Player Matchup

Ne Zha
Ne Zha
FearfulClay
Ne Zha
Level 100
God Stats
15W - 12L
1,565 SR
Queue Stats
132W - 125L
1,583 Elo+
Party 2
Lancelot
Lancelot
KAMiKAZEMP1
Lancelot
Level 127
God Stats
1W - 4L
1,603 SR
Queue Stats
82W - 81L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
SlavikKR
Nu Wa
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 168L
1,540 Elo+
Solo
Apollo
Apollo
durablespy
Apollo
Level 138
God Stats
14W - 7L
1,481 SR
Queue Stats
409W - 406L
1,444 Elo+
Solo
Kumbhakarna
Kumbhakarna
oqalba
Kumbhakarna
Level 88
God Stats
13W - 11L
1,540 SR
Queue Stats
197W - 215L
1,506 Elo+
Solo
Team Averages
Level 111
1,538 SR
1,525 Elo+

VS

Team Averages
Level 121
1,526 SR
1,570 Elo+
Loki
Loki
Bimboide
Loki
Level 159
God Stats
46W - 24L
1,641 SR
Queue Stats
365W - 315L
1,517 Elo+
Solo
Mercury
Mercury
Recker_5
Mercury
Level 59
God Stats
5W - 4L
1,627 SR
Queue Stats
29W - 26L
1,564 Elo+
Party 1
Zhong Kui
Zhong Kui
RlbIet
Zhong Kui
Level 179
God Stats
2W - 1L
1,688 SR
Queue Stats
76W - 71L
1,603 Elo+
Party 1
Yemoja
Yemoja
ShyGuyThighs
Yemoja
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,549 Elo+
Solo
Chiron
Chiron
pwnme123
Chiron
Level 141
God Stats
1W - 2L
1,174 SR
Queue Stats
171W - 155L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
5
0 / 1 / 2
3,286
657
1,341
3,053
921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
KAMiKAZEMP1
Lancelot
7
3 / 1 / 0
4,056
811
2,003
3,490
1,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
SlavikKR
Nu Wa
6
0 / 1 / 1
3,252
650
1,596
2,865
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
durablespy
Apollo
2
0 / 1 / 0
2,572
514
150
1,059
245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
oqalba
Kumbhakarna
5
0 / 0 / 0
2,909
582
973
4,205
2,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
1 / 3 / 0
3,583
717
1,834
3,868
1,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Recker_5
Mercury
6
0 / 1 / 1
3,503
701
392
3,294
892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
RlbIet
Zhong Kui
7
2 / 0 / 0
3,818
764
2,273
2,959
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
5
0 / 0 / 1
3,701
740
888
2,459
1,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
pwnme123
Chiron
5
1 / 0 / 0
3,581
716
2,194
2,008
499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
4
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
1
3
0
0.33
L
Ne Zha
0
1
2
1
L
Lancelot
KAMiKAZEMP1
Lancelot
3
1
0
3
W
Mercury
Recker_5
Mercury
0
1
1
0.5
W
Zhong Kui
RlbIet
Zhong Kui
2
0
0
2
W
Yemoja
0
0
1
0.5
L
Nu Wa
SlavikKR
Nu Wa
0
1
1
0.5
L
Apollo
durablespy
Apollo
0
1
0
0
L
Kumbhakarna
oqalba
Kumbhakarna
0
0
0
0
W
Chiron
pwnme123
Chiron
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,063
Damage
7,581
14,672
Taken
14,588
5,623
Mitigated
5,277
4,165
Healing
4,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
1,834
451
0
320
3,868
1,004
0
101
3,767
0
15,261
L
Ne Zha
1,341
402
0
680
3,053
921
0
538
2,515
0
14,873
L
Lancelot
KAMiKAZEMP1
Lancelot
2,003
606
0
937
3,490
1,131
0
0
3,490
0
16,385
W
Mercury
Recker_5
Mercury
392
64
0
500
3,294
892
0
249
3,045
0
14,754
W
Zhong Kui
RlbIet
Zhong Kui
2,273
382
0
1,035
2,959
1,868
0
1,109
1,850
18,822
0
W
Yemoja
888
400
675
778
2,459
1,014
398
397
1,890
6,899
0
L
Nu Wa
SlavikKR
Nu Wa
1,596
492
0
818
2,865
900
0
1,735
1,130
18,231
0
L
Apollo
durablespy
Apollo
150
150
0
116
1,059
245
0
214
845
0
3,475
L
Kumbhakarna
oqalba
Kumbhakarna
973
54
0
1,614
4,205
2,426
0
698
3,507
6,721
0
W
Chiron
pwnme123
Chiron
2,194
938
330
711
2,008
499
488
622
1,322
0
19,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,075
Gold Earned
18,186
100
Minions Killed
139
0
Camps Cleared
0
470,329
Distance Traveled
460,275
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,583
717
26
5
0
97,617
0
L
Ne Zha
3,286
657
26
5
0
123,597
0
L
Lancelot
4,056
811
33
7
0
109,104
0
W
Mercury
3,503
701
31
6
0
123,993
0
W
Zhong Kui
3,818
764
44
9
0
90,217
0
W
Yemoja
3,701
740
6
1
0
85,515
1
L
Nu Wa
3,252
650
29
6
0
88,032
0
L
Apollo
2,572
514
8
2
0
31,534
0
L
Kumbhakarna
2,909
582
4
1
0
118,062
1
W
Chiron
3,581
716
32
6
0
62,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role