Player Matchup

Tyr
Tyr
 
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
EonSquabs
Danzaburou
Level 147
God Stats
9W - 10L
1,643 SR
Queue Stats
83W - 128L
1,439 Elo+
Party 1
Bakasura
Bakasura
Sotensu
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,266 Elo+
Party 1
Sylvanus
Sylvanus
XGojira1954
Sylvanus
Level 125
God Stats
4W - 8L
1,334 SR
Queue Stats
199W - 449L
1,310 Elo+
Party 1
Baron Samedi
Baron Samedi
zeloganbrothers
Baron Samedi
Level 120
God Stats
4W - 4L
1,517 SR
Queue Stats
27W - 50L
1,478 Elo+
Party 1
Team Averages
Level 118
1,499 SR
1,399 Elo+

VS

Team Averages
Level 138
1,517 SR
1,537 Elo+
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
SantyV10
Bakasura
Level 154
God Stats
1W - 0L
1,252 SR
Queue Stats
74W - 66L
1,551 Elo+
Party 2
Medusa
Medusa
SonofOdin112
Medusa
Level 105
God Stats
7W - 8L
1,634 SR
Queue Stats
347W - 300L
1,579 Elo+
Solo
Yu Huang
Yu Huang
juanflex7
Yu Huang
Level 129
God Stats
4W - 1L
1,700 SR
Queue Stats
254W - 260L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
miguelcrrrack
Gilgamesh
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 92L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 2 / 0
7,333
489
4,012
10,141
9,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
EonSquabs
Danzaburou
12
1 / 3 / 0
7,461
497
6,514
9,571
4,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bakasura
Sotensu
Bakasura
12
1 / 3 / 0
6,868
458
2,903
15,467
5,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
XGojira1954
Sylvanus
10
0 / 2 / 2
6,329
422
3,331
13,949
11,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Baron Samedi
zeloganbrothers
Baron Samedi
11
0 / 3 / 0
6,274
418
5,143
10,971
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 1 / 5
7,830
522
4,595
9,189
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
SantyV10
Bakasura
16
5 / 0 / 1
10,072
671
7,842
9,249
6,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
14
2 / 1 / 2
8,361
557
8,961
9,142
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
juanflex7
Yu Huang
12
2 / 2 / 4
7,844
523
10,517
7,030
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
miguelcrrrack
Gilgamesh
15
3 / 0 / 3
8,564
571
9,922
14,160
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
13
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
0
0.5
W
Ares
 
Ares
1
1
5
3.5
L
Danzaburou
EonSquabs
Danzaburou
1
3
0
0.33
W
Bakasura
SantyV10
Bakasura
5
0
1
5.5
W
Medusa
2
1
2
3
L
Bakasura
Sotensu
Bakasura
1
3
0
0.33
L
Sylvanus
XGojira1954
Sylvanus
0
2
2
0.5
W
Yu Huang
juanflex7
Yu Huang
2
2
4
2
W
Gilgamesh
miguelcrrrack
Gilgamesh
3
0
3
4.5
L
Baron Samedi
zeloganbrothers
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,903
Damage
41,837
60,099
Taken
48,770
35,995
Mitigated
26,320
20,163
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,012
953
0
4,157
10,141
9,745
0
186
7,391
0
48,351
W
Ares
 
Ares
4,595
115
0
2,006
9,189
7,062
0
3,163
6,026
21,553
0
L
Danzaburou
EonSquabs
Danzaburou
6,514
2,895
0
3,345
9,571
4,185
1,027
657
8,914
0
57,431
W
Bakasura
SantyV10
Bakasura
7,842
4,045
0
6,951
9,249
6,326
1,344
0
9,171
0
60,007
W
Medusa
8,961
3,458
0
2,906
9,142
3,702
1,008
639
8,503
0
59,852
L
Bakasura
Sotensu
Bakasura
2,903
1,073
0
3,260
15,467
5,987
3
3,030
12,202
0
49,387
L
Sylvanus
XGojira1954
Sylvanus
3,331
707
1,883
5,055
13,949
11,664
0
4,400
9,549
16,745
0
W
Yu Huang
juanflex7
Yu Huang
10,517
508
0
842
7,030
2,647
154
2,269
4,761
61,065
0
W
Gilgamesh
miguelcrrrack
Gilgamesh
9,922
4,046
0
2,694
14,160
6,583
0
2,435
11,570
0
86,077
L
Baron Samedi
zeloganbrothers
Baron Samedi
5,143
449
599
1,864
10,971
4,414
0
6,874
3,686
48,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
42,671
370
Minions Killed
485
0
Camps Cleared
0
1,428,500
Distance Traveled
1,477,985
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,333
489
94
6
0
311,271
0
W
Ares
7,830
522
29
2
0
291,910
0
L
Danzaburou
7,461
497
93
6
0
253,713
0
W
Bakasura
10,072
671
151
10
0
317,619
2
W
Medusa
8,361
557
109
7
0
256,266
0
L
Bakasura
6,868
458
87
6
0
346,243
2
L
Sylvanus
6,329
422
23
2
0
258,105
0
W
Yu Huang
7,844
523
88
6
0
274,303
4
W
Gilgamesh
8,564
571
108
7
0
337,887
1
L
Baron Samedi
6,274
418
73
5
0
259,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role