Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
FRENIYO
Kuzenbo
Level 89
God Stats
15W - 23L
1,465 SR
Queue Stats
170W - 196L
1,429 Elo+
Party 1
Tyr
Tyr
HBhachu
Tyr
Level 113
God Stats
1W - 1L
1,272 SR
Queue Stats
185W - 187L
1,436 Elo+
Solo
Scylla
Scylla
ItzIta
Scylla
Level 42
God Stats
47W - 43L
1,508 SR
Queue Stats
292W - 271L
1,442 Elo+
Solo
Fenrir
Fenrir
PizzaDePulpo
Fenrir
Level 36
God Stats
4W - 14L
1,001 SR
Queue Stats
183W - 195L
1,361 Elo+
Party 1
Team Averages
Level 68
1,349 SR
1,434 Elo+

VS

Team Averages
Level 79
1,542 SR
1,441 Elo+
Ao Kuang
Ao Kuang
Dragovala
Ao Kuang
Level 155
God Stats
22W - 11L
1,714 SR
Queue Stats
659W - 604L
1,478 Elo+
Party 3
Janus
Janus
His-145
Janus
Level 67
God Stats
1W - 2L
1,496 SR
Queue Stats
22W - 20L
1,478 Elo+
Solo
Artemis
Artemis
ItzXyfen
Artemis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 131L
1,223 Elo+
Party 2
Kali
Kali
Jamie The Blend
Kali
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 200L
1,527 Elo+
Party 3
Cabrakan
Cabrakan
xxfireballfr
Cabrakan
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 24L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 0 / 5
7,518
501
6,817
5,355
2,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
FRENIYO
Kuzenbo
13
4 / 1 / 4
8,173
545
6,104
9,550
9,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
13
1 / 2 / 0
8,204
547
6,392
14,003
9,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
ItzIta
Scylla
16
2 / 1 / 0
9,228
615
3,205
4,381
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
13
1 / 4 / 5
7,584
506
4,408
10,141
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dragovala
Ao Kuang
14
1 / 1 / 0
8,007
534
7,479
10,532
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
His-145
Janus
14
2 / 1 / 1
7,345
490
4,196
5,740
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ItzXyfen
Artemis
10
1 / 3 / 1
6,118
408
6,307
11,008
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 2
7,313
488
4,249
11,215
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
xxfireballfr
Cabrakan
10
0 / 4 / 1
6,198
413
1,325
8,880
8,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
7
8
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
5
5.5
L
Ao Kuang
Dragovala
Ao Kuang
1
1
0
1
W
Kuzenbo
FRENIYO
Kuzenbo
4
1
4
6
W
Tyr
1
2
0
0.5
L
Janus
His-145
Janus
2
1
1
2.5
W
Scylla
ItzIta
Scylla
2
1
0
2
L
Artemis
ItzXyfen
Artemis
1
3
1
0.5
L
3
2
2
2
W
Fenrir
1
4
5
0.88
L
Cabrakan
xxfireballfr
Cabrakan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,926
Damage
23,556
43,430
Taken
47,375
27,297
Mitigated
23,532
11,387
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,817
2,512
0
2,262
5,355
2,101
502
711
4,642
0
63,251
L
Ao Kuang
Dragovala
Ao Kuang
7,479
504
0
5,345
10,532
4,473
0
0
10,532
55,786
0
W
Kuzenbo
FRENIYO
Kuzenbo
6,104
2,578
0
1,858
9,550
9,957
84
1,583
7,872
21,471
0
W
Tyr
6,392
1,109
0
4,905
14,003
9,467
0
8,451
5,486
0
57,747
L
Janus
His-145
Janus
4,196
268
0
1,826
5,740
2,002
0
1,328
4,284
54,348
0
W
Scylla
ItzIta
Scylla
3,205
544
0
750
4,381
1,367
0
1,100
3,135
75,237
0
L
Artemis
ItzXyfen
Artemis
6,307
1,395
0
3,689
11,008
4,445
0
3,920
7,048
0
42,915
L
4,249
1,170
0
2,960
11,215
4,448
0
1,845
9,248
0
53,770
W
Fenrir
4,408
399
0
1,612
10,141
4,405
0
888
9,221
0
57,723
L
Cabrakan
xxfireballfr
Cabrakan
1,325
202
0
1,454
8,880
8,164
21
2,112
6,768
13,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,707
Gold Earned
34,981
454
Minions Killed
409
0
Camps Cleared
0
1,383,560
Distance Traveled
1,398,866
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,518
501
108
7
0
263,729
2
L
Ao Kuang
8,007
534
114
8
0
299,115
6
W
Kuzenbo
8,173
545
16
1
0
273,170
3
W
Tyr
8,204
547
74
5
0
251,717
0
L
Janus
7,345
490
99
7
0
320,016
7
W
Scylla
9,228
615
165
11
0
281,117
2
L
Artemis
6,118
408
90
6
0
234,329
0
L
Kali
7,313
488
86
6
0
281,583
0
W
Fenrir
7,584
506
91
6
0
313,827
0
L
Cabrakan
6,198
413
20
1
0
263,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role