Player Matchup

Danzaburou
Danzaburou
MaliciousMonkey6
Danzaburou
Level 86
God Stats
13W - 6L
1,556 SR
Queue Stats
166W - 139L
1,434 Elo+
Party 1
Bastet
Bastet
SutikkyiFingazu
Bastet
Level 122
God Stats
6W - 6L
1,607 SR
Queue Stats
366W - 341L
1,507 Elo+
Party 3
Charon
Charon
benzza3001
Charon
Level 87
God Stats
52W - 29L
1,654 SR
Queue Stats
77W - 57L
1,544 Elo+
Party 3
Chaac
Chaac
mldgy-
Chaac
Level 38
God Stats
10W - 9L
1,519 SR
Queue Stats
142W - 135L
1,428 Elo+
Party 1
Ullr
Ullr
njbeeeast
Ullr
Level 42
God Stats
30W - 36L
1,603 SR
Queue Stats
319W - 349L
1,424 Elo+
Solo
Team Averages
Level 75
1,588 SR
1,467 Elo+

VS

Team Averages
Level 71
1,606 SR
1,490 Elo+
Kali
Kali
Ayelaruranio
Kali
Level 85
God Stats
19W - 13L
1,679 SR
Queue Stats
373W - 351L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
Hermo95
Kuzenbo
Level 47
God Stats
2W - 1L
1,790 SR
Queue Stats
36W - 22L
1,498 Elo+
Party 2
Ullr
Ullr
SilverUllr
Ullr
Level 63
God Stats
34W - 34L
1,392 SR
Queue Stats
143W - 132L
1,507 Elo+
Party 2
Scylla
Scylla
evtanaz
Scylla
Level 45
God Stats
2W - 4L
1,738 SR
Queue Stats
10W - 20L
1,513 Elo+
Solo
Surtr
Surtr
watch659out
Surtr
Level 115
God Stats
21W - 23L
1,429 SR
Queue Stats
210W - 192L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MaliciousMonkey6
Danzaburou
5
0 / 0 / 2
3,432
686
2,276
2,599
791
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 2
3,565
713
1,111
3,676
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
benzza3001
Charon
5
2 / 0 / 0
3,800
760
1,906
2,518
1,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
mldgy-
Chaac
6
2 / 3 / 0
3,857
771
2,938
6,470
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
7
1 / 0 / 0
3,758
752
1,362
2,169
670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,466
493
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Hermo95
Kuzenbo
5
0 / 1 / 0
3,392
678
955
3,686
2,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 0
3,136
627
1,514
4,686
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
evtanaz
Scylla
6
0 / 1 / 0
3,279
656
893
1,860
413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
3 / 2 / 0
4,414
883
3,329
5,510
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
3
3
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Kuzenbo
Hermo95
Kuzenbo
0
1
0
0
W
Danzaburou
MaliciousMonkey6
Danzaburou
0
0
2
1
L
0
1
0
0
W
0
0
2
1
W
Charon
benzza3001
Charon
2
0
0
2
L
Scylla
evtanaz
Scylla
0
1
0
0
W
Chaac
mldgy-
Chaac
2
3
0
0.67
W
Ullr
1
0
0
1
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,593
Damage
6,691
17,432
Taken
15,742
6,705
Mitigated
6,543
9,054
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
Hermo95
Kuzenbo
955
446
539
1,341
3,686
2,485
0
758
2,928
8,258
0
W
Danzaburou
MaliciousMonkey6
Danzaburou
2,276
1,316
0
1,349
2,599
791
0
333
2,266
0
15,630
L
1,514
844
0
1,563
4,686
1,434
0
1,148
3,538
0
15,721
W
1,111
451
0
3,032
3,676
1,142
0
56
3,620
0
18,690
W
Charon
benzza3001
Charon
1,906
535
165
1,475
2,518
1,404
0
566
1,952
11,545
0
L
Scylla
evtanaz
Scylla
893
225
0
500
1,860
413
0
0
1,860
11,141
0
W
Chaac
mldgy-
Chaac
2,938
583
0
2,283
6,470
2,698
0
114
6,356
0
19,886
W
Ullr
1,362
300
0
750
2,169
670
0
893
1,276
0
12,574
L
3,329
1,790
0
1,774
5,510
2,211
0
84
5,426
562
20,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,412
Gold Earned
16,687
141
Minions Killed
100
0
Camps Cleared
0
494,898
Distance Traveled
409,425
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
2,466
493
0
0
0
0
0
L
Kuzenbo
3,392
678
15
3
0
111,868
1
W
Danzaburou
3,432
686
27
5
0
81,916
0
L
Ullr
3,136
627
26
5
0
108,479
0
W
Bastet
3,565
713
39
8
0
122,233
0
W
Charon
3,800
760
17
3
0
106,065
0
L
Scylla
3,279
656
23
5
0
88,849
0
W
Chaac
3,857
771
33
7
0
90,137
0
W
Ullr
3,758
752
25
5
0
94,547
2
L
Surtr
4,414
883
36
7
0
100,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role