Player Matchup

Baba Yaga
Baba Yaga
Solldrip
Baba Yaga
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,332 Elo+
Solo
Ravana
Ravana
antrewwa
Ravana
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,470 Elo+
Solo
Cthulhu
Cthulhu
barbarabeauty
Cthulhu
Level 84
God Stats
17W - 13L
1,247 SR
Queue Stats
133W - 119L
1,409 Elo+
Party 1
Janus
Janus
claudionavalha
Janus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 61L
1,407 Elo+
Party 1
Ao Kuang
Ao Kuang
sike_hehe
Ao Kuang
Level 64
God Stats
4W - 2L
1,543 SR
Queue Stats
131W - 121L
1,404 Elo+
Party 1
Team Averages
Level 62
1,458 SR
1,404 Elo+

VS

Team Averages
Level 60
1,399 SR
1,356 Elo+
Scylla
Scylla
Kirbstomper4s
Scylla
Level 69
God Stats
6W - 6L
1,329 SR
Queue Stats
168W - 177L
1,473 Elo+
Solo
Amaterasu
Amaterasu
LngDuck 1330
Amaterasu
Level 59
God Stats
14W - 14L
1,408 SR
Queue Stats
391W - 380L
1,368 Elo+
Solo
Ymir
Ymir
XxFELIP3xX
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,334 Elo+
Solo
Cupid
Cupid
spaniolu198
Cupid
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,287 Elo+
Solo
Lancelot
Lancelot
tom_p3561
Lancelot
Level 47
God Stats
0W - 3L
1,256 SR
Queue Stats
105W - 92L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Solldrip
Baba Yaga
1
0 / 0 / 0
3,112
207
0
0
0
Ravana
antrewwa
Ravana
14
1 / 2 / 3
7,914
528
11,177
11,003
8,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
14
4 / 1 / 6
8,150
543
9,731
10,949
8,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 3 / 3
7,871
525
10,300
6,851
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ao Kuang
sike_hehe
Ao Kuang
15
10 / 3 / 1
9,384
626
11,365
14,784
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
7,829
522
5,954
8,005
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
LngDuck 1330
Amaterasu
13
1 / 3 / 1
7,364
491
5,612
18,310
11,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 3
5,355
357
976
8,289
4,950
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 6 / 3
6,541
436
6,052
15,074
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
tom_p3561
Lancelot
12
4 / 4 / 2
7,436
496
5,488
12,932
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
18
Kills
9
9
Deaths
18
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Amaterasu
LngDuck 1330
Amaterasu
1
3
1
0.5
W
Baba Yaga
Solldrip
Baba Yaga
0
0
0
0
L
0
3
3
0.5
W
Ravana
antrewwa
Ravana
1
2
3
1.25
W
Cthulhu
4
1
6
7
W
3
3
3
1.5
W
Ao Kuang
sike_hehe
Ao Kuang
10
3
1
3.5
L
1
6
3
0.42
L
Lancelot
tom_p3561
Lancelot
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,573
Damage
24,082
43,587
Taken
62,610
25,564
Mitigated
29,390
10,322
Healing
15,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,954
177
0
870
8,005
2,531
0
4,165
3,710
51,516
0
L
Amaterasu
LngDuck 1330
Amaterasu
5,612
2,168
0
6,684
18,310
11,994
0
3,772
13,565
0
40,333
W
Baba Yaga
Solldrip
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
976
458
180
927
8,289
4,950
0
5,345
2,666
10,756
0
W
Ravana
antrewwa
Ravana
11,177
2,990
0
3,431
11,003
8,799
0
822
10,181
0
51,903
W
Cthulhu
9,731
1,140
76
2,874
10,949
8,574
203
1,326
9,623
41,490
0
W
10,300
1,411
68
1,603
6,851
2,053
672
2,747
4,104
47,745
0
W
Ao Kuang
sike_hehe
Ao Kuang
11,365
3,254
0
2,270
14,784
6,138
302
2,035
12,749
67,464
0
L
6,052
3,255
252
5,265
15,074
5,547
0
11,484
3,372
0
35,656
L
Lancelot
tom_p3561
Lancelot
5,488
1,953
0
1,567
12,932
4,368
0
6,184
6,395
0
38,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
34,525
301
Minions Killed
253
0
Camps Cleared
0
1,170,378
Distance Traveled
1,345,490
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,829
522
80
5
0
293,598
2
L
Amaterasu
7,364
491
63
4
0
272,585
0
W
Baba Yaga
3,112
207
0
0
0
0
0
L
Ymir
5,355
357
16
1
0
194,183
0
W
Ravana
7,914
528
66
4
0
246,752
0
W
Cthulhu
8,150
543
68
5
0
303,488
0
W
Janus
7,871
525
78
5
0
298,267
2
W
Ao Kuang
9,384
626
89
6
0
321,871
0
L
Cupid
6,541
436
39
3
0
260,066
0
L
Lancelot
7,436
496
55
4
0
325,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role