Player Matchup

Ne Zha
Ne Zha
DeffNotYango
Ne Zha
Level 6
God Stats
0W - 2L
1,719 SR
Queue Stats
5W - 9L
1,314 Elo+
Party 1
Freya
Freya
DustIsCrust
Freya
Level 127
God Stats
1W - 1L
1,761 SR
Queue Stats
39W - 43L
1,432 Elo+
Party 1
Ra
Ra
LacedCatnip
Ra
Level 157
God Stats
8W - 9L
1,681 SR
Queue Stats
198W - 196L
1,424 Elo+
Solo
Fenrir
Fenrir
Psych0W33b
Fenrir
Level 156
God Stats
0W - 3L
1,347 SR
Queue Stats
168W - 172L
1,523 Elo+
Party 1
Set
Set
Raging Indian
Set
Level 149
God Stats
1W - 1L
1,837 SR
Queue Stats
77W - 110L
1,443 Elo+
Party 1
Team Averages
Level 119
1,669 SR
1,427 Elo+

VS

Team Averages
Level 126
1,559 SR
1,488 Elo+
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KillerTedBoi
Baron Samedi
Level 86
God Stats
17W - 9L
1,657 SR
Queue Stats
74W - 57L
1,490 Elo+
Solo
Shiva
Shiva
Requiem1122
Shiva
Level 104
God Stats
45W - 32L
1,655 SR
Queue Stats
162W - 129L
1,536 Elo+
Solo
Sylvanus
Sylvanus
xXTANTILLOXx
Sylvanus
Level 125
God Stats
8W - 5L
1,482 SR
Queue Stats
210W - 206L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
5
0 / 2 / 1
3,240
648
2,103
4,479
2,166
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 1
2,944
589
896
3,246
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
2,497
499
0
630
106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Psych0W33b
Fenrir
6
1 / 0 / 0
3,420
684
1,310
3,415
1,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 2 / 0
3,826
765
1,922
4,688
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
2 / 1 / 0
3,675
735
598
4,336
1,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
 
Izanami
5
1 / 1 / 1
3,325
665
1,886
3,164
763
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
KillerTedBoi
Baron Samedi
7
0 / 0 / 0
3,670
734
456
1,143
364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 1 / 0
3,653
731
3,557
4,779
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
xXTANTILLOXx
Sylvanus
5
0 / 0 / 3
3,784
757
1,992
2,336
1,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
0
2
W
Izanami
 
Izanami
1
1
1
1.5
L
Ne Zha
0
2
1
0.25
L
0
1
1
0.5
W
Baron Samedi
KillerTedBoi
Baron Samedi
0
0
0
0
L
0
0
0
0
L
Fenrir
Psych0W33b
Fenrir
1
0
0
1
L
1
2
0
0.5
W
2
1
0
2
W
Sylvanus
xXTANTILLOXx
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,231
Damage
8,489
16,458
Taken
15,758
6,118
Mitigated
5,172
5,744
Healing
4,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
598
114
0
754
4,336
1,317
0
0
4,336
0
19,661
W
Izanami
 
Izanami
1,886
1,109
0
945
3,164
763
47
513
2,651
0
21,447
L
Ne Zha
2,103
321
0
1,763
4,479
2,166
0
1,141
3,338
0
9,304
L
896
405
0
1,859
3,246
879
0
696
2,550
12,127
0
W
Baron Samedi
KillerTedBoi
Baron Samedi
456
0
0
463
1,143
364
0
0
1,143
17,279
0
L
0
0
0
18
630
106
0
0
630
1,393
0
L
Fenrir
Psych0W33b
Fenrir
1,310
476
0
1,040
3,415
1,089
0
611
2,804
0
14,528
L
1,922
648
0
1,064
4,688
1,878
0
146
4,502
0
18,467
W
3,557
646
0
850
4,779
1,648
0
14
4,765
0
18,074
W
Sylvanus
xXTANTILLOXx
Sylvanus
1,992
1,155
384
1,328
2,336
1,080
0
383
1,953
9,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,927
Gold Earned
18,107
92
Minions Killed
157
0
Camps Cleared
0
410,007
Distance Traveled
460,263
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,675
735
39
8
0
112,511
0
W
Izanami
3,325
665
40
8
0
84,750
0
L
Ne Zha
3,240
648
11
2
0
91,786
1
L
Freya
2,944
589
22
4
0
89,886
0
W
Baron Samedi
3,670
734
37
7
0
72,840
0
L
Ra
2,497
499
3
1
0
14,996
0
L
Fenrir
3,420
684
25
5
0
113,990
0
L
Set
3,826
765
31
6
0
99,349
0
W
Shiva
3,653
731
27
5
0
105,814
2
W
Sylvanus
3,784
757
14
3
0
84,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role