Player Matchup

Chaac
Chaac
CiskieFriskie
Chaac
Level 10
God Stats
1W - 0L
1,247 SR
Queue Stats
1W - 2L
1,202 Elo+
Party 1
Tiamat
Tiamat
DroppedNutria29
Tiamat
Level 159
God Stats
5W - 4L
1,477 SR
Queue Stats
455W - 401L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
EddaShredda
Tsukuyomi
Level 108
God Stats
1W - 0L
1,297 SR
Queue Stats
10W - 11L
1,439 Elo+
Party 1
Ratatoskr
Ratatoskr
SomeWeirdThing
Ratatoskr
Level 145
God Stats
2W - 4L
1,156 SR
Queue Stats
154W - 141L
1,535 Elo+
Solo
Hou Yi
Hou Yi
TheBigC75
Hou Yi
Level 151
God Stats
2W - 2L
1,683 SR
Queue Stats
74W - 64L
1,614 Elo+
Solo
Team Averages
Level 115
1,372 SR
1,460 Elo+

VS

Team Averages
Level 134
1,395 SR
1,509 Elo+
Horus
Horus
Genova69
Horus
Level 141
God Stats
5W - 8L
1,162 SR
Queue Stats
232W - 227L
1,484 Elo+
Solo
Izanami
Izanami
Powerlemon86
Izanami
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 211L
1,464 Elo+
Solo
Sylvanus
Sylvanus
VIVAVIAZUS
Sylvanus
Level 189
God Stats
127W - 112L
1,539 SR
Queue Stats
174W - 175L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
jmays1
Tsukuyomi
Level 124
God Stats
5W - 6L
1,537 SR
Queue Stats
138W - 148L
1,547 Elo+
Solo
Agni
Agni
verwill312
Agni
Level 80
God Stats
1W - 3L
1,240 SR
Queue Stats
230W - 221L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
8,900
494
5,364
11,367
11,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 1 / 0
11,820
657
12,574
9,613
7,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
EddaShredda
Tsukuyomi
16
1 / 4 / 4
9,362
520
8,931
17,187
8,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
SomeWeirdThing
Ratatoskr
17
2 / 1 / 4
9,824
546
6,096
12,687
5,301
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
TheBigC75
Hou Yi
17
8 / 0 / 0
10,122
562
10,723
9,099
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Genova69
Horus
13
0 / 2 / 2
8,145
453
4,437
16,145
14,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Powerlemon86
Izanami
9
0 / 4 / 0
6,461
359
2,496
7,287
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
VIVAVIAZUS
Sylvanus
16
5 / 4 / 1
10,358
575
13,324
17,999
15,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
jmays1
Tsukuyomi
16
2 / 4 / 2
9,281
516
6,488
15,495
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
0 / 5 / 2
9,061
503
7,447
10,386
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
19
Kills
7
7
Deaths
19
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
8
1
0
8
W
Tsukuyomi
EddaShredda
Tsukuyomi
1
4
4
0.75
L
Horus
Genova69
Horus
0
2
2
0.5
L
Izanami
Powerlemon86
Izanami
0
4
0
0
W
Ratatoskr
SomeWeirdThing
Ratatoskr
2
1
4
4
W
Hou Yi
TheBigC75
Hou Yi
8
0
0
8
L
Sylvanus
VIVAVIAZUS
Sylvanus
5
4
1
1.38
L
Tsukuyomi
jmays1
Tsukuyomi
2
4
2
0.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,688
Damage
34,192
59,953
Taken
67,312
36,159
Mitigated
44,154
21,711
Healing
19,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,364
175
394
5,155
11,367
11,794
729
2,404
8,963
0
41,720
W
12,574
1,651
0
2,687
9,613
7,368
778
4,160
5,453
100,769
0
W
Tsukuyomi
EddaShredda
Tsukuyomi
8,931
2,036
97
6,210
17,187
8,657
439
9,052
8,135
68
61,965
L
Horus
Genova69
Horus
4,437
2,114
1,272
6,228
16,145
14,085
36
3,475
12,473
0
25,489
L
Izanami
Powerlemon86
Izanami
2,496
1,868
0
881
7,287
3,480
0
0
7,287
0
35,841
W
Ratatoskr
SomeWeirdThing
Ratatoskr
6,096
1,285
0
1,805
12,687
5,301
116
3,700
8,987
0
92,571
W
Hou Yi
TheBigC75
Hou Yi
10,723
5,863
0
5,363
9,099
3,039
1,781
660
8,439
0
75,347
L
Sylvanus
VIVAVIAZUS
Sylvanus
13,324
4,969
522
5,834
17,999
15,656
1,618
3,356
14,533
66,378
18,345
L
Tsukuyomi
jmays1
Tsukuyomi
6,488
1,488
0
3,998
15,495
6,891
1,150
1,996
13,499
0
80,162
L
7,447
485
0
1,000
10,386
4,042
0
3,894
6,492
83,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,028
Gold Earned
43,306
583
Minions Killed
489
0
Camps Cleared
0
1,890,410
Distance Traveled
1,530,484
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,900
494
63
4
0
354,088
0
W
Tiamat
11,820
657
184
10
0
365,632
1
W
Tsukuyomi
9,362
520
87
5
0
356,378
4
L
Horus
8,145
453
27
2
0
359,120
0
L
Izanami
6,461
359
59
3
0
185,848
1
W
Ratatoskr
9,824
546
123
7
0
454,193
0
W
Hou Yi
10,122
562
126
7
0
360,119
0
L
Sylvanus
10,358
575
128
7
0
259,770
5
L
Tsukuyomi
9,281
516
106
6
0
384,043
0
L
Agni
9,061
503
169
9
0
341,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role