Player Matchup

Ganesha
Ganesha
Silver III
DoMiNaToR1876
Ganesha
Silver III
Level 142
God Stats
4W - 1L
1,779 SR
Queue Stats
50W - 49L
1,415 MMR
Party 2
Anubis
Anubis
Bronze III
Kolbayye69420
Anubis
Bronze III
Level 51
God Stats
4W - 6L
1,451 SR
Queue Stats
30W - 36L
1,486 MMR
Solo
Artemis
Artemis
Silver I
aNdReW2255
Artemis
Silver I
Level 73
God Stats
9W - 1L
1,913 SR
Queue Stats
21W - 17L
1,530 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,714 SR
1,477 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,539 SR
1,520 MMR
Bastet
Bastet
Platinum V
Chaparro_twitch
Bastet
Platinum V
Level 162
God Stats
2W - 2L
1,779 SR
Queue Stats
413W - 404L
1,781 MMR
Party 1
He Bo
He Bo
Silver III
caploc
He Bo
Silver III
Level 68
God Stats
0W - 3L
1,325 SR
Queue Stats
105W - 141L
1,447 MMR
Solo
Chaac
Chaac
Gold V
chaparro_Cr7
Chaac
Gold V
Level 144
God Stats
8W - 11L
1,512 SR
Queue Stats
138W - 130L
1,330 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 0 / 15
9,198
708
3,547
11,282
11,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
11 / 0 / 6
11,463
882
14,574
9,209
4,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
aNdReW2255
Artemis
14
6 / 2 / 11
10,808
831
12,034
9,114
3,764
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KuzenboThothAchillesBacchusMartichoras

VS

Bans
Ne ZhaXbalanqueYmirHou YiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
8,514
655
8,180
13,199
3,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
caploc
He Bo
10
2 / 8 / 0
8,600
662
7,400
11,095
2,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 3 / 2
8,833
679
8,176
12,891
12,631
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
17
Kills
2
2
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Ganesha
0
0
15
7.5
W
11
0
6
14
W
Artemis
aNdReW2255
Artemis
6
2
11
5.75
L
He Bo
caploc
He Bo
2
8
0
0.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,155
Damage
23,756
29,605
Taken
37,185
19,857
Mitigated
18,944
7,022
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,180
2,337
0
1,125
13,199
3,723
0
6,947
6,250
0
32,563
W
Ganesha
3,547
172
0
2,448
11,282
11,159
0
2,866
8,416
18,481
0
W
14,574
791
0
3,934
9,209
4,934
106
2,407
6,802
49,685
0
W
Artemis
aNdReW2255
Artemis
12,034
4,862
0
640
9,114
3,764
316
2,323
6,779
0
45,866
L
He Bo
caploc
He Bo
7,400
549
0
250
11,095
2,590
0
5,550
5,545
23,125
0
L
8,176
439
0
2,693
12,891
12,631
0
6,106
6,601
0
39,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,469
Gold Earned
25,947
178
Minions Killed
126
0
Camps Cleared
0
689,104
Distance Traveled
654,708
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,514
655
49
4
0
239,282
0
W
Ganesha
9,198
708
2
0
0
220,200
0
W
Anubis
11,463
882
85
7
0
243,323
2
W
Artemis
10,808
831
91
7
0
225,581
0
L
He Bo
8,600
662
22
2
0
201,804
0
L
Chaac
8,833
679
55
4
0
213,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role