Player Matchup

Thor
Thor
 
Thor
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
NuNu22
Kuzenbo
Level 41
God Stats
3W - 5L
1,595 SR
Queue Stats
84W - 77L
1,565 Elo+
Party 1
Olorun
Olorun
Sizknov
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,374 Elo+
Solo
Anhur
Anhur
allstarcharm
Anhur
Level 86
God Stats
0W - 3L
1,327 SR
Queue Stats
162W - 167L
1,564 Elo+
Party 1
Team Averages
Level 36
1,484 SR
1,501 Elo+

VS

Team Averages
Level 68
1,586 SR
1,567 Elo+
Lancelot
Lancelot
Badlilballa
Lancelot
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 41L
1,704 Elo+
Party 3
Apollo
Apollo
Emcman
Apollo
Level 140
God Stats
11W - 8L
1,449 SR
Queue Stats
297W - 175L
1,677 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LBC_SK
Morgan Le Fay
Level 104
God Stats
49W - 21L
1,743 SR
Queue Stats
241W - 132L
1,584 Elo+
Party 2
Bastet
Bastet
MrTwon
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 119L
1,402 Elo+
Solo
Cthulhu
Cthulhu
jtsquires1016
Cthulhu
Level 49
God Stats
3W - 0L
1,739 SR
Queue Stats
57W - 36L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 2 / 0
4,010
802
1,721
3,893
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jormungandr
 
Jormungandr
6
0 / 0 / 0
3,698
740
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
NuNu22
Kuzenbo
8
0 / 2 / 2
4,132
826
1,583
5,288
3,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Sizknov
Olorun
6
0 / 0 / 0
3,698
740
0
0
0
10
0 / 2 / 3
4,460
892
1,618
5,665
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Badlilballa
Lancelot
9
1 / 2 / 3
4,717
943
2,803
3,802
2,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Emcman
Apollo
11
2 / 0 / 4
5,022
1,004
3,207
1,542
570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
LBC_SK
Morgan Le Fay
10
1 / 0 / 4
4,642
928
3,324
2,521
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
MrTwon
Bastet
10
1 / 1 / 1
4,786
957
1,476
2,651
791
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
9
1 / 0 / 3
4,387
877
1,260
2,243
1,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
1
Kills
6
6
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
0
0.5
L
Jormungandr
 
Jormungandr
0
0
0
0
W
Lancelot
Badlilballa
Lancelot
1
2
3
1.25
W
Apollo
Emcman
Apollo
2
0
4
4
W
Morgan Le Fay
LBC_SK
Morgan Le Fay
1
0
4
3
W
Bastet
MrTwon
Bastet
1
1
1
1.5
L
Kuzenbo
NuNu22
Kuzenbo
0
2
2
0.5
L
Olorun
Sizknov
Olorun
0
0
0
0
L
0
2
3
0.75
W
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,922
Damage
12,070
14,846
Taken
12,759
6,950
Mitigated
6,233
1,361
Healing
2,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,721
0
0
105
3,893
1,385
0
1,061
2,461
0
4,299
L
Jormungandr
 
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
Badlilballa
Lancelot
2,803
313
0
494
3,802
2,373
203
186
3,616
0
6,671
W
Apollo
Emcman
Apollo
3,207
2,604
0
661
1,542
570
1,988
735
807
0
20,956
W
Morgan Le Fay
LBC_SK
Morgan Le Fay
3,324
415
0
278
2,521
909
295
83
2,438
16,503
0
W
Bastet
MrTwon
Bastet
1,476
680
0
692
2,651
791
212
75
2,576
0
13,403
L
Kuzenbo
NuNu22
Kuzenbo
1,583
610
0
236
5,288
3,820
0
1,150
3,876
4,116
0
L
Olorun
Sizknov
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
1,618
431
0
1,020
5,665
1,745
0
1,751
3,662
0
11,161
W
Cthulhu
1,260
299
0
564
2,243
1,590
0
620
1,623
4,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,998
Gold Earned
23,554
37
Minions Killed
136
0
Camps Cleared
0
323,843
Distance Traveled
568,863
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,010
802
7
1
0
75,666
0
L
Jormungandr
3,698
740
0
0
0
25,620
0
W
Lancelot
4,717
943
14
3
0
124,830
0
W
Apollo
5,022
1,004
46
9
0
118,752
0
W
Morgan Le Fay
4,642
928
32
6
0
108,489
0
W
Bastet
4,786
957
28
6
0
103,021
0
L
Kuzenbo
4,132
826
3
1
0
109,436
2
L
Olorun
3,698
740
0
0
0
0
0
L
Anhur
4,460
892
27
5
0
113,121
0
W
Cthulhu
4,387
877
16
3
0
113,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role