Player Matchup

Ymir
Ymir
BronzeSquirrel
Ymir
Level 155
God Stats
25W - 23L
1,604 SR
Queue Stats
578W - 574L
1,538 Elo+
Solo
Arachne
Arachne
HisoMaki
Arachne
Level 87
God Stats
6W - 2L
1,589 SR
Queue Stats
40W - 32L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
IAmPrometheusX
Danzaburou
Level 158
God Stats
2W - 0L
1,688 SR
Queue Stats
66W - 65L
1,481 Elo+
Solo
Anubis
Anubis
The-Billes
Anubis
Level 61
God Stats
17W - 8L
1,532 SR
Queue Stats
116W - 108L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
pettygoat23
Gilgamesh
Level 44
God Stats
19W - 15L
1,576 SR
Queue Stats
34W - 32L
1,442 Elo+
Party 1
Team Averages
Level 101
1,598 SR
1,502 Elo+

VS

Team Averages
Level 83
1,496 SR
1,483 Elo+
Danzaburou
Danzaburou
FIVEAM havoc
Danzaburou
Level 22
God Stats
12W - 26L
1,313 SR
Queue Stats
14W - 27L
1,316 Elo+
Solo
Atlas
Atlas
Odballz
Atlas
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,410 Elo+
Solo
Persephone
Persephone
StrollingRanger
Persephone
Level 159
God Stats
7W - 7L
1,620 SR
Queue Stats
225W - 172L
1,681 Elo+
Solo
Susano
Susano
TastefulNut
Susano
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 94L
1,447 Elo+
Solo
Neith
Neith
hmong9
Neith
Level 121
God Stats
0W - 2L
1,547 SR
Queue Stats
40W - 16L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
8,106
811
5,677
12,521
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
HisoMaki
Arachne
15
4 / 1 / 5
8,457
846
5,704
8,653
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
IAmPrometheusX
Danzaburou
16
5 / 1 / 5
9,050
905
10,571
6,870
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
The-Billes
Anubis
13
1 / 5 / 2
7,373
737
6,186
10,257
4,375
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
pettygoat23
Gilgamesh
14
2 / 2 / 7
7,700
770
6,944
11,013
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FIVEAM havoc
Danzaburou
9
0 / 0 / 1
6,107
611
439
604
148
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Odballz
Atlas
14
0 / 5 / 7
7,446
745
5,448
13,124
11,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
StrollingRanger
Persephone
16
1 / 2 / 7
8,753
875
9,775
6,585
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
15
6 / 4 / 4
8,459
846
11,916
11,184
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
hmong9
Neith
15
4 / 3 / 5
8,174
817
9,044
9,729
4,391
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
14
Kills
11
11
Deaths
14
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Danzaburou
FIVEAM havoc
Danzaburou
0
0
1
0.5
W
Arachne
HisoMaki
Arachne
4
1
5
6.5
W
Danzaburou
IAmPrometheusX
Danzaburou
5
1
5
7.5
L
Atlas
Odballz
Atlas
0
5
7
0.7
L
Persephone
StrollingRanger
Persephone
1
2
7
2.25
L
Susano
6
4
4
2
W
Anubis
The-Billes
Anubis
1
5
2
0.4
L
Neith
hmong9
Neith
4
3
5
2.17
W
Gilgamesh
pettygoat23
Gilgamesh
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,082
Damage
36,622
49,314
Taken
41,226
33,118
Mitigated
23,834
10,634
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,677
641
0
3,171
12,521
13,032
0
3,897
8,624
19,960
0
L
Danzaburou
FIVEAM havoc
Danzaburou
439
122
0
290
604
148
0
32
519
0
539
W
Arachne
HisoMaki
Arachne
5,704
3,555
0
2,728
8,653
4,967
655
2,656
5,997
0
26,082
W
Danzaburou
IAmPrometheusX
Danzaburou
10,571
4,608
0
2,287
6,870
3,302
263
2,399
4,471
0
33,813
L
Atlas
Odballz
Atlas
5,448
1,796
0
956
13,124
11,444
0
5,452
7,556
16,387
0
L
Persephone
StrollingRanger
Persephone
9,775
0
0
903
6,585
3,352
0
1,934
4,593
42,545
0
L
Susano
11,916
2,976
0
320
11,184
4,499
0
2,085
8,649
0
20,902
W
Anubis
The-Billes
Anubis
6,186
432
0
2,076
10,257
4,375
0
3,265
6,992
27,333
0
L
Neith
hmong9
Neith
9,044
4,687
0
1,347
9,729
4,391
342
2,368
7,131
0
25,731
W
Gilgamesh
pettygoat23
Gilgamesh
6,944
1,403
0
372
11,013
7,442
0
3,073
7,940
0
11,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,686
Gold Earned
38,939
183
Minions Killed
194
0
Camps Cleared
0
1,095,220
Distance Traveled
863,593
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,106
811
29
3
0
206,180
1
L
Danzaburou
6,107
611
1
0
0
29,036
0
W
Arachne
8,457
846
45
5
0
242,473
0
W
Danzaburou
9,050
905
61
6
0
207,584
2
L
Atlas
7,446
745
16
2
0
193,590
0
L
Persephone
8,753
875
87
9
0
211,850
0
L
Susano
8,459
846
28
3
0
229,467
0
W
Anubis
7,373
737
39
4
0
186,544
1
L
Neith
8,174
817
62
6
0
199,650
0
W
Gilgamesh
7,700
770
9
1
0
252,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role