Player Matchup

Charon
Charon
Baezil
Charon
Level 208
God Stats
48W - 0L
2,286 SR
Queue Stats
870W - 54L
2,113 Elo+
Party 1
Ix Chel
Ix Chel
Inumium
Ix Chel
Level 48
God Stats
7W - 0L
1,500 SR
Queue Stats
410W - 20L
2,061 Elo+
Party 1
Anhur
Anhur
SoccerMoney
Anhur
Level 142
God Stats
13W - 0L
1,962 SR
Queue Stats
275W - 19L
2,042 Elo+
Party 1
Atlas
Atlas
Sparconix
Atlas
Level 183
God Stats
12W - 0L
2,096 SR
Queue Stats
367W - 5L
2,226 Elo+
Party 1
Gilgamesh
Gilgamesh
average
Gilgamesh
Level 192
God Stats
9W - 0L
1,896 SR
Queue Stats
880W - 56L
2,090 Elo+
Party 1
Team Averages
Level 155
1,948 SR
2,106 Elo+

VS

Team Averages
Level 110
1,463 SR
1,422 Elo+
Charybdis
Charybdis
DestroyF
Charybdis
Level 190
God Stats
79W - 85L
1,481 SR
Queue Stats
432W - 439L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
IICodeII5475
Ratatoskr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 2
Hel
Hel
K1L0WATTS
Hel
Level 108
God Stats
0W - 2L
1,472 SR
Queue Stats
1W - 2L
1,446 Elo+
Party 2
Poseidon
Poseidon
SQD Grid
Poseidon
Level 145
God Stats
0W - 2L
1,364 SR
Queue Stats
3W - 6L
1,300 Elo+
Party 2
Achilles
Achilles
yungT83
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Baezil
Charon
17
7 / 1 / 8
9,537
954
13,213
7,183
3,759
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ix Chel
Inumium
Ix Chel
17
13 / 1 / 16
10,152
1,015
16,022
8,822
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
9 / 1 / 14
9,154
915
14,186
9,226
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
Sparconix
Atlas
16
5 / 0 / 23
9,580
958
10,567
13,466
15,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
average
Gilgamesh
14
2 / 1 / 12
8,027
803
6,836
14,154
13,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DestroyF
Charybdis
13
1 / 7 / 0
7,641
764
5,546
16,311
4,663
Mystical Earring

Mystical Earring

+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
IICodeII5475
Ratatoskr
11
1 / 9 / 0
6,609
661
4,248
12,675
3,683
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 7 / 1
8,375
838
6,735
12,126
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
SQD Grid
Poseidon
12
0 / 9 / 0
6,717
672
2,961
10,165
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
yungT83
Achilles
13
0 / 4 / 0
6,957
696
3,418
13,906
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
5
36
Kills
4
4
Deaths
36
73
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
Baezil
Charon
7
1
8
11
L
Charybdis
DestroyF
Charybdis
1
7
0
0.14
L
Ratatoskr
IICodeII5475
Ratatoskr
1
9
0
0.11
W
Ix Chel
Inumium
Ix Chel
13
1
16
21
L
2
7
1
0.36
L
Poseidon
SQD Grid
Poseidon
0
9
0
0
W
9
1
14
16
W
Atlas
Sparconix
Atlas
5
0
23
16.5
W
Gilgamesh
average
Gilgamesh
2
1
12
8
L
Achilles
yungT83
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,824
Damage
22,908
52,851
Taken
65,183
41,034
Mitigated
28,168
14,853
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Baezil
Charon
13,213
3,870
0
800
7,183
3,759
1,772
661
6,522
45,726
0
L
Charybdis
DestroyF
Charybdis
5,546
2,332
0
2,445
16,311
4,663
0
11,872
3,984
0
16,188
L
Ratatoskr
IICodeII5475
Ratatoskr
4,248
713
18
157
12,675
3,683
0
8,222
4,003
0
5,813
W
Ix Chel
Inumium
Ix Chel
16,022
2,614
4,447
2,768
8,822
4,234
768
2,001
6,821
40,044
0
L
6,735
220
990
2,270
12,126
6,277
0
7,926
3,564
18,345
0
L
Poseidon
SQD Grid
Poseidon
2,961
431
0
61
10,165
2,742
0
5,621
4,160
14,985
0
W
14,186
8,865
0
3,930
9,226
4,366
2,102
2,615
6,611
0
36,608
W
Atlas
Sparconix
Atlas
10,567
3,321
0
1,564
13,466
15,045
569
3,378
9,797
20,416
189
W
Gilgamesh
average
Gilgamesh
6,836
1,778
0
1,344
14,154
13,630
98
1,194
12,888
95
21,418
L
Achilles
yungT83
Achilles
3,418
774
0
460
13,906
10,803
0
3,962
9,092
0
11,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,450
Gold Earned
36,299
267
Minions Killed
114
0
Camps Cleared
0
1,098,044
Distance Traveled
939,088
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,537
954
97
10
0
211,574
0
L
Charybdis
7,641
764
28
3
0
187,139
4
L
Ratatoskr
6,609
661
3
0
0
199,554
0
W
Ix Chel
10,152
1,015
68
7
0
215,787
0
L
Hel
8,375
838
47
5
0
179,556
0
L
Poseidon
6,717
672
26
3
0
178,992
0
W
Anhur
9,154
915
62
6
0
212,842
0
W
Atlas
9,580
958
15
2
0
230,407
0
W
Gilgamesh
8,027
803
25
3
0
227,434
0
L
Achilles
6,957
696
10
1
0
193,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role