Player Matchup

Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
GDaaaaawg7
Charybdis
Gold IV
Level 147
God Stats
0W - 2L
1,257 SR
Queue Stats
165W - 165L
1,206 MMR
Solo
Geb
Geb
Silver II
NinoGbg415
Geb
Silver II
Level 159
God Stats
79W - 55L
1,635 SR
Queue Stats
526W - 559L
1,144 MMR
Solo
Agni
Agni
Silver I
SidSkinner
Agni
Silver I
Level 155
God Stats
18W - 23L
1,522 SR
Queue Stats
225W - 233L
1,310 MMR
Solo
Bastet
Bastet
Silver II
Xreaper-ROGUE
Bastet
Silver II
Level 66
God Stats
0W - 2L
1,165 SR
Queue Stats
51W - 60L
1,119 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,416 SR
1,256 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,447 SR
1,213 MMR
Thor
Thor
Silver II
BobLeeSwahgger
Thor
Silver II
Level 86
God Stats
3W - 4L
1,280 SR
Queue Stats
24W - 28L
1,276 MMR
Party 1
Anubis
Anubis
Silver II
ByKlies
Anubis
Silver II
Level 106
God Stats
6W - 5L
1,578 SR
Queue Stats
50W - 71L
904 MMR
Party 1
Neith
Neith
Gold V
RAUK20
Neith
Gold V
Level 122
God Stats
1W - 2L
1,566 SR
Queue Stats
95W - 105L
1,311 MMR
Solo
Janus
Janus
Gold V
SoRasTax
Janus
Gold V
Level 118
God Stats
18W - 29L
1,491 SR
Queue Stats
103W - 109L
1,348 MMR
Solo
Atlas
Atlas
Gold IV
deadown12
Atlas
Gold IV
Level 141
God Stats
1W - 1L
1,319 SR
Queue Stats
108W - 105L
1,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 2 / 1
5,847
450
2,417
10,355
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
GDaaaaawg7
Charybdis
12
1 / 2 / 0
7,012
539
5,101
10,156
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
0 / 2 / 1
6,110
470
3,963
10,220
6,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 0
6,402
492
3,578
6,043
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
6,289
484
4,833
12,570
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
MartichorasThanatosNu Wa

VS

Bans
KaliRavanaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,210
632
4,031
8,934
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
ByKlies
Anubis
13
1 / 2 / 0
8,305
639
6,425
7,577
3,712
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
RAUK20
Neith
12
1 / 1 / 3
7,233
556
6,274
7,103
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
SoRasTax
Janus
13
6 / 0 / 2
8,583
660
5,734
4,256
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
deadown12
Atlas
9
1 / 0 / 4
6,530
502
5,314
9,243
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
W
3
0
3
4.5
W
Anubis
ByKlies
Anubis
1
2
0
0.5
L
Charybdis
GDaaaaawg7
Charybdis
1
2
0
0.5
L
0
2
1
0.25
W
Neith
RAUK20
Neith
1
1
3
2.5
L
1
3
0
0.33
W
Janus
SoRasTax
Janus
6
0
2
7
L
1
3
0
0.33
W
Atlas
deadown12
Atlas
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,892
Damage
27,778
49,344
Taken
37,113
19,953
Mitigated
18,167
13,354
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,417
733
0
1,966
10,355
3,070
0
3,046
7,309
0
31,803
W
4,031
1,215
0
750
8,934
3,558
0
1,034
7,784
0
61,102
W
Anubis
ByKlies
Anubis
6,425
156
0
4,037
7,577
3,712
220
2,591
4,868
67,063
0
L
Charybdis
GDaaaaawg7
Charybdis
5,101
2,545
0
4,732
10,156
3,617
0
2,297
7,827
0
60,239
L
3,963
273
189
3,068
10,220
6,904
0
3,584
6,588
20,887
0
W
Neith
RAUK20
Neith
6,274
1,874
0
1,837
7,103
2,374
0
589
6,514
0
55,218
L
3,578
196
0
1,010
6,043
1,971
0
2,653
3,312
36,603
0
W
Janus
SoRasTax
Janus
5,734
289
0
905
4,256
1,596
588
1,173
3,045
65,619
0
L
4,833
1,338
0
2,389
12,570
4,391
0
5,641
6,807
0
41,342
W
Atlas
deadown12
Atlas
5,314
1,757
0
3,187
9,243
6,927
0
2,612
6,605
14,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,660
Gold Earned
38,861
344
Minions Killed
456
0
Camps Cleared
0
1,148,774
Distance Traveled
1,355,845
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,847
450
47
4
0
179,539
4
W
Thor
8,210
632
103
8
0
307,762
0
W
Anubis
8,305
639
126
10
0
223,018
1
L
Charybdis
7,012
539
127
10
0
244,110
0
L
Geb
6,110
470
25
2
0
245,180
0
W
Neith
7,233
556
93
7
0
255,327
2
L
Agni
6,402
492
85
7
0
192,855
0
W
Janus
8,583
660
128
10
0
308,042
3
L
Bastet
6,289
484
60
5
0
287,090
0
W
Atlas
6,530
502
6
0
0
261,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role