Player Matchup

Shiva
Shiva
Isfetkobra
Shiva
Level 159
God Stats
1W - 6L
1,275 SR
Queue Stats
50W - 60L
1,385 Elo+
Solo
Aphrodite
Aphrodite
StormFallz69
Aphrodite
Level 117
God Stats
6W - 4L
1,502 SR
Queue Stats
74W - 70L
1,503 Elo+
Party 1
Mercury
Mercury
Xmanbob26
Mercury
Level 89
God Stats
4W - 5L
1,508 SR
Queue Stats
225W - 202L
1,469 Elo+
Solo
Charybdis
Charybdis
deggles117
Charybdis
Level 101
God Stats
36W - 22L
1,601 SR
Queue Stats
133W - 132L
1,521 Elo+
Solo
Kukulkan
Kukulkan
enzonissimo69
Kukulkan
Level 121
God Stats
63W - 63L
1,540 SR
Queue Stats
67W - 67L
1,498 Elo+
Party 1
Team Averages
Level 117
1,485 SR
1,475 Elo+

VS

Team Averages
Level 107
1,522 SR
1,476 Elo+
Agni
Agni
AndrewDemiurg
Agni
Level 158
God Stats
207W - 186L
1,544 SR
Queue Stats
542W - 566L
1,468 Elo+
Party 2
Neith
Neith
TomL77
Neith
Level 67
God Stats
4W - 2L
1,511 SR
Queue Stats
150W - 137L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
Zenlier
Baron Samedi
Level 129
God Stats
5W - 11L
1,251 SR
Queue Stats
410W - 407L
1,473 Elo+
Party 2
Artemis
Artemis
healisdamage
Artemis
Level 91
God Stats
7W - 2L
1,692 SR
Queue Stats
65W - 64L
1,451 Elo+
Solo
Loki
Loki
vNer0
Loki
Level 89
God Stats
13W - 10L
1,613 SR
Queue Stats
49W - 43L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
3 / 4 / 0
6,059
606
5,278
9,361
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
StormFallz69
Aphrodite
6
0 / 5 / 0
4,361
436
1,888
8,229
2,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Xmanbob26
Mercury
9
0 / 3 / 1
5,218
522
3,954
7,686
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
deggles117
Charybdis
8
0 / 3 / 0
4,519
452
1,582
7,244
1,939
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
enzonissimo69
Kukulkan
9
0 / 2 / 0
5,277
528
2,505
4,713
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,414
641
5,263
6,656
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
TomL77
Neith
9
1 / 0 / 6
5,531
553
5,144
3,684
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Zenlier
Baron Samedi
11
1 / 0 / 3
6,012
601
4,300
5,961
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
healisdamage
Artemis
9
5 / 0 / 1
6,075
608
6,808
5,380
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
vNer0
Loki
10
7 / 1 / 0
6,268
627
6,237
8,713
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
17
17
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
Shiva
3
4
0
0.75
L
Aphrodite
StormFallz69
Aphrodite
0
5
0
0
W
Neith
TomL77
Neith
1
0
6
4
L
Mercury
Xmanbob26
Mercury
0
3
1
0.17
W
Baron Samedi
Zenlier
Baron Samedi
1
0
3
2.5
L
Charybdis
deggles117
Charybdis
0
3
0
0
L
Kukulkan
enzonissimo69
Kukulkan
0
2
0
0
W
Artemis
healisdamage
Artemis
5
0
1
5.5
W
Loki
vNer0
Loki
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,207
Damage
27,752
37,233
Taken
30,394
13,199
Mitigated
11,234
9,045
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,263
973
0
2,539
6,656
2,376
0
0
6,123
36,200
3,328
L
Shiva
5,278
810
0
2,452
9,361
4,810
0
5,072
4,289
0
36,469
L
Aphrodite
StormFallz69
Aphrodite
1,888
430
1,322
2,160
8,229
2,573
0
244
7,929
10,594
0
W
Neith
TomL77
Neith
5,144
1,297
0
985
3,684
1,432
449
236
3,448
0
34,239
L
Mercury
Xmanbob26
Mercury
3,954
1,519
0
610
7,686
2,311
0
414
7,272
0
31,833
W
Baron Samedi
Zenlier
Baron Samedi
4,300
239
43
1,959
5,961
2,862
118
2,605
3,356
39,804
0
L
Charybdis
deggles117
Charybdis
1,582
335
0
2,251
7,244
1,939
0
21
7,223
0
23,760
L
Kukulkan
enzonissimo69
Kukulkan
2,505
178
0
250
4,713
1,566
0
3,662
1,051
36,613
0
W
Artemis
healisdamage
Artemis
6,808
2,514
0
1,914
5,380
1,726
200
917
4,463
0
31,105
W
Loki
vNer0
Loki
6,237
2,168
0
4,803
8,713
2,838
0
763
7,909
0
39,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,434
Gold Earned
30,300
252
Minions Killed
294
0
Camps Cleared
0
893,052
Distance Traveled
881,186
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,414
641
66
7
0
158,217
0
L
Shiva
6,059
606
56
6
0
161,347
4
L
Aphrodite
4,361
436
12
1
0
169,303
0
W
Neith
5,531
553
51
5
0
160,609
3
L
Mercury
5,218
522
64
6
0
238,922
4
W
Baron Samedi
6,012
601
65
7
0
175,577
2
L
Charybdis
4,519
452
44
4
0
142,713
0
L
Kukulkan
5,277
528
76
8
0
180,767
0
W
Artemis
6,075
608
43
4
0
182,076
2
W
Loki
6,268
627
69
7
0
204,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role