Player Matchup

Tyr
Tyr
Silver I
Darth Kodiak780
Tyr
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,278 MMR
Solo
Mercury
Mercury
Silver II
INastyNickI
Mercury
Silver II
Level 54
God Stats
7W - 3L
1,750 SR
Queue Stats
22W - 25L
1,323 MMR
Solo
Danzaburou
Danzaburou
Gold V
doberman47
Danzaburou
Gold V
Level 148
God Stats
11W - 7L
1,668 SR
Queue Stats
239W - 249L
1,247 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
firefight021
Kuzenbo
Gold V
Level 148
God Stats
12W - 11L
1,886 SR
Queue Stats
300W - 310L
1,279 MMR
Solo
Chang'e
Chang'e
Silver IV
xAlien7
Chang'e
Silver IV
Level 126
God Stats
2W - 2L
1,740 SR
Queue Stats
19W - 26L
1,333 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,709 SR
1,292 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,601 SR
1,292 MMR
Jormungandr
Jormungandr
Silver II
Merlin4075
Jormungandr
Silver II
Level 125
God Stats
0W - 1L
1,904 SR
Queue Stats
10W - 28L
1,134 MMR
Party 1
Ne Zha
Ne Zha
Gold V
R_C_08
Ne Zha
Gold V
Level 158
God Stats
1W - 2L
1,485 SR
Queue Stats
141W - 144L
1,275 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
TheFunnyBrit
Morgan Le Fay
Bronze III
Level 39
God Stats
0W - 1L
1,393 SR
Queue Stats
1W - 7L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver III
WickedWest69
Sylvanus
Silver III
Level 89
God Stats
4W - 3L
1,637 SR
Queue Stats
40W - 57L
1,221 MMR
Solo
Izanami
Izanami
Gold V
seblaflamme
Izanami
Gold V
Level 149
God Stats
31W - 26L
1,585 SR
Queue Stats
174W - 189L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
10,926
546
8,317
18,872
18,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
INastyNickI
Mercury
20
11 / 5 / 5
13,079
654
17,423
22,049
8,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
doberman47
Danzaburou
18
0 / 3 / 3
11,015
551
4,696
13,759
4,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
firefight021
Kuzenbo
15
3 / 4 / 9
10,314
516
12,417
23,468
32,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
xAlien7
Chang'e
18
6 / 6 / 4
11,468
573
18,852
19,797
8,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ao KuangRavanaKali

VS

Bans
ThanatosSun WukongHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Merlin4075
Jormungandr
16
3 / 3 / 3
10,392
520
15,144
18,351
16,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
R_C_08
Ne Zha
17
8 / 5 / 7
11,351
568
14,307
19,736
9,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
TheFunnyBrit
Morgan Le Fay
15
2 / 4 / 4
9,683
484
9,889
13,534
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
WickedWest69
Sylvanus
14
1 / 5 / 10
9,948
497
8,001
24,254
21,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
seblaflamme
Izanami
18
5 / 5 / 1
11,792
590
17,799
16,103
7,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
22
Kills
19
19
Deaths
22
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Mercury
INastyNickI
Mercury
11
5
5
2.7
L
Jormungandr
Merlin4075
Jormungandr
3
3
3
1.5
L
Ne Zha
R_C_08
Ne Zha
8
5
7
2.3
L
Morgan Le Fay
TheFunnyBrit
Morgan Le Fay
2
4
4
1
L
Sylvanus
WickedWest69
Sylvanus
1
5
10
1.2
W
Danzaburou
doberman47
Danzaburou
0
3
3
0.5
W
Kuzenbo
firefight021
Kuzenbo
3
4
9
1.88
L
Izanami
seblaflamme
Izanami
5
5
1
1.1
W
Chang'e
xAlien7
Chang'e
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,705
Damage
65,140
97,945
Taken
91,978
73,174
Mitigated
60,779
29,875
Healing
23,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,317
1,155
0
6,952
18,872
18,364
727
9,787
9,085
70
67,744
W
Mercury
INastyNickI
Mercury
17,423
9,853
0
4,661
22,049
8,766
767
3,966
18,083
23
120,797
L
Jormungandr
Merlin4075
Jormungandr
15,144
4,349
0
3,636
18,351
16,397
0
6,311
12,040
74,789
948
L
Ne Zha
R_C_08
Ne Zha
14,307
5,076
0
2,258
19,736
9,257
936
4,694
15,042
0
90,580
L
Morgan Le Fay
TheFunnyBrit
Morgan Le Fay
9,889
1,458
0
1,036
13,534
5,601
0
9,017
4,517
70,864
0
L
Sylvanus
WickedWest69
Sylvanus
8,001
1,784
4,828
7,384
24,254
21,955
310
8,531
15,723
26,299
0
W
Danzaburou
doberman47
Danzaburou
4,696
2,246
0
5,230
13,759
4,977
6,474
1,754
12,005
0
89,895
W
Kuzenbo
firefight021
Kuzenbo
12,417
3,276
0
2,021
23,468
32,354
313
7,390
16,078
39,996
219
L
Izanami
seblaflamme
Izanami
17,799
11,278
0
3,924
16,103
7,569
1,322
4,256
11,847
0
122,887
W
Chang'e
xAlien7
Chang'e
18,852
1,172
3,463
7,548
19,797
8,713
575
9,198
10,567
80,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,802
Gold Earned
53,166
581
Minions Killed
568
0
Camps Cleared
0
2,044,721
Distance Traveled
1,796,891
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,926
546
126
6
0
425,137
0
W
Mercury
13,079
654
140
7
0
482,825
3
L
Jormungandr
10,392
520
118
6
0
332,350
0
L
Ne Zha
11,351
568
119
6
0
375,658
1
L
Morgan Le Fay
9,683
484
99
5
0
382,602
2
L
Sylvanus
9,948
497
23
1
0
349,370
0
W
Danzaburou
11,015
551
156
8
0
360,743
4
W
Kuzenbo
10,314
516
45
2
0
409,471
5
L
Izanami
11,792
590
209
10
0
356,911
1
W
Chang'e
11,468
573
114
6
0
366,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role