Player Matchup

Tyr
Tyr
ALB4ANI4WOLF
Tyr
Level 28
God Stats
29W - 30L
1,555 SR
Queue Stats
106W - 135L
1,438 Elo+
Solo
Aphrodite
Aphrodite
Deusex9567
Aphrodite
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
95W - 56L
1,689 Elo+
Solo
Thor
Thor
Greinth
Thor
Level 65
God Stats
9W - 7L
1,563 SR
Queue Stats
96W - 98L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
Misterale
Nu Wa
Level 87
God Stats
1W - 1L
1,506 SR
Queue Stats
82W - 82L
1,445 Elo+
Party 1
Rama
Rama
Rantaur
Rama
Level 119
God Stats
2W - 1L
1,776 SR
Queue Stats
63W - 14L
1,800 Elo+
Solo
Team Averages
Level 66
1,580 SR
1,562 Elo+

VS

Team Averages
Level 88
1,482 SR
1,416 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Fatalbull
Hercules
Level 104
God Stats
8W - 8L
1,560 SR
Queue Stats
69W - 89L
1,407 Elo+
Solo
Ne Zha
Ne Zha
Rakiki2869
Ne Zha
Level 6
God Stats
1W - 5L
1,073 SR
Queue Stats
11W - 17L
1,118 Elo+
Solo
Vulcan
Vulcan
The_Lumberswack
Vulcan
Level 125
God Stats
2W - 4L
1,463 SR
Queue Stats
71W - 94L
1,410 Elo+
Solo
Kukulkan
Kukulkan
loukoulele
Kukulkan
Level 41
God Stats
0W - 1L
1,812 SR
Queue Stats
3W - 5L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
8,812
801
10,705
15,420
12,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Deusex9567
Aphrodite
15
2 / 1 / 3
8,872
807
7,325
12,804
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thor
Greinth
Thor
15
4 / 1 / 2
8,904
809
5,250
10,617
4,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Misterale
Nu Wa
17
1 / 0 / 8
9,615
874
11,581
5,874
2,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Rantaur
Rama
16
1 / 1 / 4
8,783
798
4,730
9,447
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 1 / 1
7,232
657
2,695
7,032
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Fatalbull
Hercules
12
1 / 2 / 1
7,204
655
7,865
12,533
10,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Rakiki2869
Ne Zha
15
0 / 2 / 1
7,597
691
5,913
8,859
4,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 1
7,763
706
7,747
6,202
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
loukoulele
Kukulkan
13
1 / 3 / 0
7,548
686
4,237
9,209
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
4
4
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
1
0.5
W
4
1
5
6.5
W
Aphrodite
Deusex9567
Aphrodite
2
1
3
3.5
L
Hercules
Fatalbull
Hercules
1
2
1
0.75
W
Thor
Greinth
Thor
4
1
2
5
W
Nu Wa
Misterale
Nu Wa
1
0
8
5
L
Ne Zha
Rakiki2869
Ne Zha
0
2
1
0.25
W
Rama
Rantaur
Rama
1
1
4
3
L
2
4
1
0.63
L
Kukulkan
loukoulele
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,591
Damage
28,457
54,162
Taken
43,835
34,227
Mitigated
23,970
17,030
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,695
1,993
0
624
7,032
2,533
0
3,185
3,847
0
14,090
W
10,705
1,278
0
3,292
15,420
12,962
560
3,364
10,331
0
20,331
W
Aphrodite
Deusex9567
Aphrodite
7,325
456
5,600
7,358
12,804
10,310
1,098
3,004
9,622
23,173
0
L
Hercules
Fatalbull
Hercules
7,865
1,094
129
4,611
12,533
10,106
0
3,990
8,543
0
11,797
W
Thor
Greinth
Thor
5,250
733
0
530
10,617
4,598
98
2,356
8,068
0
19,446
W
Nu Wa
Misterale
Nu Wa
11,581
3,863
0
250
5,874
2,269
3,430
1,121
4,671
45,090
0
L
Ne Zha
Rakiki2869
Ne Zha
5,913
574
0
1,483
8,859
4,819
0
6,350
2,509
0
33,863
W
Rama
Rantaur
Rama
4,730
3,562
0
0
9,447
4,088
3,747
2,240
7,133
0
37,502
L
7,747
4,271
0
94
6,202
2,832
0
1,611
4,591
21,772
0
L
Kukulkan
loukoulele
Kukulkan
4,237
804
0
270
9,209
3,680
0
3,918
5,175
16,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,986
Gold Earned
37,344
231
Minions Killed
158
0
Camps Cleared
0
1,192,011
Distance Traveled
1,022,100
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,232
657
27
2
0
250,318
1
W
Tyr
8,812
801
26
2
0
247,729
0
W
Aphrodite
8,872
807
46
4
0
226,856
8
L
Hercules
7,204
655
9
1
0
190,135
0
W
Thor
8,904
809
30
3
0
283,099
0
W
Nu Wa
9,615
874
79
7
0
230,339
0
L
Ne Zha
7,597
691
47
4
0
232,853
0
W
Rama
8,783
798
50
5
0
203,988
0
L
Vulcan
7,763
706
32
3
0
169,351
0
L
Kukulkan
7,548
686
43
4
0
179,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role