Player Matchup

Medusa
Medusa
Exoteczz
Medusa
Level 49
God Stats
23W - 16L
1,476 SR
Queue Stats
144W - 175L
1,403 Elo+
Party 1
Chaac
Chaac
Miran5606
Chaac
Level 57
God Stats
6W - 2L
1,656 SR
Queue Stats
192W - 208L
1,418 Elo+
Party 3
Achilles
Achilles
Stormccccrow
Achilles
Level 64
God Stats
22W - 18L
1,479 SR
Queue Stats
131W - 131L
1,440 Elo+
Party 1
Ix Chel
Ix Chel
kaidd88
Ix Chel
Level 61
God Stats
52W - 50L
1,458 SR
Queue Stats
152W - 182L
1,373 Elo+
Party 1
Susano
Susano
xxPantherxxTR
Susano
Level 72
God Stats
32W - 34L
1,538 SR
Queue Stats
281W - 295L
1,427 Elo+
Party 3
Team Averages
Level 61
1,521 SR
1,412 Elo+

VS

Team Averages
Level 77
1,521 SR
1,417 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Lynrafix
Vulcan
Level 27
God Stats
3W - 4L
1,386 SR
Queue Stats
19W - 50L
1,328 Elo+
Party 2
Amaterasu
Amaterasu
NikolayQWE
Amaterasu
Level 121
God Stats
23W - 27L
1,523 SR
Queue Stats
403W - 400L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
Pollemic
Kuzenbo
Level 60
God Stats
5W - 3L
1,694 SR
Queue Stats
170W - 173L
1,468 Elo+
Party 2
Set
Set
StickMutch
Set
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Exoteczz
Medusa
13
3 / 2 / 4
7,911
527
7,448
10,177
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Miran5606
Chaac
12
4 / 1 / 7
8,250
550
8,283
12,505
13,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
Stormccccrow
Achilles
15
6 / 0 / 6
9,581
639
12,196
12,070
12,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ix Chel
kaidd88
Ix Chel
14
6 / 0 / 6
8,783
586
13,296
9,634
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 0 / 5
9,311
621
9,663
9,327
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 7 / 2
6,127
408
5,160
14,891
6,979
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Lynrafix
Vulcan
12
0 / 4 / 0
6,767
451
6,065
7,459
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
NikolayQWE
Amaterasu
11
0 / 7 / 0
6,118
408
3,492
14,796
6,721
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
Pollemic
Kuzenbo
10
2 / 2 / 1
6,846
456
5,643
13,962
16,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 8 / 0
5,954
397
4,209
14,786
6,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
28
Kills
3
3
Deaths
28
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
7
2
0.14
W
Medusa
Exoteczz
Medusa
3
2
4
2.5
L
Vulcan
Lynrafix
Vulcan
0
4
0
0
W
Chaac
Miran5606
Chaac
4
1
7
7.5
L
Amaterasu
NikolayQWE
Amaterasu
0
7
0
0
L
Kuzenbo
Pollemic
Kuzenbo
2
2
1
1.25
L
1
8
0
0.13
W
Achilles
Stormccccrow
Achilles
6
0
6
9
W
Ix Chel
kaidd88
Ix Chel
6
0
6
9
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,886
Damage
24,569
53,713
Taken
65,894
37,876
Mitigated
39,670
16,948
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,160
1,820
171
2,763
14,891
6,979
147
717
14,146
0
35,578
W
Medusa
Exoteczz
Medusa
7,448
3,165
0
4,630
10,177
4,111
1,425
2,494
7,683
0
62,493
L
Vulcan
Lynrafix
Vulcan
6,065
2,821
0
520
7,459
3,124
0
4,139
3,096
51,623
0
W
Chaac
Miran5606
Chaac
8,283
686
0
4,681
12,505
13,294
33
3,675
8,830
0
31,962
L
Amaterasu
NikolayQWE
Amaterasu
3,492
1,002
0
4,220
14,796
6,721
0
438
14,358
0
28,096
L
Kuzenbo
Pollemic
Kuzenbo
5,643
2,446
0
1,835
13,962
16,011
0
2,838
10,913
21,610
0
L
4,209
2,011
0
1,296
14,786
6,835
0
5,560
8,995
0
33,707
W
Achilles
Stormccccrow
Achilles
12,196
2,155
0
2,341
12,070
12,313
233
880
11,190
1,227
61,217
W
Ix Chel
kaidd88
Ix Chel
13,296
1,015
551
4,065
9,634
3,825
440
3,367
6,267
70,405
0
W
9,663
2,042
0
680
9,327
4,333
93
1,480
7,847
0
78,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,836
Gold Earned
31,812
471
Minions Killed
253
0
Camps Cleared
0
1,707,371
Distance Traveled
1,509,827
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,127
408
50
3
0
258,817
0
W
Medusa
7,911
527
106
7
0
317,386
5
L
Vulcan
6,767
451
77
5
0
294,611
0
W
Chaac
8,250
550
47
3
0
346,613
0
L
Amaterasu
6,118
408
45
3
0
314,468
6
L
Kuzenbo
6,846
456
29
2
0
317,937
0
L
Set
5,954
397
52
3
0
323,994
9
W
Achilles
9,581
639
86
6
0
322,939
2
W
Ix Chel
8,783
586
128
9
0
323,158
4
W
Susano
9,311
621
104
7
0
397,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role