Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
EdserLM
Anhur
Level 158
God Stats
8W - 8L
1,376 SR
Queue Stats
529W - 515L
1,492 Elo+
Solo
Chaac
Chaac
Hunter558
Chaac
Level 156
God Stats
3W - 2L
1,730 SR
Queue Stats
187W - 139L
1,647 Elo+
Solo
Cerberus
Cerberus
JONES3287
Cerberus
Level 144
God Stats
3W - 1L
1,583 SR
Queue Stats
140W - 138L
1,518 Elo+
Party 1
Mercury
Mercury
TribeofMoro
Mercury
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 126L
1,544 Elo+
Solo
Team Averages
Level 152
1,538 SR
1,540 Elo+

VS

Team Averages
Level 126
1,534 SR
1,525 Elo+
Ra
Ra
MARSHYS WRLD
Ra
Level 177
God Stats
6W - 4L
1,622 SR
Queue Stats
157W - 162L
1,514 Elo+
Solo
Rama
Rama
TurkeyKing
Rama
Level 76
God Stats
2W - 2L
1,677 SR
Queue Stats
12W - 8L
1,672 Elo+
Solo
Chang'e
Chang'e
budsstupa
Chang'e
Level 137
God Stats
91W - 94L
1,528 SR
Queue Stats
122W - 127L
1,499 Elo+
Solo
Lancelot
Lancelot
lExtiinctionl
Lancelot
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 101L
1,460 Elo+
Party 2
Hou Yi
Hou Yi
themerrymeerkat
Hou Yi
Level 80
God Stats
0W - 3L
1,340 SR
Queue Stats
85W - 95L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
4 / 1 / 8
8,765
877
10,214
5,131
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
EdserLM
Anhur
16
8 / 1 / 5
8,861
886
7,833
7,728
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Hunter558
Chaac
14
0 / 1 / 9
7,460
746
7,942
8,751
7,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
JONES3287
Cerberus
14
0 / 1 / 8
7,984
798
7,195
11,930
9,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
TribeofMoro
Mercury
15
2 / 0 / 7
8,397
840
4,965
6,759
2,769
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
8,193
819
8,006
9,301
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 4 / 1
7,410
741
3,970
9,509
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
budsstupa
Chang'e
14
1 / 2 / 1
7,470
747
4,776
8,107
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
lExtiinctionl
Lancelot
13
1 / 5 / 3
7,266
727
5,457
12,286
5,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 2
7,376
738
3,398
7,387
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
14
Kills
4
4
Deaths
14
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
8
8
W
Anhur
EdserLM
Anhur
8
1
5
10.5
W
Chaac
Hunter558
Chaac
0
1
9
4.5
W
Cerberus
JONES3287
Cerberus
0
1
8
4
L
1
2
3
1.25
W
Mercury
TribeofMoro
Mercury
2
0
7
5.5
L
0
4
1
0.13
L
Chang'e
budsstupa
Chang'e
1
2
1
0.75
L
Lancelot
lExtiinctionl
Lancelot
1
5
3
0.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,149
Damage
25,607
40,299
Taken
46,590
24,142
Mitigated
18,916
10,652
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,214
1,500
0
0
5,131
1,926
882
1,343
3,492
38,295
0
W
Anhur
EdserLM
Anhur
7,833
3,351
0
1,639
7,728
2,779
875
2,948
4,482
0
25,657
W
Chaac
Hunter558
Chaac
7,942
35
0
2,844
8,751
7,659
208
3,004
5,494
0
22,912
W
Cerberus
JONES3287
Cerberus
7,195
108
1,372
2,910
11,930
9,009
132
3,182
8,246
21,269
322
L
8,006
365
1,479
3,581
9,301
3,731
0
4,094
4,872
33,139
0
W
Mercury
TribeofMoro
Mercury
4,965
1,049
0
1,887
6,759
2,769
1,069
1,538
5,069
0
35,755
L
3,970
3,594
0
1,342
9,509
3,186
1,121
4,047
5,255
0
19,624
L
Chang'e
budsstupa
Chang'e
4,776
295
1,555
2,154
8,107
2,996
0
2,564
5,471
26,082
0
L
Lancelot
lExtiinctionl
Lancelot
5,457
565
0
902
12,286
5,878
0
3,664
8,235
0
12,598
L
3,398
593
0
685
7,387
3,125
154
2,670
4,542
0
20,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,467
Gold Earned
37,715
270
Minions Killed
221
0
Camps Cleared
0
1,182,903
Distance Traveled
1,084,205
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,765
877
82
8
0
216,017
0
W
Anhur
8,861
886
49
5
0
212,608
0
W
Chaac
7,460
746
32
3
0
259,341
0
W
Cerberus
7,984
798
42
4
0
227,216
0
L
Ra
8,193
819
76
8
0
225,937
3
W
Mercury
8,397
840
65
7
0
267,721
0
L
Rama
7,410
741
45
5
0
185,102
0
L
Chang'e
7,470
747
47
5
0
228,860
0
L
Lancelot
7,266
727
16
2
0
220,600
0
L
Hou Yi
7,376
738
37
4
0
223,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role