Player Matchup

Ares
Ares
Gold II
 
Ares
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold III
GDIDA
Nike
Gold III
Level 159
God Stats
20W - 11L
1,651 SR
Queue Stats
370W - 381L
1,536 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Mlnxz
Hou Yi
Gold IV
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 62L
1,564 MMR
Solo
Fenrir
Fenrir
Gold IV
Th3Cicada3301
Fenrir
Gold IV
Level 147
God Stats
1W - 0L
1,765 SR
Queue Stats
18W - 17L
1,508 MMR
Solo
Janus
Janus
Gold III
xHansel
Janus
Gold III
Level 158
God Stats
12W - 15L
1,442 SR
Queue Stats
61W - 53L
1,515 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,572 SR
1,525 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,593 SR
1,536 MMR
Susano
Susano
Gold III
Psisaphy
Susano
Gold III
Level 156
God Stats
3W - 1L
1,661 SR
Queue Stats
58W - 60L
1,560 MMR
Solo
Lancelot
Lancelot
Bronze III
Shadowmerlin
Lancelot
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,539 MMR
Solo
Fafnir
Fafnir
Gold IV
chi1ipepper
Fafnir
Gold IV
Level 149
God Stats
0W - 2L
1,738 SR
Queue Stats
44W - 48L
1,505 MMR
Solo
Zeus
Zeus
Gold II
legenderdragon
Zeus
Gold II
Level 122
God Stats
59W - 36L
1,567 SR
Queue Stats
262W - 255L
1,557 MMR
Solo
Artemis
Artemis
Gold III
zoro17f
Artemis
Gold III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
3 / 1 / 2
6,489
590
5,278
9,356
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nike
GDIDA
Nike
10
2 / 1 / 3
6,463
588
6,663
10,843
6,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
Mlnxz
Hou Yi
12
5 / 1 / 1
7,071
643
7,141
5,991
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
2 / 1 / 5
5,986
544
5,249
8,179
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
xHansel
Janus
11
3 / 1 / 2
6,518
593
3,047
5,212
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
MartichorasNu WaThorRavana

VS

Bans
BastetNemesisNe ZhaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Psisaphy
Susano
9
0 / 4 / 0
5,416
492
4,129
11,667
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
Shadowmerlin
Lancelot
10
1 / 4 / 0
6,032
548
6,115
11,984
8,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
8
1 / 0 / 1
5,622
511
2,111
6,420
5,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

11
2 / 3 / 0
6,381
580
7,576
5,964
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Artemis
zoro17f
Artemis
9
1 / 4 / 1
5,503
500
3,551
8,430
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
5
5
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
2
4
W
Nike
GDIDA
Nike
2
1
3
3.5
W
Hou Yi
Mlnxz
Hou Yi
5
1
1
5.5
L
Susano
Psisaphy
Susano
0
4
0
0
L
Lancelot
Shadowmerlin
Lancelot
1
4
0
0.25
W
2
1
5
4.5
L
Fafnir
1
0
1
1.5
L
2
3
0
0.67
W
Janus
xHansel
Janus
3
1
2
4
L
Artemis
zoro17f
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,378
Damage
23,482
39,581
Taken
44,465
22,976
Mitigated
22,435
10,047
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,278
120
0
2,867
9,356
8,319
56
3,202
6,154
21,228
0
W
Nike
GDIDA
Nike
6,663
1,335
0
2,396
10,843
6,974
0
666
10,026
313
37,678
W
Hou Yi
Mlnxz
Hou Yi
7,141
2,871
0
2,183
5,991
2,606
494
1,795
4,196
0
49,662
L
Susano
Psisaphy
Susano
4,129
1,501
0
4,490
11,667
4,049
0
851
10,786
0
36,613
L
Lancelot
Shadowmerlin
Lancelot
6,115
1,497
0
821
11,984
8,084
0
518
11,426
0
38,797
W
5,249
1,565
0
1,601
8,179
3,487
760
620
7,559
0
32,899
L
Fafnir
2,111
257
0
2,402
6,420
5,706
7
1,874
4,514
9,837
0
L
7,576
844
0
250
5,964
1,895
0
3,006
2,798
44,817
0
W
Janus
xHansel
Janus
3,047
254
0
1,000
5,212
1,590
806
3,432
1,780
45,815
0
L
Artemis
zoro17f
Artemis
3,551
1,983
0
1,439
8,430
2,701
0
2,293
6,137
0
27,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
28,954
315
Minions Killed
264
0
Camps Cleared
0
1,138,342
Distance Traveled
1,089,371
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,489
590
15
1
0
227,788
7
W
Nike
6,463
588
55
5
0
226,477
1
W
Hou Yi
7,071
643
104
9
0
206,165
2
L
Susano
5,416
492
56
5
0
235,880
1
L
Lancelot
6,032
548
69
6
0
221,058
0
W
Fenrir
5,986
544
50
5
0
246,300
0
L
Fafnir
5,622
511
12
1
0
222,797
5
L
Zeus
6,381
580
79
7
0
215,370
0
W
Janus
6,518
593
91
8
0
231,612
2
L
Artemis
5,503
500
48
4
0
194,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role