Player Matchup

Janus
Janus
CobaltDevil8716
Janus
Level 139
God Stats
12W - 11L
1,665 SR
Queue Stats
367W - 374L
1,502 Elo+
Solo
Danzaburou
Danzaburou
OmniCheeks
Danzaburou
Level 147
God Stats
3W - 1L
1,485 SR
Queue Stats
267W - 248L
1,463 Elo+
Solo
Da Ji
Da Ji
SEYVANHEL
Da Ji
Level 174
God Stats
6W - 3L
1,970 SR
Queue Stats
1,280W - 1,263L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
friendlytweeker
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 184L
1,453 Elo+
Solo
Sylvanus
Sylvanus
legoman0910
Sylvanus
Level 128
God Stats
2W - 1L
1,201 SR
Queue Stats
115W - 99L
1,510 Elo+
Solo
Team Averages
Level 135
1,564 SR
1,490 Elo+

VS

Team Averages
Level 118
1,476 SR
1,504 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Halls0fValhalla
Ra
Level 59
God Stats
1W - 2L
1,815 SR
Queue Stats
2W - 4L
1,560 Elo+
Solo
Maui
Maui
Rhazix
Maui
Level 102
God Stats
0W - 3L
1,325 SR
Queue Stats
268W - 286L
1,470 Elo+
Party 1
Apollo
Apollo
WaksS667
Apollo
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 206L
1,498 Elo+
Party 1
Bastet
Bastet
sellcat4ket
Bastet
Level 89
God Stats
0W - 1L
1,239 SR
Queue Stats
61W - 71L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,639
604
3,544
3,872
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
OmniCheeks
Danzaburou
11
2 / 1 / 2
6,495
590
7,715
7,947
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
SEYVANHEL
Da Ji
12
3 / 0 / 0
6,755
614
3,202
7,143
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
friendlytweeker
Baron Samedi
11
2 / 1 / 2
6,421
584
4,449
6,769
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
legoman0910
Sylvanus
10
0 / 1 / 4
6,202
564
4,560
10,336
7,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 2 / 0
6,800
618
5,255
9,643
7,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 2 / 0
5,121
466
4,450
6,882
2,365
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maui
Rhazix
Maui
1
0 / 0 / 0
2,274
207
0
0
0
Apollo
WaksS667
Apollo
10
1 / 2 / 1
5,728
521
3,367
8,679
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
11
2 / 3 / 1
6,240
567
5,761
13,407
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
4
4
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
W
2
1
2
3
L
0
2
0
0
W
Danzaburou
OmniCheeks
Danzaburou
2
1
2
3
L
Maui
Rhazix
Maui
0
0
0
0
W
Da Ji
SEYVANHEL
Da Ji
3
0
0
3
L
Apollo
WaksS667
Apollo
1
2
1
0.75
W
Baron Samedi
friendlytweeker
Baron Samedi
2
1
2
3
W
Sylvanus
legoman0910
Sylvanus
0
1
4
2
L
Bastet
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,470
Damage
18,833
36,067
Taken
38,611
18,094
Mitigated
17,753
15,065
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,255
358
0
3,951
9,643
7,272
0
3,987
5,324
51,690
0
W
3,544
106
0
826
3,872
1,299
266
1,806
2,008
45,660
0
L
4,450
630
144
969
6,882
2,365
0
3,496
3,210
31,173
0
W
Danzaburou
OmniCheeks
Danzaburou
7,715
3,505
0
3,482
7,947
3,253
276
1,006
6,941
0
55,805
L
Maui
Rhazix
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
SEYVANHEL
Da Ji
3,202
275
0
1,563
7,143
2,887
836
1,262
5,881
0
38,781
L
Apollo
WaksS667
Apollo
3,367
1,909
0
2,917
8,679
3,224
0
2,095
6,540
0
35,255
W
Baron Samedi
friendlytweeker
Baron Samedi
4,449
680
648
1,322
6,769
3,440
0
3,186
3,508
34,822
0
W
Sylvanus
legoman0910
Sylvanus
4,560
834
3,049
4,175
10,336
7,215
104
2,192
8,024
19,267
0
L
Bastet
5,761
2,006
0
2,799
13,407
4,892
0
2,359
10,984
0
43,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
26,163
319
Minions Killed
270
0
Camps Cleared
0
1,132,845
Distance Traveled
878,645
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,800
618
81
7
0
183,318
0
W
Janus
6,639
604
82
7
0
230,212
2
L
Ra
5,121
466
50
5
0
245,050
0
W
Danzaburou
6,495
590
79
7
0
193,609
0
L
Maui
2,274
207
0
0
0
0
0
W
Da Ji
6,755
614
77
7
0
281,408
1
L
Apollo
5,728
521
70
6
0
197,610
0
W
Baron Samedi
6,421
584
61
6
0
213,503
0
W
Sylvanus
6,202
564
20
2
0
214,113
0
L
Bastet
6,240
567
69
6
0
252,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role