Player Matchup

Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Nikkibg
Horus
Level 126
God Stats
11W - 5L
1,794 SR
Queue Stats
54W - 33L
1,515 Elo+
Party 2
Heimdallr
Heimdallr
troyewar
Heimdallr
Level 145
God Stats
27W - 23L
1,551 SR
Queue Stats
601W - 621L
1,490 Elo+
Solo
Lancelot
Lancelot
xtrimio
Lancelot
Level 63
God Stats
2W - 0L
1,541 SR
Queue Stats
3W - 2L
1,577 Elo+
Party 2
Team Averages
Level 121
1,577 SR
1,516 Elo+

VS

Team Averages
Level 109
1,512 SR
1,529 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
JESUISUNPEPITO
Eset
Level 106
God Stats
1W - 2L
1,519 SR
Queue Stats
112W - 108L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
R1char50n
Sun Wukong
Level 106
God Stats
2W - 3L
1,393 SR
Queue Stats
26W - 27L
1,529 Elo+
Solo
Ullr
Ullr
Wistiq
Ullr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 95L
1,556 Elo+
Party 1
Thor
Thor
scaryjelle
Thor
Level 92
God Stats
6W - 5L
1,649 SR
Queue Stats
96W - 65L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
8 / 1 / 1
6,935
867
5,025
5,667
2,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
 
Sun Wukong
9
1 / 0 / 0
5,393
674
3,980
5,772
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Nikkibg
Horus
8
3 / 1 / 3
4,579
572
2,766
5,938
3,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
troyewar
Heimdallr
8
1 / 1 / 4
4,653
582
6,146
6,712
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
xtrimio
Lancelot
8
1 / 2 / 4
4,940
618
1,067
6,099
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 2 / 3
4,374
547
2,628
6,707
3,045
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
1 / 5 / 0
4,142
518
2,346
5,773
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
R1char50n
Sun Wukong
8
0 / 1 / 0
4,415
552
3,582
7,334
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
Wistiq
Ullr
7
1 / 1 / 2
4,351
544
3,952
4,133
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 5 / 2
4,179
522
2,872
7,814
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
3
5
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
1
8.5
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Ares
 
Ares
1
2
3
1.25
L
1
5
0
0.2
W
Horus
Nikkibg
Horus
3
1
3
4.5
L
Sun Wukong
R1char50n
Sun Wukong
0
1
0
0
L
Ullr
Wistiq
Ullr
1
1
2
2
L
0
5
2
0.2
W
Heimdallr
troyewar
Heimdallr
1
1
4
3
W
Lancelot
xtrimio
Lancelot
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,984
Damage
15,380
30,188
Taken
31,761
13,511
Mitigated
11,876
11,159
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,025
316
0
3,352
5,667
2,509
1,185
2,140
3,519
44,347
0
W
Sun Wukong
 
Sun Wukong
3,980
1,012
0
2,659
5,772
2,626
0
0
5,772
0
34,192
L
Ares
 
Ares
2,628
339
597
794
6,707
3,045
0
35
6,672
13,334
0
L
2,346
298
83
833
5,773
1,255
0
3,492
2,243
20,202
0
W
Horus
Nikkibg
Horus
2,766
1,111
264
1,449
5,938
3,705
60
1,004
4,934
0
8,958
L
Sun Wukong
R1char50n
Sun Wukong
3,582
350
0
1,655
7,334
3,884
0
0
7,334
0
28,389
L
Ullr
Wistiq
Ullr
3,952
1,670
0
600
4,133
1,421
0
6
4,127
0
27,548
L
2,872
434
0
190
7,814
2,271
0
1,497
6,253
0
24,913
W
Heimdallr
troyewar
Heimdallr
6,146
3,462
0
3,185
6,712
2,590
0
1,606
5,106
0
30,849
W
Lancelot
xtrimio
Lancelot
1,067
211
0
250
6,099
2,081
0
262
5,837
0
22,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,500
Gold Earned
21,461
232
Minions Killed
189
0
Camps Cleared
0
806,122
Distance Traveled
818,702
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,935
867
79
10
0
148,425
0
W
Sun Wukong
5,393
674
51
6
0
171,467
0
L
Ares
4,374
547
18
2
0
182,086
4
L
Eset
4,142
518
36
5
0
132,587
4
W
Horus
4,579
572
13
2
0
182,968
0
L
Sun Wukong
4,415
552
50
6
0
171,693
0
L
Ullr
4,351
544
48
6
0
155,749
1
L
Thor
4,179
522
37
5
0
176,587
0
W
Heimdallr
4,653
582
44
6
0
131,464
0
W
Lancelot
4,940
618
45
6
0
171,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role