Player Matchup

Baron Samedi
Baron Samedi
Last Creator489
Baron Samedi
Level 128
God Stats
2W - 1L
1,506 SR
Queue Stats
456W - 455L
1,545 Elo+
Solo
Danzaburou
Danzaburou
Lizkimo
Danzaburou
Level 148
God Stats
7W - 10L
1,430 SR
Queue Stats
209W - 217L
1,507 Elo+
Solo
Atlas
Atlas
OGErixon
Atlas
Level 116
God Stats
2W - 2L
1,248 SR
Queue Stats
264W - 256L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
UKZz x iiKANOZz
Erlang Shen
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 66L
1,418 Elo+
Solo
Ah Puch
Ah Puch
iDontFookinCare
Ah Puch
Level 124
God Stats
6W - 8L
1,377 SR
Queue Stats
511W - 513L
1,488 Elo+
Solo
Team Averages
Level 128
1,412 SR
1,482 Elo+

VS

Team Averages
Level 111
1,551 SR
1,602 Elo+
Artio
Artio
AngelFeather
Artio
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,554 Elo+
Solo
Medusa
Medusa
Conceptioon
Medusa
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 36L
1,784 Elo+
Solo
The Morrigan
The Morrigan
DeVyLmArE
The Morrigan
Level 118
God Stats
2W - 1L
1,744 SR
Queue Stats
43W - 37L
1,590 Elo+
Party 1
Chaac
Chaac
Neckt1e
Chaac
Level 29
God Stats
3W - 3L
1,512 SR
Queue Stats
120W - 111L
1,485 Elo+
Solo
Set
Set
Siimplé
Set
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Last Creator489
Baron Samedi
13
1 / 4 / 11
7,867
787
6,998
9,960
5,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
Lizkimo
Danzaburou
15
5 / 4 / 9
9,315
932
11,264
10,361
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atlas
OGErixon
Atlas
16
4 / 2 / 16
9,871
987
8,434
10,767
12,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
UKZz x iiKANOZz
Erlang Shen
15
5 / 3 / 10
8,923
892
6,546
12,695
12,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
6 / 2 / 8
10,042
1,004
16,841
9,659
5,168
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 10
9,007
901
6,619
16,593
17,568
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
14
5 / 4 / 4
8,611
861
10,912
8,907
3,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
DeVyLmArE
The Morrigan
14
2 / 4 / 5
7,671
767
7,488
7,542
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Neckt1e
Chaac
15
0 / 2 / 8
7,942
794
8,350
9,700
11,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 5 / 7
8,617
862
12,083
12,069
7,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
49
21
Kills
15
15
Deaths
21
54
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
L
Medusa
5
4
4
1.75
L
The Morrigan
DeVyLmArE
The Morrigan
2
4
5
1.13
W
Baron Samedi
Last Creator489
Baron Samedi
1
4
11
1.63
W
Danzaburou
Lizkimo
Danzaburou
5
4
9
2.38
L
Chaac
Neckt1e
Chaac
0
2
8
2
W
Atlas
OGErixon
Atlas
4
2
16
6
L
6
5
7
1.9
W
Erlang Shen
UKZz x iiKANOZz
Erlang Shen
5
3
10
3.33
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,083
Damage
45,452
53,442
Taken
54,811
40,873
Mitigated
43,611
18,628
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,619
349
1,717
3,008
16,593
17,568
0
10,112
6,314
10,804
0
L
Medusa
10,912
4,021
300
1,271
8,907
3,851
302
5,309
3,461
0
24,705
L
The Morrigan
DeVyLmArE
The Morrigan
7,488
1,038
1,267
1,072
7,542
2,974
0
5,456
1,949
13,399
0
W
Baron Samedi
Last Creator489
Baron Samedi
6,998
121
1,365
2,993
9,960
5,715
445
2,781
7,179
13,441
0
W
Danzaburou
Lizkimo
Danzaburou
11,264
4,091
1,088
2,271
10,361
5,121
2,651
2,787
7,511
0
20,568
L
Chaac
Neckt1e
Chaac
8,350
835
860
2,955
9,700
11,861
0
5,164
4,408
0
21,120
W
Atlas
OGErixon
Atlas
8,434
1,939
789
2,213
10,767
12,078
408
2,980
7,637
16,474
0
L
12,083
4,270
517
2,676
12,069
7,357
0
6,363
5,499
0
17,668
W
Erlang Shen
UKZz x iiKANOZz
Erlang Shen
6,546
2,190
705
3,474
12,695
12,791
463
3,745
8,890
0
10,520
W
16,841
1,382
673
3,057
9,659
5,168
792
1,714
7,945
40,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,018
Gold Earned
41,848
129
Minions Killed
114
0
Camps Cleared
0
960,215
Distance Traveled
857,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,007
901
9
1
0
165,524
0
L
Medusa
8,611
861
40
4
0
160,170
0
L
The Morrigan
7,671
767
17
2
0
177,918
0
W
Baron Samedi
7,867
787
15
2
0
194,612
0
W
Danzaburou
9,315
932
37
4
0
159,968
0
L
Chaac
7,942
794
42
4
0
188,974
0
W
Atlas
9,871
987
13
1
0
212,206
0
L
Set
8,617
862
6
1
0
164,721
0
W
Erlang Shen
8,923
892
9
1
0
192,339
0
W
Ah Puch
10,042
1,004
55
6
0
201,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role