Player Matchup

Anhur
Anhur
BreadnBubba
Anhur
Level 54
God Stats
32W - 28L
1,530 SR
Queue Stats
203W - 217L
1,490 Elo+
Solo
Sol
Sol
CrazySilent-
Sol
Level 122
God Stats
1W - 3L
1,157 SR
Queue Stats
7W - 13L
1,293 Elo+
Party 1
Geb
Geb
Trashpanda TX
Geb
Level 119
God Stats
28W - 21L
1,614 SR
Queue Stats
335W - 337L
1,521 Elo+
Solo
Olorun
Olorun
benjatess
Olorun
Level 136
God Stats
2W - 2L
1,729 SR
Queue Stats
169W - 187L
1,475 Elo+
Solo
Lancelot
Lancelot
tbrowm03
Lancelot
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 183L
1,419 Elo+
Party 1
Team Averages
Level 110
1,506 SR
1,439 Elo+

VS

Team Averages
Level 89
1,507 SR
1,458 Elo+
Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Medicap
Ravana
Level 57
God Stats
5W - 7L
1,292 SR
Queue Stats
10W - 18L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
Seifendor
Baron Samedi
Level 146
God Stats
2W - 2L
1,792 SR
Queue Stats
46W - 52L
1,496 Elo+
Solo
Danzaburou
Danzaburou
TheRealZimm
Danzaburou
Level 67
God Stats
33W - 48L
1,449 SR
Queue Stats
239W - 257L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,809
587
8,301
11,556
4,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 2
8,735
582
4,510
6,991
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 0 / 4
7,472
498
3,980
9,094
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
benjatess
Olorun
14
3 / 4 / 1
9,176
612
12,043
14,933
5,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
tbrowm03
Lancelot
15
4 / 0 / 4
8,662
577
8,298
10,259
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 3 / 2
7,608
507
7,731
14,483
7,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
 
Artemis
12
0 / 1 / 1
6,803
454
6,263
9,838
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Medicap
Ravana
12
2 / 4 / 3
7,337
489
6,481
9,582
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Baron Samedi
Seifendor
Baron Samedi
10
1 / 1 / 1
6,480
432
4,436
9,533
5,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
TheRealZimm
Danzaburou
13
1 / 3 / 0
7,679
512
3,633
10,405
4,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
6
6
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
2
1
L
Artemis
 
Artemis
0
1
1
0.5
W
3
1
0
3
W
2
1
2
3
L
Ravana
Medicap
Ravana
2
4
3
0.88
L
Baron Samedi
Seifendor
Baron Samedi
1
1
1
1.5
L
Danzaburou
TheRealZimm
Danzaburou
1
3
0
0.33
W
0
0
4
2
W
Olorun
benjatess
Olorun
3
4
1
0.88
W
Lancelot
tbrowm03
Lancelot
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,132
Damage
28,544
52,833
Taken
53,841
26,099
Mitigated
23,759
21,801
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,731
1,242
0
2,642
14,483
7,368
0
9,517
4,966
0
58,276
L
Artemis
 
Artemis
6,263
2,640
0
3,717
9,838
3,065
0
1,010
8,828
0
48,253
W
8,301
5,179
0
6,232
11,556
4,355
887
950
10,581
0
71,810
W
4,510
1,293
0
3,512
6,991
3,147
852
260
6,731
53,818
6,187
L
Ravana
Medicap
Ravana
6,481
1,960
0
2,831
9,582
3,441
0
2,689
6,808
0
47,920
L
Baron Samedi
Seifendor
Baron Samedi
4,436
534
519
3,787
9,533
5,632
0
3,850
5,683
25,972
0
L
Danzaburou
TheRealZimm
Danzaburou
3,633
825
0
2,408
10,405
4,253
44
3,223
7,182
0
62,013
W
3,980
350
119
2,854
9,094
6,986
87
2,137
6,957
23,386
0
W
Olorun
benjatess
Olorun
12,043
5,881
200
7,054
14,933
5,967
916
1,141
13,788
75,177
0
W
Lancelot
tbrowm03
Lancelot
8,298
1,929
0
1,830
10,259
5,644
0
177
10,082
0
75,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,854
Gold Earned
35,907
460
Minions Killed
397
0
Camps Cleared
0
1,467,184
Distance Traveled
1,302,571
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,608
507
87
6
0
282,149
0
L
Artemis
6,803
454
84
6
0
251,217
2
W
Anhur
8,809
587
122
8
0
266,238
1
W
Sol
8,735
582
103
7
0
239,544
0
L
Ravana
7,337
489
79
5
0
302,316
2
L
Baron Samedi
6,480
432
37
2
0
211,026
2
L
Danzaburou
7,679
512
110
7
0
255,863
0
W
Geb
7,472
498
27
2
0
337,266
2
W
Olorun
9,176
612
109
7
0
243,395
0
W
Lancelot
8,662
577
99
7
0
380,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role