Player Matchup

Chang'e
Chang'e
McLambarthey
Chang'e
Level 59
God Stats
1W - 2L
1,438 SR
Queue Stats
61W - 51L
1,510 Elo+
Party 2
Chaac
Chaac
Minaaaa
Chaac
Level 108
God Stats
1W - 3L
1,251 SR
Queue Stats
104W - 92L
1,349 Elo+
Solo
Mercury
Mercury
samuelb45
Mercury
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,541 Elo+
Party 2
Team Averages
Level 70
1,396 SR
1,466 Elo+

VS

Team Averages
Level 109
1,419 SR
1,408 Elo+
Ah Muzen Cab
Ah Muzen Cab
DuckyDuk
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,429 Elo+
Party 1
Kuzenbo
Kuzenbo
Duk34
Kuzenbo
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,429 Elo+
Party 1
The Morrigan
The Morrigan
JayJayJay-kreole
The Morrigan
Level 114
God Stats
15W - 41L
1,258 SR
Queue Stats
332W - 351L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
McLambarthey
Chang'e
16
5 / 6 / 4
13,854
693
15,598
19,048
8,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Minaaaa
Chaac
16
4 / 3 / 6
13,672
684
13,507
20,224
32,622
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
samuelb45
Mercury
16
2 / 5 / 7
13,682
684
10,456
15,177
7,032
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DuckyDuk
Ah Muzen Cab
18
7 / 3 / 7
16,010
801
21,812
19,191
10,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Duk34
Kuzenbo
18
3 / 3 / 11
14,831
742
15,121
19,228
29,358
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
JayJayJay-kreole
The Morrigan
17
4 / 5 / 7
14,769
738
8,842
11,577
4,695
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
11
Kills
14
14
Deaths
11
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DuckyDuk
Ah Muzen Cab
7
3
7
3.5
W
Kuzenbo
Duk34
Kuzenbo
3
3
11
2.83
W
The Morrigan
JayJayJay-kreole
The Morrigan
4
5
7
1.5
L
Chang'e
McLambarthey
Chang'e
5
6
4
1.17
L
Chaac
Minaaaa
Chaac
4
3
6
2.33
L
Mercury
samuelb45
Mercury
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,561
Damage
45,775
54,449
Taken
49,996
48,590
Mitigated
44,743
10,763
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DuckyDuk
Ah Muzen Cab
21,812
13,745
0
5,992
19,191
10,690
2,313
4,742
14,281
0
111,995
W
Kuzenbo
Duk34
Kuzenbo
15,121
3,772
0
2,630
19,228
29,358
459
7,390
11,838
35,691
0
W
The Morrigan
JayJayJay-kreole
The Morrigan
8,842
393
0
1,226
11,577
4,695
58
4,671
6,906
42,307
3,881
L
Chang'e
McLambarthey
Chang'e
15,598
2,034
1,250
2,441
19,048
8,936
0
9,571
9,417
73,907
0
L
Chaac
Minaaaa
Chaac
13,507
1,380
0
4,817
20,224
32,622
0
4,987
15,029
1,427
58,931
L
Mercury
samuelb45
Mercury
10,456
3,447
363
1,892
15,177
7,032
0
9,067
6,110
0
38,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,208
Gold Earned
45,610
238
Minions Killed
226
0
Camps Cleared
0
1,041,695
Distance Traveled
1,062,239
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,010
801
119
6
0
338,453
0
W
Kuzenbo
14,831
742
41
2
0
394,712
6
W
The Morrigan
14,769
738
66
3
0
329,074
0
L
Chang'e
13,854
693
122
6
0
326,435
0
L
Chaac
13,672
684
55
3
0
333,568
6
L
Mercury
13,682
684
61
3
0
381,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role