Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Hercvlesluck
Terra
Level 84
God Stats
2W - 2L
1,645 SR
Queue Stats
13W - 19L
1,470 Elo+
Solo
Pele
Pele
Roubinho
Pele
Level 153
God Stats
13W - 15L
1,385 SR
Queue Stats
111W - 123L
1,456 Elo+
Solo
Yu Huang
Yu Huang
Wagnelll
Yu Huang
Level 44
God Stats
0W - 1L
1,715 SR
Queue Stats
42W - 46L
1,507 Elo+
Solo
Medusa
Medusa
yNix5828
Medusa
Level 110
God Stats
1W - 3L
1,576 SR
Queue Stats
112W - 119L
1,465 Elo+
Solo
Team Averages
Level 92
1,564 SR
1,480 Elo+

VS

Team Averages
Level 129
1,552 SR
1,500 Elo+
Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
PαηicShσω
Izanami
Level 156
God Stats
12W - 5L
1,486 SR
Queue Stats
111W - 106L
1,452 Elo+
Party 1
Ares
Ares
SantyxGT
Ares
Level 159
God Stats
4W - 0L
1,816 SR
Queue Stats
123W - 96L
1,547 Elo+
Party 1
Zeus
Zeus
TILTADO19
Zeus
Level 104
God Stats
7W - 10L
1,586 SR
Queue Stats
535W - 583L
1,480 Elo+
Party 2
Loki
Loki
brenon-geraldo
Loki
Level 105
God Stats
3W - 7L
1,374 SR
Queue Stats
537W - 547L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
2 / 3 / 0
4,911
614
4,712
7,556
4,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 4 / 0
3,836
480
741
7,131
3,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
8
1 / 2 / 0
4,524
566
2,491
6,256
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yu Huang
Wagnelll
Yu Huang
8
0 / 2 / 0
4,283
535
1,306
5,486
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
yNix5828
Medusa
1
0 / 1 / 0
3,203
400
1,170
978
185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 3 / 1
5,633
704
5,528
7,433
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
10
5 / 0 / 1
6,141
768
3,896
3,074
1,164
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
8
0 / 0 / 7
5,134
642
3,489
3,927
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
9
2 / 0 / 1
5,288
661
4,805
2,863
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
3 / 0 / 0
5,176
647
2,040
6,998
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
12
12
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
0
0.67
W
Mulan
 
Mulan
2
3
1
0.83
L
0
4
0
0
W
Izanami
5
0
1
5.5
L
Pele
1
2
0
0.5
W
Ares
0
0
7
3.5
W
Zeus
2
0
1
2.5
L
Yu Huang
Wagnelll
Yu Huang
0
2
0
0
W
3
0
0
3
L
Medusa
yNix5828
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,420
Damage
19,758
27,407
Taken
24,295
12,132
Mitigated
10,071
7,059
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,712
1,545
0
1,559
7,556
4,425
0
381
7,175
0
26,393
W
Mulan
 
Mulan
5,528
1,656
0
2,241
7,433
3,312
195
14
7,419
0
33,880
L
741
283
53
1,110
7,131
3,577
0
2,734
4,365
7,799
0
W
Izanami
3,896
2,841
0
1,920
3,074
1,164
147
294
2,780
0
43,759
L
Pele
2,491
762
0
2,597
6,256
2,018
0
1,588
4,606
0
22,765
W
Ares
3,489
690
0
1,735
3,927
2,527
0
524
3,403
12,548
0
W
Zeus
4,805
633
0
1,474
2,863
756
308
713
2,150
32,717
0
L
Yu Huang
Wagnelll
Yu Huang
1,306
149
0
1,720
5,486
1,927
0
3,093
2,161
24,888
0
W
2,040
483
0
3,546
6,998
2,312
0
516
6,482
0
34,974
L
Medusa
yNix5828
Medusa
1,170
888
0
20
978
185
0
193
729
0
3,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,757
Gold Earned
27,372
168
Minions Killed
296
0
Camps Cleared
0
624,093
Distance Traveled
836,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,911
614
57
7
0
142,953
0
W
Mulan
5,633
704
73
9
0
172,685
0
L
Terra
3,836
480
11
1
0
118,846
0
W
Izanami
6,141
768
89
11
0
152,222
0
L
Pele
4,524
566
48
6
0
175,981
0
W
Ares
5,134
642
12
2
0
170,500
0
W
Zeus
5,288
661
60
8
0
147,063
0
L
Yu Huang
4,283
535
44
6
0
158,778
0
W
Loki
5,176
647
62
8
0
194,470
0
L
Medusa
3,203
400
8
1
0
27,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role