Player Matchup

Chronos
Chronos
Danklronic
Chronos
Level 113
God Stats
0W - 3L
1,488 SR
Queue Stats
106W - 113L
1,426 Elo+
Party 1
Serqet
Serqet
IHateFeminist
Serqet
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 104L
1,441 Elo+
Solo
Skadi
Skadi
IcySobes
Skadi
Level 44
God Stats
6W - 10L
1,408 SR
Queue Stats
165W - 170L
1,403 Elo+
Party 2
Hercules
Hercules
Moldypickle53
Hercules
Level 104
God Stats
2W - 5L
1,774 SR
Queue Stats
275W - 257L
1,481 Elo+
Party 2
Anubis
Anubis
NotBogg
Anubis
Level 87
God Stats
7W - 3L
1,679 SR
Queue Stats
79W - 75L
1,452 Elo+
Party 1
Team Averages
Level 83
1,570 SR
1,441 Elo+

VS

Team Averages
Level 92
1,536 SR
1,466 Elo+
Ishtar
Ishtar
LMz_Anubi-PR
Ishtar
Level 127
God Stats
9W - 6L
1,413 SR
Queue Stats
1,274W - 1,185L
1,520 Elo+
Solo
Bacchus
Bacchus
dunkindeezznutz
Bacchus
Level 59
God Stats
11W - 10L
1,439 SR
Queue Stats
150W - 156L
1,322 Elo+
Solo
Sun Wukong
Sun Wukong
gman1972000
Sun Wukong
Level 66
God Stats
30W - 12L
1,703 SR
Queue Stats
227W - 228L
1,461 Elo+
Solo
Chang'e
Chang'e
xHZA666
Chang'e
Level 105
God Stats
50W - 37L
1,572 SR
Queue Stats
967W - 998L
1,492 Elo+
Solo
Ne Zha
Ne Zha
zBreezzyy
Ne Zha
Level 104
God Stats
3W - 5L
1,553 SR
Queue Stats
183W - 181L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Danklronic
Chronos
9
0 / 0 / 1
4,804
534
2,711
5,767
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

4
0 / 1 / 0
3,687
410
1,003
3,864
1,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
IcySobes
Skadi
9
7 / 1 / 1
5,379
598
5,479
6,377
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Moldypickle53
Hercules
8
0 / 3 / 5
4,704
523
1,880
7,383
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
NotBogg
Anubis
9
0 / 2 / 0
4,919
547
1,914
5,770
2,296

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
7
0 / 3 / 2
4,271
475
4,642
6,907
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 3 / 1
4,693
521
3,680
7,713
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
gman1972000
Sun Wukong
10
2 / 0 / 0
5,998
666
3,767
5,688
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
xHZA666
Chang'e
10
1 / 0 / 0
5,541
616
4,812
4,912
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
zBreezzyy
Ne Zha
10
3 / 3 / 1
5,609
623
2,516
8,147
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
7
7
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
Danklronic
Chronos
0
0
1
0.5
L
0
1
0
0
L
Skadi
IcySobes
Skadi
7
1
1
7.5
W
Ishtar
0
3
2
0.33
L
Hercules
Moldypickle53
Hercules
0
3
5
0.83
L
Anubis
NotBogg
Anubis
0
2
0
0
W
1
3
1
0.5
W
Sun Wukong
gman1972000
Sun Wukong
2
0
0
2
W
Chang'e
xHZA666
Chang'e
1
0
0
1
W
Ne Zha
zBreezzyy
Ne Zha
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,987
Damage
19,417
29,161
Taken
33,367
11,817
Mitigated
16,575
10,301
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Danklronic
Chronos
2,711
177
0
1,471
5,767
1,703
0
4,099
1,668
26,481
0
L
1,003
420
0
713
3,864
1,156
0
791
3,073
0
13,057
L
Skadi
IcySobes
Skadi
5,479
3,051
0
2,666
6,377
1,857
0
1,487
4,890
0
23,466
W
Ishtar
4,642
2,433
0
2,578
6,907
2,430
93
28
6,879
0
23,048
L
Hercules
Moldypickle53
Hercules
1,880
781
0
2,140
7,383
4,805
0
2,122
5,261
0
10,608
L
Anubis
NotBogg
Anubis
1,914
86
0
3,311
5,770
2,296
0
37
5,733
35,867
0
W
3,680
210
0
1,412
7,713
6,942
203
0
7,713
17,025
0
W
Sun Wukong
gman1972000
Sun Wukong
3,767
729
0
1,546
5,688
2,528
0
2,034
3,654
0
41,494
W
Chang'e
xHZA666
Chang'e
4,812
236
200
2,010
4,912
1,584
0
2,191
2,485
43,369
0
W
Ne Zha
zBreezzyy
Ne Zha
2,516
772
0
1,272
8,147
3,091
0
246
7,863
0
38,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,493
Gold Earned
26,112
195
Minions Killed
252
0
Camps Cleared
0
748,372
Distance Traveled
874,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,804
534
59
7
0
166,202
0
L
Serqet
3,687
410
23
3
0
105,645
0
L
Skadi
5,379
598
33
4
0
165,885
0
W
Ishtar
4,271
475
26
3
0
151,808
0
L
Hercules
4,704
523
11
1
0
154,837
0
L
Anubis
4,919
547
69
8
0
155,803
0
W
Bacchus
4,693
521
25
3
0
169,820
0
W
Sun Wukong
5,998
666
67
7
0
182,405
0
W
Chang'e
5,541
616
74
8
0
170,621
0
W
Ne Zha
5,609
623
60
7
0
199,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role