Player Matchup

Janus
Janus
Jhogy18
Janus
Level 29
God Stats
4W - 2L
1,798 SR
Queue Stats
50W - 87L
1,717 Elo+
Party 1
Neith
Neith
KahashLyas
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,397 Elo+
Party 3
Nemesis
Nemesis
TdeTongo
Nemesis
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
84W - 104L
1,548 Elo+
Party 1
Tsukuyomi
Tsukuyomi
elcolchonero11
Tsukuyomi
Level 124
God Stats
2W - 2L
1,274 SR
Queue Stats
168W - 192L
1,612 Elo+
Party 1
Sobek
Sobek
starcrim
Sobek
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,397 Elo+
Party 3
Team Averages
Level 62
1,514 SR
1,534 Elo+

VS

Team Averages
Level 113
1,461 SR
1,481 Elo+
Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ballano_21
Scylla
Level 124
God Stats
3W - 4L
1,521 SR
Queue Stats
75W - 74L
1,531 Elo+
Party 2
Ishtar
Ishtar
TundraBuccaneer
Ishtar
Level 144
God Stats
1W - 3L
1,147 SR
Queue Stats
42W - 48L
1,452 Elo+
Solo
Ares
Ares
andrespartaco
Ares
Level 17
God Stats
11W - 10L
1,638 SR
Queue Stats
80W - 110L
1,442 Elo+
Party 2
Loki
Loki
darioC1315
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 226L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jhogy18
Janus
11
4 / 1 / 7
7,063
543
6,194
6,057
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
7 / 0 / 4
8,137
626
7,300
5,511
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Nemesis
TdeTongo
Nemesis
14
4 / 1 / 3
8,400
646
6,467
9,658
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
elcolchonero11
Tsukuyomi
13
2 / 3 / 1
8,146
627
12,216
11,824
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
starcrim
Sobek
10
1 / 1 / 12
6,903
531
5,023
10,094
8,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 1 / 1
6,314
486
6,901
14,688
9,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Ballano_21
Scylla
12
2 / 2 / 1
7,060
543
5,295
5,651
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 1
6,647
511
4,769
9,966
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 6 / 1
5,679
437
2,494
10,723
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 2
5,766
444
3,710
11,036
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
6
6
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
1
1
2.5
L
Scylla
Ballano_21
Scylla
2
2
1
1.25
W
Janus
Jhogy18
Janus
4
1
7
7.5
W
Neith
7
0
4
9
W
Nemesis
TdeTongo
Nemesis
4
1
3
5.5
L
1
5
1
0.3
L
1
6
1
0.25
L
0
4
2
0.25
W
Tsukuyomi
elcolchonero11
Tsukuyomi
2
3
1
0.83
W
Sobek
starcrim
Sobek
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,200
Damage
23,169
43,144
Taken
52,064
21,939
Mitigated
27,153
10,497
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,901
1,285
0
4,760
14,688
9,962
0
1,258
13,100
0
36,123
L
Scylla
Ballano_21
Scylla
5,295
1,015
0
750
5,651
1,940
0
1,493
4,096
47,563
0
W
Janus
Jhogy18
Janus
6,194
415
0
800
6,057
1,899
0
1,478
4,527
30,761
0
W
Neith
7,300
3,601
0
2,012
5,511
2,234
706
316
5,195
0
59,532
W
Nemesis
TdeTongo
Nemesis
6,467
3,023
0
1,148
9,658
3,842
0
2,256
7,402
0
84,860
L
4,769
2,557
0
1,254
9,966
4,015
0
2,734
7,148
0
40,778
L
2,494
22
0
1,590
10,723
8,050
0
4,063
6,434
13,030
0
L
3,710
609
0
4,228
11,036
3,186
0
1,267
9,735
0
30,703
W
Tsukuyomi
elcolchonero11
Tsukuyomi
12,216
3,126
0
3,913
11,824
5,153
180
715
11,109
0
74,657
W
Sobek
starcrim
Sobek
5,023
992
0
2,624
10,094
8,811
0
2,796
6,970
12,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,649
Gold Earned
31,466
413
Minions Killed
285
0
Camps Cleared
0
1,333,212
Distance Traveled
1,289,872
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,314
486
42
3
0
239,771
0
L
Scylla
7,060
543
88
7
0
254,460
0
W
Janus
7,063
543
69
5
0
286,149
0
W
Neith
8,137
626
103
8
0
223,581
0
W
Nemesis
8,400
646
120
9
0
319,128
0
L
Ishtar
6,647
511
87
7
0
237,167
0
L
Ares
5,679
437
19
1
0
277,104
0
L
Loki
5,766
444
49
4
0
281,370
0
W
Tsukuyomi
8,146
627
106
8
0
249,432
0
W
Sobek
6,903
531
15
1
0
254,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role