Player Matchup

Cupid
Cupid
CorbLowIII
Cupid
Level 29
God Stats
12W - 10L
1,706 SR
Queue Stats
122W - 119L
1,440 Elo+
Party 1
Vamana
Vamana
TheMtnMonkey
Vamana
Level 85
God Stats
1W - 2L
1,984 SR
Queue Stats
11W - 18L
1,218 Elo+
Solo
Poseidon
Poseidon
Tooty Rumpus
Poseidon
Level 86
God Stats
6W - 5L
1,527 SR
Queue Stats
229W - 221L
1,434 Elo+
Party 1
Team Averages
Level 67
1,739 SR
1,364 Elo+

VS

Team Averages
Level 63
1,491 SR
1,417 Elo+
Anhur
Anhur
 
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Litlbate
Tiamat
Level 58
God Stats
31W - 35L
1,363 SR
Queue Stats
207W - 196L
1,408 Elo+
Solo
Achilles
Achilles
sinpako
Achilles
Level 45
God Stats
5W - 2L
1,610 SR
Queue Stats
50W - 57L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
2 / 2 / 1
7,984
726
4,795
8,414
2,888
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
10
1 / 2 / 2
7,719
702
6,165
8,850
7,429
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Tooty Rumpus
Poseidon
11
0 / 4 / 3
7,630
694
7,237
6,926
2,198
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 0 / 4
8,054
732
4,122
8,026
4,511
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Litlbate
Tiamat
12
3 / 2 / 5
8,718
793
10,044
5,954
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
sinpako
Achilles
11
4 / 1 / 2
8,459
769
5,755
10,382
10,709
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
8
8
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
4
3
L
Cupid
2
2
1
1.25
W
Tiamat
Litlbate
Tiamat
3
2
5
2.75
L
Vamana
1
2
2
1
L
Poseidon
Tooty Rumpus
Poseidon
0
4
3
0.38
W
Achilles
sinpako
Achilles
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,197
Damage
19,921
24,190
Taken
24,362
12,515
Mitigated
18,962
3,444
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,122
2,127
0
1,667
8,026
4,511
70
3,259
4,767
0
29,852
L
Cupid
4,795
2,771
568
1,309
8,414
2,888
80
3,270
4,847
0
22,192
W
Tiamat
Litlbate
Tiamat
10,044
446
0
1,384
5,954
3,742
0
1,824
4,130
34,159
0
L
Vamana
6,165
2,950
224
636
8,850
7,429
0
3,501
5,305
0
20,153
L
Poseidon
Tooty Rumpus
Poseidon
7,237
1,087
227
480
6,926
2,198
0
3,467
3,459
38,555
0
W
Achilles
sinpako
Achilles
5,755
978
0
1,361
10,382
10,709
150
2,720
7,662
0
14,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,333
Gold Earned
25,231
119
Minions Killed
106
0
Camps Cleared
0
614,876
Distance Traveled
643,163
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,054
732
48
4
0
219,027
0
L
Cupid
7,984
726
32
3
0
195,393
0
W
Tiamat
8,718
793
44
4
0
211,465
2
L
Vamana
7,719
702
25
2
0
233,163
0
L
Poseidon
7,630
694
62
6
0
186,320
1
W
Achilles
8,459
769
14
1
0
212,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role