Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
JISAWER
Hou Yi
Level 107
God Stats
13W - 7L
1,669 SR
Queue Stats
109W - 104L
1,486 Elo+
Solo
Set
Set
MidlaneCarry29
Set
Level 68
God Stats
3W - 0L
1,722 SR
Queue Stats
52W - 41L
1,496 Elo+
Solo
Scylla
Scylla
Unikilka
Scylla
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 120L
1,499 Elo+
Solo
Anubis
Anubis
troyewar
Anubis
Level 145
God Stats
13W - 7L
1,631 SR
Queue Stats
601W - 621L
1,514 Elo+
Solo
Team Averages
Level 88
1,604 SR
1,499 Elo+

VS

Team Averages
Level 75
1,559 SR
1,347 Elo+
Yemoja
Yemoja
Afteralts
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Deathshooter170
Tsukuyomi
Level 81
God Stats
11W - 7L
1,841 SR
Queue Stats
201W - 193L
1,504 Elo+
Solo
Kali
Kali
LeonAsakura
Kali
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1
Merlin
Merlin
Wicherini
Merlin
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 70L
1,321 Elo+
Solo
Cernunnos
Cernunnos
yanek93
Cernunnos
Level 86
God Stats
19W - 21L
1,455 SR
Queue Stats
113W - 131L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 1 / 11
7,924
610
6,295
9,610
8,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
JISAWER
Hou Yi
13
8 / 2 / 3
8,340
642
12,348
12,482
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 0
8,645
665
6,492
10,144
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Unikilka
Scylla
13
5 / 2 / 6
7,954
612
5,482
5,387
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
troyewar
Anubis
15
4 / 3 / 6
8,457
651
11,414
10,139
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Afteralts
Yemoja
9
0 / 4 / 2
6,193
476
2,793
8,446
5,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Deathshooter170
Tsukuyomi
13
3 / 4 / 0
7,942
611
7,716
13,819
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
5 / 5 / 2
7,561
582
10,141
16,064
5,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Wicherini
Merlin
10
2 / 6 / 2
7,014
540
3,507
10,228
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
yanek93
Cernunnos
9
1 / 6 / 1
6,089
468
4,928
12,127
4,017
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
24
Kills
11
11
Deaths
25
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
11
8.5
L
Yemoja
Afteralts
Yemoja
0
4
2
0.25
L
Tsukuyomi
Deathshooter170
Tsukuyomi
3
4
0
0.75
W
Hou Yi
JISAWER
Hou Yi
8
2
3
4.75
L
5
5
2
1.2
W
4
3
0
1.33
W
Scylla
Unikilka
Scylla
5
2
6
4
L
Merlin
Wicherini
Merlin
2
6
2
0.5
W
Anubis
troyewar
Anubis
4
3
6
2.33
L
Cernunnos
yanek93
Cernunnos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,031
Damage
29,085
47,762
Taken
60,684
24,102
Mitigated
21,882
17,297
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,295
895
0
3,218
9,610
8,376
447
2,223
7,239
14,885
0
L
Yemoja
Afteralts
Yemoja
2,793
694
1,199
864
8,446
5,374
0
2,540
5,906
19,073
0
L
Tsukuyomi
Deathshooter170
Tsukuyomi
7,716
1,283
0
4,767
13,819
4,182
0
2,343
11,476
0
59,060
W
Hou Yi
JISAWER
Hou Yi
12,348
6,463
0
7,345
12,482
5,385
1,944
1,702
10,780
0
66,960
L
10,141
5,711
0
3,135
16,064
5,426
0
6,743
9,321
0
52,584
W
6,492
1,344
0
900
10,144
4,320
407
0
10,144
0
70,940
W
Scylla
Unikilka
Scylla
5,482
810
0
427
5,387
1,772
276
1,890
3,497
37,530
0
L
Merlin
Wicherini
Merlin
3,507
176
57
2,005
10,228
2,883
63
8,508
1,720
31,659
0
W
Anubis
troyewar
Anubis
11,414
650
0
5,407
10,139
4,249
0
527
9,612
82,851
0
L
Cernunnos
yanek93
Cernunnos
4,928
2,806
0
1,693
12,127
4,017
0
3,064
9,063
0
29,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,320
Gold Earned
34,799
408
Minions Killed
301
0
Camps Cleared
0
1,326,580
Distance Traveled
1,233,878
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,924
610
11
1
0
274,413
9
L
Yemoja
6,193
476
28
2
0
245,214
1
L
Tsukuyomi
7,942
611
94
7
0
255,271
0
W
Hou Yi
8,340
642
96
7
0
220,985
0
L
Kali
7,561
582
65
5
0
286,290
0
W
Set
8,645
665
115
9
0
265,132
0
W
Scylla
7,954
612
72
6
0
277,860
0
L
Merlin
7,014
540
67
5
0
219,959
0
W
Anubis
8,457
651
114
9
0
288,190
0
L
Cernunnos
6,089
468
47
4
0
227,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role