 / 2
4,696
671
2,085
4,126
1,569
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
8
0 / 1 / 2
4,398
628
1,701
2,706
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Linkjsc
Anhur
8
2 / 0 / 2
4,665
666
3,478
4,683
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Xmaek
Mercury
8
2 / 1 / 2
4,856
694
2,364
4,887
1,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 1 / 0
3,995
571
2,366
5,355
3,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 2 / 1
4,406
629
2,845
5,878
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Shabupii
Chiron
7
0 / 2 / 1
4,166
595
2,616
4,412
979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
flopez1812
Kukulkan
7
1 / 0 / 0
4,051
579
1,169
1,872
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
scarples
Serqet
7
0 / 1 / 0
3,994
571
1,526
5,273
1,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
2
2
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
1
0.5
L
Bellona
 
Bellona
0
1
0
0
W
Ne Zha
Gm0neys
Ne Zha
2
0
2
3
W
Scylla
0
1
2
1
W
Anhur
Linkjsc
Anhur
2
0
2
3
L
1
2
1
0.75
L
Chiron
Shabupii
Chiron
0
2
1
0.25
W
Mercury
Xmaek
Mercury
2
1
2
3
L
Kukulkan
flopez1812
Kukulkan
1
0
0
1
L
Serqet
scarples
Serqet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,785
Damage
10,522
21,329
Taken
22,790
7,720
Mitigated
9,347
9,043
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,157
1,294
0
2,112
4,927
2,842
0
0
4,593
31,340
0
L
Bellona
 
Bellona
2,366
764
0
1,041
5,355
3,963
0
3,157
2,198
0
22,087
W
Ne Zha
Gm0neys
Ne Zha
2,085
754
0
2,066
4,126
1,569
0
644
3,437
0
12,415
W
Scylla
1,701
300
0
765
2,706
595
0
267
2,439
29,242
0
W
Anhur
Linkjsc
Anhur
3,478
1,882
0
2,840
4,683
1,222
0
0
4,683
0
30,290
L
2,845
967
0
2,256
5,878
1,852
0
764
5,114
0
25,293
L
Chiron
Shabupii
Chiron
2,616
687
139
1,176
4,412
979
0
0
4,412
0
26,575
W
Mercury
Xmaek
Mercury
2,364
975
0
1,260
4,887
1,492
0
265
4,622
0
28,646
L
Kukulkan
flopez1812
Kukulkan
1,169
351
0
610
1,872
606
0
407
1,465
23,307
0
L
Serqet
scarples
Serqet
1,526
239
0
1,527
5,273
1,947
0
530
4,743
0
14,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,115
Gold Earned
20,612
241
Minions Killed
203
0
Camps Cleared
0
765,462
Distance Traveled
728,209
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,500
643
53
8
0
150,702
6
L
Bellona
3,995
571
34
5
0
152,284
0
W
Ne Zha
4,696
671
15
2
0
160,307
0
W
Scylla
4,398
628
53
8
0
145,280
3
W
Anhur
4,665
666
58
8
0
119,747
2
L
Susano
4,406
629
42
6
0
163,734
0
L
Chiron
4,166
595
60
9
0
133,782
2
W
Mercury
4,856
694
62
9
0
189,426
0
L
Kukulkan
4,051
579
50
7
0
105,557
3
L
Serqet
3,994
571
17
2
0
172,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role