Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Galoor
Ao Kuang
Level 143
God Stats
1W - 3L
1,433 SR
Queue Stats
7W - 9L
1,404 Elo+
Solo
Terra
Terra
MarcelineMaybe
Terra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,612 Elo+
Solo
Nu Wa
Nu Wa
notoriousba38
Nu Wa
Level 158
God Stats
1W - 1L
1,506 SR
Queue Stats
8W - 13L
1,387 Elo+
Solo
Team Averages
Level 130
1,488 SR
1,481 Elo+

VS

Team Averages
Level 109
1,599 SR
1,481 Elo+
Guan Yu
Guan Yu
BillzeK
Guan Yu
Level 144
God Stats
9W - 11L
1,678 SR
Queue Stats
216W - 195L
1,579 Elo+
Solo
Loki
Loki
GoBacktoYaCorner
Loki
Level 68
God Stats
7W - 4L
1,500 SR
Queue Stats
235W - 241L
1,398 Elo+
Solo
Skadi
Skadi
Haribalzonya
Skadi
Level 128
God Stats
2W - 0L
1,871 SR
Queue Stats
17W - 18L
1,449 Elo+
Solo
Cthulhu
Cthulhu
jfostercc98
Cthulhu
Level 121
God Stats
42W - 45L
1,415 SR
Queue Stats
366W - 391L
1,453 Elo+
Solo
Agni
Agni
xXTheVirusXx
Agni
Level 84
God Stats
16W - 14L
1,532 SR
Queue Stats
246W - 214L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 7 / 0
5,608
1,122
4,034
9,759
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
 
Neith
10
0 / 0 / 1
5,331
1,066
5,148
5,111
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Galoor
Ao Kuang
10
0 / 1 / 1
5,121
1,024
1,575
2,661
949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
6,043
1,209
1,711
7,620
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 1
5,271
1,054
5,661
3,693
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

322

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BillzeK
Guan Yu
11
2 / 0 / 5
6,263
1,253
3,197
4,706
3,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 0 / 5
6,136
1,227
5,173
3,872
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 4
6,242
1,248
3,100
3,549
1,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
jfostercc98
Cthulhu
11
3 / 0 / 7
6,630
1,326
8,336
5,786
4,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 6
6,154
1,231
6,827
3,420
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
1
Kills
11
11
Deaths
1
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
7
0
0.14
L
Neith
 
Neith
0
0
1
0.5
W
Guan Yu
BillzeK
Guan Yu
2
0
5
4.5
L
Ao Kuang
Galoor
Ao Kuang
0
1
1
0.5
W
3
0
5
5.5
W
1
1
4
3
L
0
2
1
0.25
W
Cthulhu
jfostercc98
Cthulhu
3
0
7
6.5
L
0
1
1
0.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,129
Damage
26,633
28,844
Taken
21,333
13,404
Mitigated
11,963
2,562
Healing
2,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,034
93
447
452
9,759
3,941
0
4,646
4,782
13,119
0
L
Neith
 
Neith
5,148
2,187
0
214
5,111
1,761
0
2,684
2,091
0
19,830
W
Guan Yu
BillzeK
Guan Yu
3,197
545
698
957
4,706
3,998
0
3,001
1,649
0
8,163
L
Ao Kuang
Galoor
Ao Kuang
1,575
325
0
147
2,661
949
0
1,241
1,236
5,238
0
W
5,173
935
0
181
3,872
1,287
0
2,787
918
0
11,190
W
3,100
758
0
90
3,549
1,352
0
2,333
1,206
0
21,423
L
1,711
572
336
966
7,620
5,717
0
3,851
3,416
2,311
0
W
Cthulhu
jfostercc98
Cthulhu
8,336
224
122
432
5,786
4,163
0
3,483
2,219
15,388
458
L
5,661
2,083
0
0
3,693
1,036
0
1,616
1,919
18,043
0
W
6,827
658
0
240
3,420
1,163
0
1,235
1,975
22,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,374
Gold Earned
31,425
88
Minions Killed
121
3
Camps Cleared
9
406,143
Distance Traveled
546,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,608
1,122
20
4
0
79,723
0
L
Neith
5,331
1,066
35
7
1
90,472
0
W
Guan Yu
6,263
1,253
11
2
0
117,492
0
L
Ao Kuang
5,121
1,024
6
1
2
46,973
0
W
Loki
6,136
1,227
12
2
0
110,382
0
W
Skadi
6,242
1,248
36
7
5
99,702
0
L
Terra
6,043
1,209
2
0
0
98,014
0
W
Cthulhu
6,630
1,326
19
4
1
116,764
0
L
Nu Wa
5,271
1,054
25
5
0
90,961
0
W
Agni
6,154
1,231
43
9
3
101,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role