Player Matchup

Mercury
Mercury
Faze_Kill_X
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Terra
Terra
Keyto25
Terra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1
Medusa
Medusa
T3E2
Medusa
Level 109
God Stats
0W - 2L
1,754 SR
Queue Stats
150W - 135L
1,520 Elo+
Solo
Discordia
Discordia
artik244
Discordia
Level 45
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
He Bo
He Bo
sergi1395
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,191 Elo+
Party 1
Team Averages
Level 52
1,499 SR
1,285 Elo+

VS

Team Averages
Level 95
1,553 SR
1,426 Elo+
Nike
Nike
GodessShaped
Nike
Level 95
God Stats
8W - 3L
1,525 SR
Queue Stats
78W - 99L
1,433 Elo+
Solo
Hun Batz
Hun Batz
HasH661
Hun Batz
Level 141
God Stats
2W - 1L
1,432 SR
Queue Stats
91W - 59L
1,597 Elo+
Solo
Sylvanus
Sylvanus
Svene_PPD
Sylvanus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,416 Elo+
Party 2
Vamana
Vamana
badboy078
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,208 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
thaolli
Ah Muzen Cab
Level 106
God Stats
9W - 2L
1,810 SR
Queue Stats
344W - 317L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Faze_Kill_X
Mercury
13
0 / 7 / 5
6,973
697
2,797
10,877
4,423
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
Keyto25
Terra
12
1 / 6 / 5
7,714
771
5,298
16,232
13,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
T3E2
Medusa
16
5 / 5 / 2
9,169
917
17,009
11,442
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
artik244
Discordia
13
0 / 5 / 3
7,076
708
7,708
7,384
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
sergi1395
He Bo
14
2 / 7 / 1
7,875
788
6,381
10,671
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 17
9,619
962
15,791
10,835
10,873
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
HasH661
Hun Batz
17
13 / 1 / 12
10,240
1,024
14,840
9,300
4,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Svene_PPD
Sylvanus
16
2 / 1 / 20
8,469
847
4,668
13,527
7,718
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
badboy078
Vamana
14
5 / 2 / 12
8,465
847
7,794
10,412
10,665
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
thaolli
Ah Muzen Cab
14
2 / 2 / 14
8,208
821
8,361
5,874
2,720
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
105
8
Kills
30
30
Deaths
8
16
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Mercury
Faze_Kill_X
Mercury
0
7
5
0.36
W
8
2
17
8.25
W
Hun Batz
HasH661
Hun Batz
13
1
12
19
L
Terra
Keyto25
Terra
1
6
5
0.58
W
Sylvanus
Svene_PPD
Sylvanus
2
1
20
12
L
Medusa
T3E2
Medusa
5
5
2
1.2
L
Discordia
artik244
Discordia
0
5
3
0.3
W
Vamana
badboy078
Vamana
5
2
12
5.5
L
He Bo
sergi1395
He Bo
2
7
1
0.36
W
Ah Muzen Cab
thaolli
Ah Muzen Cab
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,193
Damage
51,454
56,606
Taken
49,948
30,410
Mitigated
36,592
7,218
Healing
20,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Faze_Kill_X
Mercury
2,797
817
0
0
10,877
4,423
0
786
10,019
0
5,708
W
15,791
968
1,089
1,864
10,835
10,873
473
3,776
6,786
867
28,545
W
Hun Batz
HasH661
Hun Batz
14,840
2,646
961
1,679
9,300
4,616
776
3,817
5,109
0
26,730
L
Terra
Keyto25
Terra
5,298
1,564
2,510
1,958
16,232
13,969
54
1,505
14,324
7,878
0
W
Sylvanus
Svene_PPD
Sylvanus
4,668
1,638
4,953
6,614
13,527
7,718
424
5,453
7,547
9,610
0
L
Medusa
T3E2
Medusa
17,009
7,705
658
1,321
11,442
6,637
272
1,237
10,083
0
29,167
L
Discordia
artik244
Discordia
7,708
614
0
0
7,384
2,406
0
591
6,793
22,377
0
W
Vamana
badboy078
Vamana
7,794
4,966
345
1,847
10,412
10,665
114
2,716
7,356
0
10,908
L
He Bo
sergi1395
He Bo
6,381
928
222
549
10,671
2,975
0
865
9,736
9,178
0
W
Ah Muzen Cab
thaolli
Ah Muzen Cab
8,361
2,423
212
704
5,874
2,720
921
3,795
1,982
0
21,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,807
Gold Earned
45,001
118
Minions Killed
113
0
Camps Cleared
0
933,301
Distance Traveled
958,645
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,973
697
15
2
0
184,235
0
W
Nike
9,619
962
32
3
0
198,116
0
W
Hun Batz
10,240
1,024
35
4
0
226,482
0
L
Terra
7,714
771
10
1
0
201,577
0
W
Sylvanus
8,469
847
8
1
0
180,949
0
L
Medusa
9,169
917
43
4
0
196,126
0
L
Discordia
7,076
708
37
4
0
160,127
0
W
Vamana
8,465
847
6
1
0
168,183
2
L
He Bo
7,875
788
13
1
0
191,236
0
W
Ah Muzen Cab
8,208
821
32
3
0
184,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role