Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Harpizz
Arachne
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 50L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
Leon4dakill
Jormungandr
Level 118
God Stats
11W - 6L
1,461 SR
Queue Stats
433W - 452L
1,407 Elo+
Solo
Ymir
Ymir
TunaMayo
Ymir
Level 157
God Stats
5W - 5L
1,726 SR
Queue Stats
80W - 50L
1,509 Elo+
Solo
Artemis
Artemis
panita1797
Artemis
Level 61
God Stats
15W - 7L
1,496 SR
Queue Stats
207W - 209L
1,429 Elo+
Solo
Team Averages
Level 114
1,537 SR
1,454 Elo+

VS

Team Averages
Level 92
1,529 SR
1,401 Elo+
Chiron
Chiron
ByRiiper_HD
Chiron
Level 92
God Stats
0W - 2L
1,473 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo
Yu Huang
Yu Huang
DannyBrown2005
Yu Huang
Level 98
God Stats
1W - 1L
1,710 SR
Queue Stats
213W - 239L
1,430 Elo+
Party 2
King Arthur
King Arthur
Latex DIO911
King Arthur
Level 106
God Stats
1W - 7L
1,202 SR
Queue Stats
113W - 129L
1,435 Elo+
Solo
Ymir
Ymir
Thunderjake2005
Ymir
Level 68
God Stats
3W - 4L
1,680 SR
Queue Stats
102W - 115L
1,441 Elo+
Party 2
Ratatoskr
Ratatoskr
mob explosion 1
Ratatoskr
Level 96
God Stats
14W - 16L
1,578 SR
Queue Stats
346W - 351L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
8 / 1 / 0
8,317
640
7,280
6,792
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Harpizz
Arachne
12
4 / 1 / 5
7,303
562
6,867
10,091
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Leon4dakill
Jormungandr
14
8 / 1 / 5
9,081
699
13,557
13,126
11,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
10
2 / 0 / 9
7,349
565
8,326
10,487
6,649
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Artemis
panita1797
Artemis
13
3 / 3 / 2
7,979
614
9,865
10,168
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
3 / 3 / 0
6,967
536
7,997
11,482
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
12
1 / 3 / 1
6,836
526
5,476
7,630
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Latex DIO911
King Arthur
11
1 / 6 / 0
6,698
515
3,849
13,008
9,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 5 / 3
5,821
448
3,909
14,178
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
mob explosion 1
Ratatoskr
10
1 / 8 / 3
6,643
511
9,167
14,663
5,331
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
25
Kills
6
6
Deaths
25
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
0
8
L
Chiron
3
3
0
1
L
Yu Huang
1
3
1
0.5
W
Arachne
Harpizz
Arachne
4
1
5
6.5
L
King Arthur
Latex DIO911
King Arthur
1
6
0
0.17
W
Jormungandr
Leon4dakill
Jormungandr
8
1
5
10.5
L
0
5
3
0.3
W
Ymir
2
0
9
6.5
L
Ratatoskr
mob explosion 1
Ratatoskr
1
8
3
0.31
W
Artemis
panita1797
Artemis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,895
Damage
30,398
50,664
Taken
60,961
27,744
Mitigated
30,828
16,104
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,280
796
0
440
6,792
1,953
587
1,873
4,919
53,335
0
L
Chiron
7,997
4,208
173
5,393
11,482
3,764
0
1,693
9,745
0
51,079
L
Yu Huang
5,476
153
0
0
7,630
2,980
0
4,341
3,289
43,833
0
W
Arachne
Harpizz
Arachne
6,867
4,557
0
2,911
10,091
3,715
413
1,801
8,290
0
47,618
L
King Arthur
Latex DIO911
King Arthur
3,849
497
0
1,231
13,008
9,757
0
7,790
5,218
0
44,239
W
Jormungandr
Leon4dakill
Jormungandr
13,557
3,229
0
4,398
13,126
11,499
271
1,747
11,379
74,063
476
L
3,909
982
74
1,141
14,178
8,996
0
8,158
6,000
14,623
0
W
Ymir
8,326
3,019
1,813
2,145
10,487
6,649
0
3,516
6,626
21,906
0
L
Ratatoskr
mob explosion 1
Ratatoskr
9,167
2,796
0
2,519
14,663
5,331
0
6,773
7,890
0
39,822
W
Artemis
panita1797
Artemis
9,865
5,155
0
4,397
10,168
3,928
309
318
9,850
0
64,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,029
Gold Earned
32,965
393
Minions Killed
338
0
Camps Cleared
0
1,295,432
Distance Traveled
1,286,778
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,317
640
86
7
0
271,862
3
L
Chiron
6,967
536
86
7
0
236,849
0
L
Yu Huang
6,836
526
81
6
0
250,168
0
W
Arachne
7,303
562
67
5
0
303,350
0
L
King Arthur
6,698
515
86
7
0
255,436
0
W
Jormungandr
9,081
699
106
8
0
240,618
0
L
Ymir
5,821
448
12
1
0
258,564
0
W
Ymir
7,349
565
30
2
0
264,986
4
L
Ratatoskr
6,643
511
73
6
0
285,761
0
W
Artemis
7,979
614
104
8
0
214,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role