Player Matchup

Vulcan
Vulcan
Da04vid
Vulcan
Level 68
God Stats
1W - 0L
1,729 SR
Queue Stats
223W - 204L
1,497 Elo+
Solo
Sol
Sol
FIRE_Ninja14
Sol
Level 107
God Stats
22W - 14L
1,552 SR
Queue Stats
42W - 29L
1,510 Elo+
Party 2
Poseidon
Poseidon
KausBorealis
Poseidon
Level 168
God Stats
57W - 58L
1,635 SR
Queue Stats
567W - 553L
1,478 Elo+
Solo
Chaac
Chaac
Smile-AngryXD
Chaac
Level 125
God Stats
7W - 1L
1,913 SR
Queue Stats
70W - 68L
1,411 Elo+
Solo
Bastet
Bastet
ryantherampage77
Bastet
Level 106
God Stats
11W - 6L
1,616 SR
Queue Stats
47W - 42L
1,469 Elo+
Party 2
Team Averages
Level 115
1,689 SR
1,473 Elo+

VS

Team Averages
Level 109
1,518 SR
1,487 Elo+
Nemesis
Nemesis
BlueFIameAce
Nemesis
Level 76
God Stats
12W - 10L
1,567 SR
Queue Stats
201W - 184L
1,483 Elo+
Solo
Xing Tian
Xing Tian
Happydevil89
Xing Tian
Level 127
God Stats
0W - 2L
1,306 SR
Queue Stats
135W - 122L
1,529 Elo+
Solo
Mulan
Mulan
InebriatedBeggar
Mulan
Level 154
God Stats
12W - 12L
1,513 SR
Queue Stats
106W - 90L
1,478 Elo+
Solo
Rama
Rama
bagel_sandwich98
Rama
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 169L
1,437 Elo+
Party 1
Hades
Hades
xSubLethalx
Hades
Level 147
God Stats
9W - 5L
1,703 SR
Queue Stats
314W - 307L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Da04vid
Vulcan
11
0 / 0 / 5
6,136
558
5,057
4,676
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 2 / 3
7,013
638
9,669
6,071
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
KausBorealis
Poseidon
11
0 / 3 / 0
6,380
580
3,316
6,447
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 3
6,608
601
4,159
8,221
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 4
6,981
635
8,447
8,571
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlueFIameAce
Nemesis
9
1 / 4 / 1
5,443
495
4,249
11,122
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Happydevil89
Xing Tian
8
1 / 3 / 0
5,711
519
3,011
12,289
7,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 0
6,154
559
3,411
7,412
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 3 / 1
4,796
436
1,922
5,802
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,214
565
5,714
10,335
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
5
6
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BlueFIameAce
Nemesis
1
4
1
0.38
W
Vulcan
Da04vid
Vulcan
0
0
5
2.5
W
5
2
3
3.25
L
Xing Tian
Happydevil89
Xing Tian
1
3
0
0.33
L
3
1
0
3
W
Poseidon
KausBorealis
Poseidon
0
3
0
0
W
3
0
3
4.5
L
0
3
1
0.17
W
5
1
4
7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,648
Damage
18,307
33,986
Taken
46,960
15,012
Mitigated
21,414
12,031
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BlueFIameAce
Nemesis
4,249
1,500
0
1,842
11,122
3,363
0
4,457
6,535
0
26,411
W
Vulcan
Da04vid
Vulcan
5,057
1,359
0
750
4,676
1,735
0
1,886
2,790
33,052
0
W
9,669
5,589
101
2,104
6,071
2,481
4,965
1,785
4,286
41,721
6,320
L
Xing Tian
Happydevil89
Xing Tian
3,011
448
0
2,646
12,289
7,106
216
5,273
6,990
17,093
0
L
3,411
122
0
2,322
7,412
5,202
0
3,182
3,948
0
31,515
W
Poseidon
KausBorealis
Poseidon
3,316
530
0
410
6,447
1,888
0
0
6,162
40,917
0
W
4,159
919
184
3,672
8,221
6,036
167
1,994
6,227
0
21,464
L
1,922
1,595
0
1,039
5,802
1,441
614
1,507
4,267
0
22,689
W
8,447
3,736
264
4,546
8,571
2,872
141
3,070
5,454
0
33,220
L
5,714
785
391
5,210
10,335
4,302
0
2,238
7,943
52,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,118
Gold Earned
28,318
311
Minions Killed
241
0
Camps Cleared
0
1,079,954
Distance Traveled
1,023,095
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,443
495
35
3
0
241,338
0
W
Vulcan
6,136
558
78
7
0
215,984
0
W
Sol
7,013
638
75
7
0
203,264
0
L
Xing Tian
5,711
519
17
2
0
213,434
0
L
Mulan
6,154
559
48
4
0
182,660
1
W
Poseidon
6,380
580
79
7
0
188,385
0
W
Chaac
6,608
601
23
2
0
216,106
2
L
Rama
4,796
436
40
4
0
195,257
0
W
Bastet
6,981
635
56
5
0
256,215
0
L
Hades
6,214
565
101
9
0
190,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role