Player Matchup

Cupid
Cupid
Allverine
Cupid
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 33L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ascalante01
Morgan Le Fay
Level 115
God Stats
0W - 1L
1,712 SR
Queue Stats
4W - 4L
1,592 Elo+
Solo
Hercules
Hercules
SliserReidez
Hercules
Level 128
God Stats
24W - 19L
1,611 SR
Queue Stats
617W - 662L
1,514 Elo+
Solo
Loki
Loki
ZaPoÏ
Loki
Level 82
God Stats
0W - 2L
1,818 SR
Queue Stats
69W - 71L
1,439 Elo+
Solo
Cliodhna
Cliodhna
snowNsunshine
Cliodhna
Level 154
God Stats
2W - 2L
1,540 SR
Queue Stats
320W - 320L
1,452 Elo+
Solo
Team Averages
Level 114
1,636 SR
1,473 Elo+

VS

Team Averages
Level 104
1,421 SR
1,484 Elo+
Tyr
Tyr
 
Tyr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Mikvarce
Anhur
Level 102
God Stats
3W - 6L
1,431 SR
Queue Stats
275W - 276L
1,477 Elo+
Solo
Vulcan
Vulcan
OturanSV
Vulcan
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
iJackAngel
Cu Chulainn
Level 121
God Stats
4W - 10L
1,173 SR
Queue Stats
700W - 693L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
rubenUwU-GG
Baron Samedi
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 60L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Allverine
Cupid
15
2 / 5 / 6
7,646
850
4,786
10,499
4,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
Ascalante01
Morgan Le Fay
10
3 / 4 / 4
6,943
771
3,028
6,675
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SliserReidez
Hercules
13
2 / 5 / 9
7,430
826
6,085
13,349
11,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Loki
ZaPoÏ
Loki
13
3 / 4 / 5
7,380
820
5,283
7,565
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
snowNsunshine
Cliodhna
12
2 / 7 / 5
6,780
753
6,305
12,041
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
7 / 2 / 15
9,099
1,011
7,958
12,338
11,480
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Mikvarce
Anhur
14
7 / 3 / 10
8,728
970
7,926
6,743
2,461
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
OturanSV
Vulcan
16
3 / 1 / 19
8,986
998
13,102
4,412
2,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
iJackAngel
Cu Chulainn
14
5 / 6 / 18
8,661
962
11,829
14,198
18,713
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
rubenUwU-GG
Baron Samedi
14
3 / 2 / 13
8,162
907
5,453
7,119
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
100
12
Kills
25
25
Deaths
14
29
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
2
15
7.25
L
Cupid
Allverine
Cupid
2
5
6
1
L
Morgan Le Fay
Ascalante01
Morgan Le Fay
3
4
4
1.25
W
Anhur
Mikvarce
Anhur
7
3
10
4
W
Vulcan
OturanSV
Vulcan
3
1
19
12.5
L
Hercules
SliserReidez
Hercules
2
5
9
1.3
L
Loki
ZaPoÏ
Loki
3
4
5
1.38
W
Cu Chulainn
iJackAngel
Cu Chulainn
5
6
18
2.33
W
Baron Samedi
rubenUwU-GG
Baron Samedi
3
2
13
4.75
L
Cliodhna
snowNsunshine
Cliodhna
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,487
Damage
46,268
50,129
Taken
44,810
27,075
Mitigated
38,009
9,891
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,958
647
0
1,513
12,338
11,480
675
793
11,327
0
14,995
L
Cupid
Allverine
Cupid
4,786
1,651
1,764
2,615
10,499
4,659
0
4,633
5,866
0
16,875
L
Morgan Le Fay
Ascalante01
Morgan Le Fay
3,028
296
115
408
6,675
3,095
0
3,348
3,317
8,108
0
W
Anhur
Mikvarce
Anhur
7,926
2,793
1,826
1,156
6,743
2,461
3,038
889
5,854
0
18,987
W
Vulcan
OturanSV
Vulcan
13,102
6,705
1,096
689
4,412
2,007
1,568
92
4,202
31,033
0
L
Hercules
SliserReidez
Hercules
6,085
1,137
120
3,370
13,349
11,146
0
4,109
9,240
0
8,787
L
Loki
ZaPoÏ
Loki
5,283
679
130
537
7,565
3,062
0
3,720
3,539
0
9,267
W
Cu Chulainn
iJackAngel
Cu Chulainn
11,829
2,222
0
843
14,198
18,713
390
992
12,840
7,751
13,679
W
Baron Samedi
rubenUwU-GG
Baron Samedi
5,453
177
1,803
2,113
7,119
3,348
1,530
521
5,506
13,920
0
L
Cliodhna
snowNsunshine
Cliodhna
6,305
221
31
801
12,041
5,113
0
6,301
5,740
0
14,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,179
Gold Earned
43,636
57
Minions Killed
105
0
Camps Cleared
0
648,961
Distance Traveled
812,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,099
1,011
11
1
0
199,827
0
L
Cupid
7,646
850
23
3
0
132,027
0
L
Morgan Le Fay
6,943
771
9
1
0
77,375
0
W
Anhur
8,728
970
22
2
0
126,160
0
W
Vulcan
8,986
998
39
4
0
189,721
0
L
Hercules
7,430
826
2
0
0
145,243
0
L
Loki
7,380
820
12
1
0
157,728
0
W
Cu Chulainn
8,661
962
11
1
0
156,596
0
W
Baron Samedi
8,162
907
22
2
0
140,021
0
L
Cliodhna
6,780
753
11
1
0
136,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role