Player Matchup

Sylvanus
Sylvanus
Diamond IV
 
Sylvanus
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
Innershadow
Janus
Diamond I
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 26L
2,227 MMR
Solo
Martichoras
Martichoras
Diamond III
TwoFatLips
Martichoras
Diamond III
Level 148
God Stats
11W - 14L
1,559 SR
Queue Stats
521W - 490L
2,187 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
percfever
Kuzenbo
Diamond V
Level 156
God Stats
23W - 14L
1,765 SR
Queue Stats
331W - 307L
2,139 MMR
Solo
Ravana
Ravana
Diamond II
trnquil
Ravana
Diamond II
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
311W - 274L
2,280 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,565 SR
2,067 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 186
1,493 SR
1,999 MMR
Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond V
Byjoragu
Loki
Diamond V
Level 166
God Stats
27W - 42L
1,470 SR
Queue Stats
605W - 590L
2,096 MMR
Solo
Raijin
Raijin
Masters
Saxjavier2
Raijin
Masters
Level 121
God Stats
6W - 7L
1,626 SR
Queue Stats
208W - 196L
2,134 MMR
Solo
Bacchus
Bacchus
Diamond III
XilehDrol
Bacchus
Diamond III
Level 234
God Stats
6W - 10L
1,665 SR
Queue Stats
115W - 86L
2,133 MMR
Solo
Hercules
Hercules
Diamond V
xXmutatedXx
Hercules
Diamond V
Level 200
God Stats
0W - 2L
1,203 SR
Queue Stats
241W - 245L
2,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 1 / 4
5,881
588
2,297
7,074
4,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 2
7,458
746
6,916
3,100
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
TwoFatLips
Martichoras
10
0 / 0 / 4
5,824
582
5,045
5,994
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
percfever
Kuzenbo
10
1 / 0 / 1
5,724
572
3,813
4,808
4,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
trnquil
Ravana
11
4 / 0 / 5
6,676
668
3,313
3,258
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SusanoAo KuangKali

VS

Bans
Sun WukongThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
1 / 3 / 0
5,090
509
5,033
7,199
2,415
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
10
0 / 3 / 0
5,573
557
1,249
7,061
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
Saxjavier2
Raijin
10
0 / 2 / 0
5,415
542
663
3,148
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
XilehDrol
Bacchus
8
0 / 1 / 1
4,879
488
3,181
7,030
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
xXmutatedXx
Hercules
9
0 / 3 / 0
4,907
491
1,800
8,732
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
1
1
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
4
3
L
Xbalanque
 
Xbalanque
1
3
0
0.33
L
Loki
0
3
0
0
W
6
0
2
7
L
Raijin
Saxjavier2
Raijin
0
2
0
0
W
Martichoras
TwoFatLips
Martichoras
0
0
4
2
L
Bacchus
XilehDrol
Bacchus
0
1
1
0.5
W
Kuzenbo
percfever
Kuzenbo
1
0
1
1.5
W
Ravana
trnquil
Ravana
4
0
5
6.5
L
Hercules
xXmutatedXx
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,384
Damage
11,926
24,234
Taken
33,170
13,547
Mitigated
14,412
10,811
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,297
573
1,710
2,604
7,074
4,038
0
1,935
5,139
17,171
0
L
Xbalanque
 
Xbalanque
5,033
2,929
0
1,702
7,199
2,415
0
1,415
5,770
0
35,988
L
Loki
1,249
164
0
257
7,061
2,240
0
3,740
2,833
0
37,270
W
6,916
887
0
780
3,100
1,051
0
719
2,341
65,904
0
L
Raijin
Saxjavier2
Raijin
663
102
0
250
3,148
949
0
1,394
1,660
46,434
0
W
Martichoras
TwoFatLips
Martichoras
5,045
2,399
0
2,033
5,994
2,470
0
1,187
4,807
0
49,515
L
Bacchus
XilehDrol
Bacchus
3,181
162
0
1,908
7,030
5,063
0
2,451
4,532
16,614
0
W
Kuzenbo
percfever
Kuzenbo
3,813
1,515
0
1,280
4,808
4,601
0
0
4,808
26,110
151
W
Ravana
trnquil
Ravana
3,313
534
0
2,404
3,258
1,387
0
422
2,784
0
42,826
L
Hercules
xXmutatedXx
Hercules
1,800
439
0
2,038
8,732
3,745
0
3,287
5,279
0
27,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
25,864
335
Minions Killed
307
0
Camps Cleared
0
1,028,367
Distance Traveled
962,493
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,881
588
23
2
0
200,697
3
L
Xbalanque
5,090
509
62
6
0
188,542
0
L
Loki
5,573
557
76
8
0
170,660
0
W
Janus
7,458
746
120
12
0
236,693
0
L
Raijin
5,415
542
98
10
0
186,616
0
W
Martichoras
5,824
582
81
8
0
181,835
0
L
Bacchus
4,879
488
17
2
0
216,547
0
W
Kuzenbo
5,724
572
40
4
0
185,805
0
W
Ravana
6,676
668
71
7
0
223,337
2
L
Hercules
4,907
491
54
5
0
200,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role