Player Matchup

Achilles
Achilles
Crzybersrker
Achilles
Level 154
God Stats
10W - 14L
1,337 SR
Queue Stats
247W - 255L
1,436 Elo+
Solo
Baba Yaga
Baba Yaga
Ken_Ashcorp3
Baba Yaga
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 166L
1,363 Elo+
Party 2
Heimdallr
Heimdallr
KriZZby
Heimdallr
Level 64
God Stats
21W - 12L
1,659 SR
Queue Stats
62W - 46L
1,491 Elo+
Party 3
Fafnir
Fafnir
lukasbroant
Fafnir
Level 65
God Stats
32W - 26L
1,559 SR
Queue Stats
58W - 45L
1,479 Elo+
Party 3
Hun Batz
Hun Batz
zubr-8
Hun Batz
Level 89
God Stats
11W - 11L
1,261 SR
Queue Stats
277W - 255L
1,390 Elo+
Party 2
Team Averages
Level 92
1,463 SR
1,432 Elo+

VS

Team Averages
Level 101
1,562 SR
1,408 Elo+
Sun Wukong
Sun Wukong
ForecastSniper
Sun Wukong
Level 145
God Stats
7W - 6L
1,621 SR
Queue Stats
203W - 188L
1,412 Elo+
Solo
Bacchus
Bacchus
Mr Bone out
Bacchus
Level 65
God Stats
1W - 0L
1,686 SR
Queue Stats
8W - 7L
1,298 Elo+
Solo
Anubis
Anubis
Peluquin20022002
Anubis
Level 88
God Stats
12W - 4L
1,459 SR
Queue Stats
88W - 99L
1,409 Elo+
Party 1
Hachiman
Hachiman
Zarpas02
Hachiman
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
146W - 143L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
pablodelucas
Kukulkan
Level 87
God Stats
4W - 3L
1,541 SR
Queue Stats
116W - 113L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crzybersrker
Achilles
17
2 / 2 / 3
10,650
561
13,735
20,221
22,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
Ken_Ashcorp3
Baba Yaga
14
0 / 5 / 0
7,954
419
3,119
12,198
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
KriZZby
Heimdallr
11
1 / 7 / 2
7,766
409
7,033
14,415
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
9
0 / 6 / 1
7,311
385
5,937
18,021
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
zubr-8
Hun Batz
17
4 / 2 / 1
9,991
526
8,992
14,609
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ForecastSniper
Sun Wukong
17
1 / 4 / 0
10,569
556
8,390
20,656
17,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bacchus
Mr Bone out
Bacchus
15
2 / 2 / 11
10,134
533
8,352
16,223
17,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 7
10,884
573
7,303
13,280
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Zarpas02
Hachiman
18
9 / 1 / 5
11,647
613
17,802
11,353
5,401
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
pablodelucas
Kukulkan
18
5 / 0 / 3
11,550
608
12,149
7,085
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
22
22
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
Crzybersrker
Achilles
2
2
3
1.75
W
Sun Wukong
ForecastSniper
Sun Wukong
1
4
0
0.25
L
Baba Yaga
Ken_Ashcorp3
Baba Yaga
0
5
0
0
L
Heimdallr
KriZZby
Heimdallr
1
7
2
0.29
W
Bacchus
Mr Bone out
Bacchus
2
2
11
3.75
W
5
1
7
8.5
W
Hachiman
Zarpas02
Hachiman
9
1
5
11.5
L
Fafnir
0
6
1
0.08
W
Kukulkan
pablodelucas
Kukulkan
5
0
3
6.5
L
Hun Batz
zubr-8
Hun Batz
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,816
Damage
53,996
79,464
Taken
68,597
49,529
Mitigated
49,837
17,752
Healing
27,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Crzybersrker
Achilles
13,735
4,104
0
3,750
20,221
22,754
0
3,073
17,148
0
91,659
W
Sun Wukong
ForecastSniper
Sun Wukong
8,390
1,054
0
7,854
20,656
17,357
624
7
20,649
0
86,236
L
Baba Yaga
Ken_Ashcorp3
Baba Yaga
3,119
177
0
2,024
12,198
3,340
108
7,854
4,344
62,450
0
L
Heimdallr
KriZZby
Heimdallr
7,033
2,053
0
1,685
14,415
4,963
0
3,272
11,143
0
46,398
W
Bacchus
Mr Bone out
Bacchus
8,352
1,021
193
5,007
16,223
17,058
546
2,442
13,781
29,814
0
W
7,303
203
0
7,011
13,280
6,529
0
2,330
10,950
92,776
0
W
Hachiman
Zarpas02
Hachiman
17,802
10,420
0
7,245
11,353
5,401
2,996
1,716
9,637
0
120,904
L
Fafnir
5,937
1,286
0
3,906
18,021
12,345
0
9,322
8,699
18,435
0
W
Kukulkan
pablodelucas
Kukulkan
12,149
1,122
0
626
7,085
3,492
824
3,093
3,992
100,636
0
L
Hun Batz
zubr-8
Hun Batz
8,992
1,855
0
6,387
14,609
6,127
0
4,318
10,291
0
95,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,672
Gold Earned
54,784
486
Minions Killed
630
0
Camps Cleared
0
1,777,350
Distance Traveled
2,004,101
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,650
561
141
7
0
347,541
0
W
Sun Wukong
10,569
556
138
7
0
350,976
3
L
Baba Yaga
7,954
419
107
6
0
328,342
0
L
Heimdallr
7,766
409
61
3
0
343,853
0
W
Bacchus
10,134
533
30
2
0
448,514
0
W
Anubis
10,884
573
128
7
0
448,478
0
W
Hachiman
11,647
613
165
9
0
378,204
0
L
Fafnir
7,311
385
23
1
0
347,897
0
W
Kukulkan
11,550
608
169
9
0
377,929
0
L
Hun Batz
9,991
526
154
8
0
409,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role