Player Matchup

Kukulkan
Kukulkan
RoyalRoyce17
Kukulkan
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,439 Elo+
Solo
Atlas
Atlas
Silene91
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,274 Elo+
Party 1
Skadi
Skadi
Washy49
Skadi
Level 126
God Stats
62W - 89L
1,403 SR
Queue Stats
325W - 307L
1,422 Elo+
Solo
Achilles
Achilles
YOD Gho0st
Achilles
Level 86
God Stats
1W - 2L
1,739 SR
Queue Stats
229W - 235L
1,490 Elo+
Solo
Camazotz
Camazotz
ronanDJ
Camazotz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,352 Elo+
Party 1
Team Averages
Level 85
1,528 SR
1,395 Elo+

VS

Team Averages
Level 71
1,542 SR
1,453 Elo+
Artio
Artio
 
Artio
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GhostMode-Keeno
Artemis
Level 81
God Stats
37W - 24L
1,594 SR
Queue Stats
273W - 273L
1,437 Elo+
Solo
Loki
Loki
IcySobes
Loki
Level 44
God Stats
27W - 28L
1,547 SR
Queue Stats
165W - 170L
1,392 Elo+
Party 2
Olorun
Olorun
LA DYNAZzTY
Olorun
Level 87
God Stats
5W - 4L
1,410 SR
Queue Stats
374W - 364L
1,475 Elo+
Solo
Hercules
Hercules
Moldypickle53
Hercules
Level 104
God Stats
2W - 5L
1,659 SR
Queue Stats
275W - 257L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RoyalRoyce17
Kukulkan
10
0 / 2 / 1
5,693
569
2,537
4,977
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Silene91
Atlas
7
1 / 3 / 0
4,832
483
3,693
8,918
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Washy49
Skadi
8
0 / 4 / 1
4,801
480
4,058
8,186
2,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
YOD Gho0st
Achilles
10
1 / 4 / 0
5,384
538
2,906
9,035
7,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
ronanDJ
Camazotz
10
1 / 5 / 0
5,640
564
3,710
10,975
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 1 / 6
5,809
581
2,762
6,797
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 0 / 2
6,727
673
7,897
7,674
2,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
12
5 / 1 / 4
6,985
699
3,555
7,556
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
10
3 / 1 / 0
6,676
668
4,211
5,923
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Moldypickle53
Hercules
11
5 / 0 / 1
6,708
671
6,666
7,985
6,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
18
18
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
6
3
W
5
0
2
6
W
Loki
5
1
4
7
W
Olorun
3
1
0
3
W
Hercules
Moldypickle53
Hercules
5
0
1
5.5
L
Kukulkan
RoyalRoyce17
Kukulkan
0
2
1
0.25
L
Atlas
Silene91
Atlas
1
3
0
0.33
L
Skadi
Washy49
Skadi
0
4
1
0.13
L
Achilles
YOD Gho0st
Achilles
1
4
0
0.25
L
Camazotz
ronanDJ
Camazotz
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,904
Damage
25,091
42,091
Taken
35,935
21,743
Mitigated
18,930
5,260
Healing
10,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,762
414
190
1,749
6,797
4,750
0
2,014
4,743
12,472
0
W
7,897
3,918
0
4,685
7,674
2,564
420
1,390
6,284
0
45,642
W
Loki
3,555
1,202
0
350
7,556
2,728
0
717
6,801
0
56,211
W
Olorun
4,211
1,647
0
1,546
5,923
2,323
1,119
2,069
3,854
44,434
0
W
Hercules
Moldypickle53
Hercules
6,666
3,046
0
2,115
7,985
6,565
53
60
7,491
0
32,073
L
Kukulkan
RoyalRoyce17
Kukulkan
2,537
678
0
500
4,977
1,932
392
3,908
1,069
35,644
0
L
Atlas
Silene91
Atlas
3,693
1,635
0
802
8,918
6,132
0
1,724
6,906
13,620
0
L
Skadi
Washy49
Skadi
4,058
1,529
287
759
8,186
2,351
0
438
7,702
0
31,374
L
Achilles
YOD Gho0st
Achilles
2,906
866
0
896
9,035
7,801
0
41
8,994
0
26,910
L
Camazotz
ronanDJ
Camazotz
3,710
1,272
0
2,016
10,975
3,527
679
592
10,383
0
31,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,350
Gold Earned
32,905
215
Minions Killed
301
0
Camps Cleared
0
946,172
Distance Traveled
1,036,435
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,809
581
15
2
0
202,715
0
W
Artemis
6,727
673
72
7
0
181,854
3
W
Loki
6,985
699
96
10
0
251,547
0
W
Olorun
6,676
668
72
7
0
199,108
1
W
Hercules
6,708
671
46
5
0
201,211
1
L
Kukulkan
5,693
569
64
6
0
181,901
0
L
Atlas
4,832
483
14
1
0
173,603
0
L
Skadi
4,801
480
42
4
0
185,270
3
L
Achilles
5,384
538
48
5
0
188,461
0
L
Camazotz
5,640
564
47
5
0
216,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role