Player Matchup

Skadi
Skadi
 
Skadi
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DillerDadler
Achilles
Level 156
God Stats
2W - 1L
1,445 SR
Queue Stats
332W - 327L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NaYrB_II
Morgan Le Fay
Level 99
God Stats
3W - 1L
1,546 SR
Queue Stats
183W - 176L
1,537 Elo+
Party 2
Surtr
Surtr
NakK__
Surtr
Level 145
God Stats
9W - 6L
1,496 SR
Queue Stats
268W - 287L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
Zeref-TR
Jormungandr
Level 156
God Stats
18W - 10L
1,756 SR
Queue Stats
470W - 451L
1,564 Elo+
Party 2
Team Averages
Level 144
1,549 SR
1,536 Elo+

VS

Team Averages
Level 133
1,484 SR
1,569 Elo+
Tyr
Tyr
Enzoo0139
Tyr
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 82L
1,551 Elo+
Solo
Xbalanque
Xbalanque
JonteKalaz
Xbalanque
Level 139
God Stats
8W - 1L
1,932 SR
Queue Stats
260W - 223L
1,593 Elo+
Party 1
Bacchus
Bacchus
TheSwedePls
Bacchus
Level 128
God Stats
7W - 7L
1,424 SR
Queue Stats
279W - 251L
1,576 Elo+
Party 1
Freya
Freya
Tojebe338
Freya
Level 128
God Stats
0W - 2L
1,262 SR
Queue Stats
83W - 61L
1,608 Elo+
Solo
Rama
Rama
Ziizaah
Rama
Level 129
God Stats
0W - 3L
1,301 SR
Queue Stats
222W - 220L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
11 / 6 / 12
11,198
861
17,067
13,944
9,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
DillerDadler
Achilles
18
10 / 2 / 12
11,689
899
13,387
17,126
28,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
NaYrB_II
Morgan Le Fay
18
3 / 2 / 23
10,683
822
19,263
10,444
8,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
NakK__
Surtr
16
3 / 6 / 17
10,140
780
8,591
17,909
23,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
Zeref-TR
Jormungandr
18
4 / 2 / 22
10,531
810
21,027
14,419
19,828
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 5
9,004
693
10,255
23,087
24,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
JonteKalaz
Xbalanque
15
2 / 6 / 7
8,823
679
13,287
16,084
8,112
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
TheSwedePls
Bacchus
16
5 / 3 / 7
10,165
782
9,838
15,698
21,124
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
Tojebe338
Freya
17
4 / 7 / 9
10,018
771
11,265
17,991
9,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
Ziizaah
Rama
18
4 / 5 / 8
10,535
810
12,422
14,236
7,428
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
53
31
Kills
17
18
Deaths
31
86
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
11
6
12
2.83
W
Achilles
DillerDadler
Achilles
10
2
12
8
L
2
10
5
0.45
L
Xbalanque
JonteKalaz
Xbalanque
2
6
7
0.92
W
Morgan Le Fay
NaYrB_II
Morgan Le Fay
3
2
23
7.25
W
Surtr
NakK__
Surtr
3
6
17
1.92
L
Bacchus
TheSwedePls
Bacchus
5
3
7
2.83
L
Freya
Tojebe338
Freya
4
7
9
1.21
W
Jormungandr
Zeref-TR
Jormungandr
4
2
22
7.5
L
Rama
Ziizaah
Rama
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,335
Damage
57,067
73,842
Taken
87,096
89,424
Mitigated
70,208
16,408
Healing
23,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,067
8,319
351
1,738
13,944
9,681
2,550
3,208
10,547
0
24,091
W
Achilles
DillerDadler
Achilles
13,387
992
1,857
4,229
17,126
28,224
1,141
4,551
12,256
0
24,641
L
10,255
492
1,321
1,580
23,087
24,219
0
8,831
13,091
0
15,264
L
Xbalanque
JonteKalaz
Xbalanque
13,287
6,157
712
3,477
16,084
8,112
301
7,950
6,924
0
33,462
W
Morgan Le Fay
NaYrB_II
Morgan Le Fay
19,263
2,879
258
629
10,444
8,161
1,743
3,088
7,284
41,104
0
W
Surtr
NakK__
Surtr
8,591
2,328
861
1,811
17,909
23,530
1,007
4,648
13,161
1,331
14,378
L
Bacchus
TheSwedePls
Bacchus
9,838
515
2,017
4,094
15,698
21,124
165
5,422
9,640
12,810
910
L
Freya
Tojebe338
Freya
11,265
2,759
0
4,438
17,991
9,325
110
8,303
8,726
31,744
0
W
Jormungandr
Zeref-TR
Jormungandr
21,027
1,710
1,275
3,399
14,419
19,828
541
4,279
9,681
37,775
367
L
Rama
Ziizaah
Rama
12,422
8,580
2,526
3,824
14,236
7,428
1,482
7,342
6,062
0
30,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,241
Gold Earned
48,545
143
Minions Killed
163
0
Camps Cleared
0
1,247,367
Distance Traveled
1,117,159
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,198
861
20
2
0
222,485
0
W
Achilles
11,689
899
37
3
0
268,468
0
L
Tyr
9,004
693
19
1
0
210,092
0
L
Xbalanque
8,823
679
36
3
0
223,141
0
W
Morgan Le Fay
10,683
822
40
3
0
256,752
0
W
Surtr
10,140
780
14
1
0
230,362
2
L
Bacchus
10,165
782
5
0
0
269,913
0
L
Freya
10,018
771
48
4
0
195,677
0
W
Jormungandr
10,531
810
32
2
0
269,300
0
L
Rama
10,535
810
55
4
0
218,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role