Player Matchup

Anubis
Anubis
MK-Malty
Anubis
Level 143
God Stats
16W - 18L
1,382 SR
Queue Stats
831W - 830L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
Mr-WAZ
Sylvanus
Level 124
God Stats
6W - 0L
1,713 SR
Queue Stats
421W - 405L
1,491 Elo+
Party 1
Loki
Loki
Panssar1Nyrkk1
Loki
Level 92
God Stats
1W - 0L
1,280 SR
Queue Stats
75W - 94L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
bifle toxic
Sun Wukong
Level 166
God Stats
1W - 1L
1,266 SR
Queue Stats
224W - 248L
1,512 Elo+
Solo
Chronos
Chronos
flohet04
Chronos
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 117L
1,405 Elo+
Solo
Team Averages
Level 130
1,428 SR
1,475 Elo+

VS

Team Averages
Level 93
1,405 SR
1,488 Elo+
Horus
Horus
BullHurley85
Horus
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 132L
1,516 Elo+
Party 2
Apollo
Apollo
J--S--H--95
Apollo
Level 53
God Stats
0W - 3L
1,192 SR
Queue Stats
42W - 46L
1,436 Elo+
Solo
Jormungandr
Jormungandr
J3ye
Jormungandr
Level 108
God Stats
7W - 8L
1,320 SR
Queue Stats
428W - 433L
1,450 Elo+
Solo
Set
Set
Lappen4Games
Set
Level 102
God Stats
1W - 4L
1,514 SR
Queue Stats
131W - 119L
1,539 Elo+
Party 2
Odin
Odin
jarex2003
Odin
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 58L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MK-Malty
Anubis
16
9 / 2 / 10
9,532
953
10,018
6,337
4,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Mr-WAZ
Sylvanus
14
0 / 2 / 18
8,530
853
4,315
11,611
8,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 4 / 8
8,310
831
8,145
9,144
3,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Sun Wukong
bifle toxic
Sun Wukong
15
2 / 2 / 16
8,689
869
6,712
14,012
16,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
flohet04
Chronos
17
8 / 1 / 6
9,361
936
17,134
11,149
5,557
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
7,193
719
3,713
14,586
11,786
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
15
3 / 4 / 2
8,488
849
6,575
9,462
3,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
J3ye
Jormungandr
13
2 / 4 / 5
7,698
770
9,382
9,512
9,476
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 3 / 7
8,449
845
11,251
9,428
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odin
14
3 / 4 / 5
7,801
780
7,192
8,540
5,890
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
21
Kills
10
11
Deaths
21
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Apollo
3
4
2
1
L
Jormungandr
J3ye
Jormungandr
2
4
5
1.13
L
1
3
7
1.5
W
Anubis
MK-Malty
Anubis
9
2
10
7
W
Sylvanus
Mr-WAZ
Sylvanus
0
2
18
4.5
W
2
4
8
1.5
W
Sun Wukong
bifle toxic
Sun Wukong
2
2
16
5
W
Chronos
flohet04
Chronos
8
1
6
11
L
Odin
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,324
Damage
38,113
52,253
Taken
51,528
38,924
Mitigated
35,780
25,362
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,713
1,078
1,123
1,674
14,586
11,786
0
10,474
4,112
0
5,979
L
Apollo
6,575
3,048
344
892
9,462
3,755
0
6,198
3,264
0
15,429
L
Jormungandr
J3ye
Jormungandr
9,382
775
968
684
9,512
9,476
0
6,153
3,315
20,489
0
L
11,251
3,687
978
1,465
9,428
4,873
0
4,618
4,810
0
25,754
W
Anubis
MK-Malty
Anubis
10,018
316
557
421
6,337
4,450
350
1,387
4,950
19,966
0
W
Sylvanus
Mr-WAZ
Sylvanus
4,315
1,245
10,031
4,797
11,611
8,086
459
2,026
9,477
6,621
0
W
8,145
1,036
182
724
9,144
3,914
56
1,569
7,475
0
16,854
W
Sun Wukong
bifle toxic
Sun Wukong
6,712
547
73
4,591
14,012
16,917
1,169
1,851
12,081
0
14,626
W
Chronos
flohet04
Chronos
17,134
4,436
885
3,101
11,149
5,557
1,195
2,197
8,716
35,422
0
L
Odin
7,192
639
613
719
8,540
5,890
0
4,101
4,358
0
12,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,422
Gold Earned
39,629
115
Minions Killed
118
0
Camps Cleared
0
893,646
Distance Traveled
875,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,193
719
9
1
0
177,715
0
L
Apollo
8,488
849
37
4
0
169,933
0
L
Jormungandr
7,698
770
28
3
0
145,599
0
L
Set
8,449
845
33
3
0
201,641
0
W
Anubis
9,532
953
27
3
0
122,513
0
W
Sylvanus
8,530
853
6
1
0
174,213
0
W
Loki
8,310
831
24
2
0
203,723
0
W
Sun Wukong
8,689
869
26
3
0
196,638
0
W
Chronos
9,361
936
32
3
0
196,559
0
L
Odin
7,801
780
11
1
0
180,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role