Player Matchup

Baron Samedi
Baron Samedi
ItZuczek
Baron Samedi
Level 125
God Stats
1W - 2L
1,311 SR
Queue Stats
89W - 83L
1,416 Elo+
Solo
Anubis
Anubis
JokeRoooo
Anubis
Level 109
God Stats
36W - 27L
1,469 SR
Queue Stats
75W - 88L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
ShaoTft
Ao Kuang
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 107L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
shooter-riddik
Ah Muzen Cab
Level 157
God Stats
1W - 2L
1,235 SR
Queue Stats
26W - 45L
1,384 Elo+
Party 2
Bacchus
Bacchus
stefffanne
Bacchus
Level 99
God Stats
2W - 0L
1,735 SR
Queue Stats
9W - 15L
1,330 Elo+
Party 2
Team Averages
Level 118
1,450 SR
1,404 Elo+

VS

Team Averages
Level 63
1,454 SR
1,382 Elo+
Hel
Hel
Ceeemp
Hel
Level 27
God Stats
1W - 4L
1,412 SR
Queue Stats
78W - 112L
1,417 Elo+
Party 3
Susano
Susano
G1 FeBo
Susano
Level 60
God Stats
3W - 6L
1,391 SR
Queue Stats
91W - 93L
1,390 Elo+
Party 3
Anubis
Anubis
S4SCHM4SCH
Anubis
Level 82
God Stats
62W - 38L
1,621 SR
Queue Stats
246W - 237L
1,375 Elo+
Solo
Cerberus
Cerberus
ThelVadama
Cerberus
Level 81
God Stats
2W - 4L
1,501 SR
Queue Stats
85W - 106L
1,410 Elo+
Party 3
Ullr
Ullr
sylletsblm
Ullr
Level 66
God Stats
1W - 5L
1,343 SR
Queue Stats
15W - 28L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItZuczek
Baron Samedi
15
3 / 5 / 4
9,317
548
7,038
10,444
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
JokeRoooo
Anubis
16
6 / 6 / 1
10,334
608
19,294
14,460
7,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ShaoTft
Ao Kuang
18
6 / 1 / 3
10,516
619
9,815
16,281
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
shooter-riddik
Ah Muzen Cab
15
1 / 1 / 2
9,306
547
3,077
11,671
3,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
stefffanne
Bacchus
13
2 / 4 / 2
8,366
492
3,156
11,480
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ceeemp
Hel
15
4 / 5 / 1
8,899
523
5,832
11,339
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
G1 FeBo
Susano
15
5 / 4 / 3
8,753
515
9,935
16,348
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
S4SCHM4SCH
Anubis
15
2 / 3 / 2
8,772
516
9,663
9,169
4,895
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ThelVadama
Cerberus
14
4 / 6 / 2
8,968
528
9,685
22,737
14,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

1
0 / 0 / 0
3,622
213
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
18
Kills
15
17
Deaths
18
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
Ceeemp
Hel
4
5
1
0.9
L
Susano
G1 FeBo
Susano
5
4
3
1.63
W
Baron Samedi
ItZuczek
Baron Samedi
3
5
4
1
W
Anubis
JokeRoooo
Anubis
6
6
1
1.08
L
Anubis
S4SCHM4SCH
Anubis
2
3
2
1
W
Ao Kuang
ShaoTft
Ao Kuang
6
1
3
7.5
L
Cerberus
ThelVadama
Cerberus
4
6
2
0.83
W
Ah Muzen Cab
shooter-riddik
Ah Muzen Cab
1
1
2
2
W
Bacchus
stefffanne
Bacchus
2
4
2
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,380
Damage
35,115
64,336
Taken
59,593
31,016
Mitigated
29,287
20,358
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Ceeemp
Hel
5,832
667
331
3,339
11,339
4,300
744
7,896
3,443
57,405
0
L
Susano
G1 FeBo
Susano
9,935
1,869
0
203
16,348
5,669
183
8,265
8,083
0
66,790
W
Baron Samedi
ItZuczek
Baron Samedi
7,038
602
386
2,110
10,444
4,826
63
3,039
7,405
57,798
0
W
Anubis
JokeRoooo
Anubis
19,294
1,121
0
4,242
14,460
7,120
316
8,221
6,239
71,250
0
L
Anubis
S4SCHM4SCH
Anubis
9,663
91
0
1,257
9,169
4,895
0
3,899
5,152
70,767
0
W
Ao Kuang
ShaoTft
Ao Kuang
9,815
2,074
0
10,253
16,281
6,456
51
3,983
12,298
91,090
0
L
Cerberus
ThelVadama
Cerberus
9,685
325
0
7,129
22,737
14,423
0
19,187
3,550
62,854
734
W
Ah Muzen Cab
shooter-riddik
Ah Muzen Cab
3,077
797
126
2,240
11,671
3,071
2,993
5,439
6,232
0
70,528
W
Bacchus
stefffanne
Bacchus
3,156
430
0
1,001
11,480
9,543
304
3,819
7,661
23,068
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,839
Gold Earned
39,014
492
Minions Killed
468
0
Camps Cleared
0
1,627,794
Distance Traveled
1,235,907
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,899
523
94
6
0
304,816
0
L
Susano
8,753
515
90
5
0
381,915
0
W
Baron Samedi
9,317
548
83
5
0
277,736
4
W
Anubis
10,334
608
117
7
0
274,963
2
L
Anubis
8,772
516
130
8
0
296,230
2
W
Ao Kuang
10,516
619
127
7
0
393,265
0
L
Cerberus
8,968
528
154
9
0
252,946
0
W
Ah Muzen Cab
9,306
547
119
7
0
332,430
0
W
Bacchus
8,366
492
46
3
0
349,400
0
L
Ullr
3,622
213
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role