Player Matchup

Ne Zha
Ne Zha
Platinum II
ISMAELAF2005
Ne Zha
Platinum II
Level 154
God Stats
4W - 7L
1,556 SR
Queue Stats
317W - 307L
1,863 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
Jimmy_RapOLD
Baron Samedi
Platinum III
Level 187
God Stats
0W - 2L
1,824 SR
Queue Stats
156W - 157L
1,880 MMR
Solo
Nox
Nox
Platinum IV
Molysi
Nox
Platinum IV
Level 153
God Stats
0W - 1L
1,541 SR
Queue Stats
75W - 56L
1,907 MMR
Solo
Yemoja
Yemoja
Platinum I
Yūjî
Yemoja
Platinum I
Level 67
God Stats
0W - 7L
1,121 SR
Queue Stats
206W - 206L
1,881 MMR
Solo
Heimdallr
Heimdallr
Platinum III
hugotorri3
Heimdallr
Platinum III
Level 54
God Stats
7W - 5L
1,667 SR
Queue Stats
108W - 79L
1,985 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,542 SR
1,903 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,530 SR
1,726 MMR
Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Platinum I
 
Loki
Platinum I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Platinum II
Furу
Merlin
Platinum II
Level 149
God Stats
14W - 9L
1,646 SR
Queue Stats
147W - 122L
1,892 MMR
Solo
Artio
Artio
Platinum I
TraiyZz
Artio
Platinum I
Level 141
God Stats
5W - 1L
1,516 SR
Queue Stats
137W - 129L
1,888 MMR
Solo
Shiva
Shiva
Platinum III
cantseehits
Shiva
Platinum III
Level 148
God Stats
4W - 2L
1,487 SR
Queue Stats
405W - 401L
1,849 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
7
0 / 4 / 1
5,063
362
2,512
8,029
4,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Jimmy_RapOLD
Baron Samedi
12
0 / 0 / 0
6,658
476
4,404
7,501
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nox
Molysi
Nox
13
0 / 2 / 1
7,525
538
5,785
8,686
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Yūjî
Yemoja
7
0 / 0 / 0
5,006
358
0
1,318
547
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
hugotorri3
Heimdallr
10
1 / 6 / 0
6,313
451
7,958
16,009
5,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
FreyaKaliSun Wukong

VS

Bans
ThorMartichorasRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 1 / 1
8,545
610
8,445
9,105
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Loki
 
Loki
13
3 / 0 / 3
7,968
569
4,972
8,965
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Furу
Merlin
16
3 / 0 / 3
9,110
651
8,894
8,155
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
TraiyZz
Artio
11
2 / 0 / 7
7,867
562
3,445
12,661
11,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
0 / 0 / 0
9,430
674
4,114
8,230
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
12
12
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
1
4.5
W
Loki
 
Loki
3
0
3
4.5
W
Merlin
Furу
Merlin
3
0
3
4.5
L
Ne Zha
0
4
1
0.13
L
Baron Samedi
Jimmy_RapOLD
Baron Samedi
0
0
0
0
L
Nox
Molysi
Nox
0
2
1
0.25
W
Artio
TraiyZz
Artio
2
0
7
5.5
L
Yemoja
Yūjî
Yemoja
0
0
0
0
W
0
0
0
0
L
Heimdallr
hugotorri3
Heimdallr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,659
Damage
29,870
41,543
Taken
47,116
16,522
Mitigated
27,658
11,503
Healing
14,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,445
4,337
0
2,627
9,105
3,466
1,334
1,107
7,998
0
63,703
W
Loki
 
Loki
4,972
1,596
0
5,166
8,965
3,648
0
1,775
7,190
0
68,303
W
Merlin
Furу
Merlin
8,894
994
0
821
8,155
3,497
64
1,283
6,872
95,399
0
L
Ne Zha
2,512
182
0
2,250
8,029
4,099
0
2,540
5,489
0
23,010
L
Baron Samedi
Jimmy_RapOLD
Baron Samedi
4,404
507
0
2,729
7,501
3,598
0
440
7,061
45,911
0
L
Nox
Molysi
Nox
5,785
584
0
1,250
8,686
3,255
0
4,334
4,352
68,397
0
W
Artio
TraiyZz
Artio
3,445
429
335
4,014
12,661
11,334
120
2,748
9,749
19,884
0
L
Yemoja
Yūjî
Yemoja
0
0
54
356
1,318
547
0
677
641
600
0
W
4,114
730
0
1,480
8,230
5,713
0
3,616
4,614
253
78,613
L
Heimdallr
hugotorri3
Heimdallr
7,958
4,951
0
4,864
16,009
5,023
0
4,643
11,366
0
47,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,565
Gold Earned
42,920
336
Minions Killed
514
0
Camps Cleared
0
1,339,761
Distance Traveled
1,532,333
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,545
610
102
7
0
301,180
1
W
Loki
7,968
569
98
7
0
337,048
0
W
Merlin
9,110
651
155
11
0
286,700
6
L
Ne Zha
5,063
362
33
2
0
266,138
0
L
Baron Samedi
6,658
476
91
7
0
268,066
5
L
Nox
7,525
538
135
10
0
286,449
0
W
Artio
7,867
562
26
2
0
312,566
0
L
Yemoja
5,006
358
0
0
0
267,031
0
W
Shiva
9,430
674
133
10
0
294,839
0
L
Heimdallr
6,313
451
77
6
0
252,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role