Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Airph
Neith
Level 148
God Stats
9W - 6L
1,731 SR
Queue Stats
238W - 240L
1,543 Elo+
Solo
Skadi
Skadi
EseChihuahua
Skadi
Level 107
God Stats
3W - 1L
1,489 SR
Queue Stats
87W - 85L
1,478 Elo+
Solo
Nu Wa
Nu Wa
SpoookyKid
Nu Wa
Level 154
God Stats
8W - 5L
1,678 SR
Queue Stats
396W - 388L
1,538 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheMathyw
Ah Muzen Cab
Level 153
God Stats
6W - 3L
1,681 SR
Queue Stats
382W - 403L
1,492 Elo+
Solo
Team Averages
Level 143
1,616 SR
1,510 Elo+

VS

Team Averages
Level 138
1,536 SR
1,502 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Cherrios20
Baba Yaga
Level 157
God Stats
22W - 13L
1,668 SR
Queue Stats
1,491W - 1,505L
1,506 Elo+
Solo
Odin
Odin
TarrierBull
Odin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 110L
1,546 Elo+
Solo
Mercury
Mercury
maddness14
Mercury
Level 141
God Stats
3W - 4L
1,465 SR
Queue Stats
503W - 554L
1,464 Elo+
Solo
He Bo
He Bo
假发SSS
He Bo
Level 104
God Stats
2W - 8L
1,548 SR
Queue Stats
918W - 959L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 2 / 6
9,120
912
4,603
9,020
6,549
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Airph
Neith
15
2 / 1 / 12
8,876
888
8,390
8,556
4,251
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 10
8,806
881
7,714
8,491
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
17
7 / 1 / 8
9,940
994
12,249
6,971
3,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TheMathyw
Ah Muzen Cab
15
5 / 1 / 9
9,029
903
10,059
8,590
4,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 5 / 4
7,169
717
9,534
12,458
4,641
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Cherrios20
Baba Yaga
14
4 / 6 / 3
8,551
855
9,066
9,796
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 5
7,355
736
6,525
10,007
11,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
maddness14
Mercury
15
2 / 6 / 1
7,395
740
3,962
11,896
4,985
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
假发SSS
He Bo
1
0 / 2 / 0
2,676
268
0
1,879
320

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
22
Kills
7
7
Deaths
22
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
6
4
L
Ah Puch
 
Ah Puch
0
5
4
0.4
W
Neith
Airph
Neith
2
1
12
8
L
Baba Yaga
Cherrios20
Baba Yaga
4
6
3
0.92
W
3
2
10
4
W
Nu Wa
7
1
8
11
L
1
3
5
1.17
W
Ah Muzen Cab
TheMathyw
Ah Muzen Cab
5
1
9
9.5
L
Mercury
maddness14
Mercury
2
6
1
0.42
L
He Bo
假发SSS
He Bo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,015
Damage
29,087
41,628
Taken
46,036
21,871
Mitigated
24,919
12,758
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,603
664
279
1,252
9,020
6,549
74
2,273
6,735
86
11,427
L
Ah Puch
 
Ah Puch
9,534
194
350
2,642
12,458
4,641
0
2,350
9,891
27,400
0
W
Neith
Airph
Neith
8,390
2,263
790
2,190
8,556
4,251
930
4,253
4,303
260
15,562
L
Baba Yaga
Cherrios20
Baba Yaga
9,066
72
0
951
9,796
3,696
0
4,099
5,557
23,144
0
W
7,714
2,934
1,225
940
8,491
3,949
1,175
6,469
2,022
27
18,928
W
Nu Wa
12,249
3,923
1,242
2,362
6,971
3,084
2,484
4,003
2,968
37,039
0
L
6,525
197
535
2,239
10,007
11,277
0
2,281
7,572
3,503
11,154
W
Ah Muzen Cab
TheMathyw
Ah Muzen Cab
10,059
3,592
325
2,153
8,590
4,038
3,807
4,033
4,557
0
18,828
L
Mercury
maddness14
Mercury
3,962
1,838
399
2,304
11,896
4,985
0
2,971
8,802
0
16,828
L
He Bo
假发SSS
He Bo
0
0
0
0
1,879
320
0
963
916
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,771
Gold Earned
33,146
140
Minions Killed
98
0
Camps Cleared
0
971,593
Distance Traveled
671,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,120
912
24
2
0
209,105
0
L
Ah Puch
7,169
717
40
4
0
178,412
0
W
Neith
8,876
888
31
3
0
200,762
0
L
Baba Yaga
8,551
855
16
2
0
139,739
0
W
Skadi
8,806
881
17
2
0
178,478
0
W
Nu Wa
9,940
994
40
4
0
203,747
0
L
Odin
7,355
736
14
1
0
172,902
0
W
Ah Muzen Cab
9,029
903
28
3
0
179,501
0
L
Mercury
7,395
740
28
3
0
180,709
0
L
He Bo
2,676
268
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role