Player Matchup

Cerberus
Cerberus
Astek64
Cerberus
Level 56
God Stats
10W - 19L
1,337 SR
Queue Stats
293W - 296L
1,423 Elo+
Solo
Ao Kuang
Ao Kuang
DIABOLICBand846
Ao Kuang
Level 79
God Stats
13W - 19L
1,259 SR
Queue Stats
211W - 213L
1,316 Elo+
Solo
Olorun
Olorun
HFH JACKY
Olorun
Level 68
God Stats
2W - 5L
1,417 SR
Queue Stats
159W - 186L
1,364 Elo+
Solo
Cupid
Cupid
Shootter38
Cupid
Level 65
God Stats
0W - 4L
1,248 SR
Queue Stats
0W - 9L
1,242 Elo+
Solo
Artemis
Artemis
Yannisdu187
Artemis
Level 48
God Stats
15W - 10L
1,731 SR
Queue Stats
133W - 124L
1,394 Elo+
Solo
Team Averages
Level 63
1,398 SR
1,348 Elo+

VS

Team Averages
Level 83
1,568 SR
1,399 Elo+
Loki
Loki
DaedpooL25
Loki
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,398 Elo+
Solo
Hades
Hades
DieIsaac20
Hades
Level 48
God Stats
14W - 8L
1,639 SR
Queue Stats
147W - 142L
1,474 Elo+
Solo
Surtr
Surtr
DoctorAlexV
Surtr
Level 89
God Stats
6W - 6L
1,788 SR
Queue Stats
65W - 37L
1,348 Elo+
Solo
Medusa
Medusa
Fernando LF7687
Medusa
Level 108
God Stats
15W - 9L
1,470 SR
Queue Stats
385W - 400L
1,414 Elo+
Solo
Ymir
Ymir
I20CC0 SiFFREDi
Ymir
Level 103
God Stats
4W - 4L
1,444 SR
Queue Stats
100W - 111L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astek64
Cerberus
8
0 / 3 / 0
4,815
370
3,354
9,419
6,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
10
5 / 2 / 2
6,596
507
7,228
11,396
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
HFH JACKY
Olorun
12
2 / 2 / 5
7,368
567
4,569
9,040
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
6
0 / 0 / 0
4,443
342
140
2,268
497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Yannisdu187
Artemis
11
1 / 2 / 0
5,935
457
5,146
6,961
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,191
476
2,406
9,639
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
13
3 / 1 / 1
7,225
556
7,910
5,716
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 1
7,909
608
4,151
5,564
3,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 1 / 2
6,983
537
7,105
7,374
2,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
2 / 0 / 3
7,146
550
3,933
10,468
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
8
Kills
9
9
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Astek64
Cerberus
0
3
0
0
L
Ao Kuang
5
2
2
3
W
0
5
3
0.3
W
Hades
3
1
1
3.5
W
2
1
1
2.5
W
2
1
2
3
L
Olorun
HFH JACKY
Olorun
2
2
5
2.25
W
2
0
3
3.5
L
Cupid
0
0
0
0
L
Artemis
Yannisdu187
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,437
Damage
25,505
39,084
Taken
38,761
17,757
Mitigated
20,168
11,363
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Astek64
Cerberus
3,354
46
0
1,848
9,419
6,920
0
1,673
7,746
16,285
0
L
Ao Kuang
7,228
2,054
0
3,456
11,396
4,345
0
3,272
8,124
42,352
0
W
2,406
394
196
3,664
9,639
3,296
0
3,901
5,738
0
42,079
W
Hades
7,910
148
79
2,111
5,716
3,571
0
4,014
1,702
41,511
0
W
4,151
1,855
0
2,097
5,564
3,994
883
1,904
3,660
633
50,691
W
7,105
3,536
0
3,183
7,374
2,675
790
1,868
5,506
0
53,921
L
Olorun
HFH JACKY
Olorun
4,569
1,329
168
3,380
9,040
3,513
0
6,099
2,941
51,228
0
W
3,933
523
0
3,205
10,468
6,632
202
3,572
6,856
27,995
0
L
Cupid
140
83
0
322
2,268
497
0
63
2,205
0
7,006
L
Artemis
Yannisdu187
Artemis
5,146
2,397
0
2,189
6,961
2,482
54
944
6,017
0
45,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,157
Gold Earned
35,454
280
Minions Killed
349
0
Camps Cleared
0
1,137,771
Distance Traveled
1,201,907
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,815
370
32
2
0
255,695
4
L
Ao Kuang
6,596
507
61
5
0
254,766
0
W
Loki
6,191
476
61
5
0
282,900
0
W
Hades
7,225
556
66
5
0
234,982
0
W
Surtr
7,909
608
90
7
0
255,400
0
W
Medusa
6,983
537
89
7
0
213,391
0
L
Olorun
7,368
567
96
7
0
233,404
0
W
Ymir
7,146
550
43
3
0
215,234
2
L
Cupid
4,443
342
12
1
0
178,040
0
L
Artemis
5,935
457
79
6
0
215,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role