Player Matchup

Sol
Sol
 
Sol
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
InfinitePerc
Agni
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 319L
1,559 Elo+
Party 2
Serqet
Serqet
Sharp-Zadex
Serqet
Level 144
God Stats
21W - 17L
1,577 SR
Queue Stats
397W - 353L
1,558 Elo+
Party 1
Charon
Charon
igotcatfished
Charon
Level 128
God Stats
19W - 15L
1,610 SR
Queue Stats
147W - 137L
1,529 Elo+
Party 2
Team Averages
Level 144
1,538 SR
1,529 Elo+

VS

Team Averages
Level 110
1,546 SR
1,566 Elo+
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
IconsInMid
Kukulkan
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 25L
1,789 Elo+
Party 3
Ravana
Ravana
Medicap
Ravana
Level 56
God Stats
5W - 7L
1,500 SR
Queue Stats
10W - 18L
1,361 Elo+
Solo
Hachiman
Hachiman
TheeFastAce
Hachiman
Level 68
God Stats
4W - 3L
1,736 SR
Queue Stats
53W - 40L
1,571 Elo+
Party 3
Sylvanus
Sylvanus
haydenb22
Sylvanus
Level 126
God Stats
5W - 2L
1,495 SR
Queue Stats
46W - 25L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
4 / 0 / 1
4,408
882
4,065
3,688
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
 
Cthulhu
6
0 / 0 / 0
3,551
710
1,002
3,357
1,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

7
2 / 0 / 0
4,082
816
1,882
2,007
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
6
0 / 1 / 1
3,578
716
649
3,467
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 0 / 3
4,426
885
1,721
2,693
1,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
2
0 / 1 / 0
2,728
546
228
1,811
1,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
IconsInMid
Kukulkan
6
0 / 1 / 0
3,653
731
1,215
2,631
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
Medicap
Ravana
5
0 / 2 / 0
3,365
673
552
3,685
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
TheeFastAce
Hachiman
5
0 / 3 / 0
3,158
632
2,228
4,720
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
haydenb22
Sylvanus
7
0 / 0 / 0
3,752
750
1,846
3,567
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
1
4.5
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Athena
 
Athena
0
1
0
0
L
Kukulkan
IconsInMid
Kukulkan
0
1
0
0
W
2
0
0
2
L
Ravana
Medicap
Ravana
0
2
0
0
W
Serqet
0
1
1
0.5
L
Hachiman
TheeFastAce
Hachiman
0
3
0
0
L
Sylvanus
haydenb22
Sylvanus
0
0
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,319
Damage
6,069
15,212
Taken
16,414
5,549
Mitigated
6,197
7,350
Healing
6,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,065
2,904
0
2,341
3,688
876
1,338
551
3,137
25,514
0
W
Cthulhu
 
Cthulhu
1,002
372
0
1,440
3,357
1,841
0
1,397
1,960
20,605
0
L
Athena
 
Athena
228
28
0
484
1,811
1,055
0
1,205
606
3,159
0
L
Kukulkan
IconsInMid
Kukulkan
1,215
245
0
389
2,631
845
0
1,415
1,034
19,684
0
W
1,882
250
0
750
2,007
554
0
597
1,410
18,186
0
L
Ravana
Medicap
Ravana
552
292
0
1,554
3,685
1,299
0
1,395
2,276
0
13,258
W
Serqet
649
111
0
1,545
3,467
1,023
0
664
2,803
0
13,515
L
Hachiman
TheeFastAce
Hachiman
2,228
1,173
0
1,422
4,720
1,525
0
3,417
1,247
0
11,904
L
Sylvanus
haydenb22
Sylvanus
1,846
427
0
2,259
3,567
1,473
0
1,002
2,415
20,123
0
W
1,721
732
596
678
2,693
1,255
102
94
2,599
10,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,045
Gold Earned
16,656
154
Minions Killed
138
0
Camps Cleared
0
537,745
Distance Traveled
438,432
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,408
882
37
7
0
120,906
2
W
Cthulhu
3,551
710
29
6
0
101,648
0
L
Athena
2,728
546
3
1
0
41,052
0
L
Kukulkan
3,653
731
44
9
0
105,581
0
W
Agni
4,082
816
39
8
0
103,037
1
L
Ravana
3,365
673
30
6
0
105,854
0
W
Serqet
3,578
716
30
6
0
125,795
2
L
Hachiman
3,158
632
20
4
0
101,786
0
L
Sylvanus
3,752
750
41
8
0
84,159
0
W
Charon
4,426
885
19
4
0
86,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role