Player Matchup

Chang'e
Chang'e
Isfetkobra
Chang'e
Level 159
God Stats
0W - 2L
1,553 SR
Queue Stats
50W - 60L
1,400 Elo+
Solo
Martichoras
Martichoras
WuLf667
Martichoras
Level 158
God Stats
11W - 10L
1,581 SR
Queue Stats
317W - 287L
1,493 Elo+
Solo
Thor
Thor
ry master 1999
Thor
Level 123
God Stats
4W - 3L
1,619 SR
Queue Stats
42W - 43L
1,517 Elo+
Solo
Cthulhu
Cthulhu
uncert
Cthulhu
Level 46
God Stats
4W - 5L
1,589 SR
Queue Stats
92W - 77L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
vKeizeR
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 80L
1,544 Elo+
Party 2
Team Averages
Level 119
1,568 SR
1,495 Elo+

VS

Team Averages
Level 114
1,565 SR
1,463 Elo+
Bacchus
Bacchus
JeLigRaN
Bacchus
Level 39
God Stats
35W - 28L
1,509 SR
Queue Stats
43W - 48L
1,418 Elo+
Solo
Izanami
Izanami
LuckerSenpai
Izanami
Level 107
God Stats
38W - 20L
1,614 SR
Queue Stats
334W - 324L
1,474 Elo+
Party 1
Chang'e
Chang'e
MD BLACKBIRD
Chang'e
Level 126
God Stats
32W - 24L
1,609 SR
Queue Stats
395W - 389L
1,469 Elo+
Party 1
Ravana
Ravana
Predigerder3
Ravana
Level 99
God Stats
3W - 3L
1,505 SR
Queue Stats
80W - 90L
1,397 Elo+
Party 1
Horus
Horus
TitaniaAbuser
Horus
Level 201
God Stats
27W - 24L
1,589 SR
Queue Stats
1,113W - 1,059L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Isfetkobra
Chang'e
12
1 / 6 / 1
6,993
466
6,450
13,941
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Martichoras
WuLf667
Martichoras
13
0 / 2 / 0
7,142
476
4,272
11,304
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 3 / 2
7,047
470
3,948
10,967
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
uncert
Cthulhu
12
0 / 1 / 3
6,994
466
5,320
14,302
8,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
vKeizeR
Baron Samedi
13
2 / 2 / 1
7,598
507
11,067
10,646
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JeLigRaN
Bacchus
11
1 / 1 / 4
7,271
485
5,394
13,331
15,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
LuckerSenpai
Izanami
15
2 / 0 / 2
8,449
563
8,551
6,685
2,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
MD BLACKBIRD
Chang'e
13
1 / 0 / 1
8,221
548
8,253
10,058
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
13
4 / 4 / 3
8,012
534
10,357
10,919
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 0 / 1
9,840
656
11,705
12,798
10,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
14
14
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Isfetkobra
Chang'e
1
6
1
0.25
W
Bacchus
JeLigRaN
Bacchus
1
1
4
3
W
Izanami
LuckerSenpai
Izanami
2
0
2
3
W
Chang'e
MD BLACKBIRD
Chang'e
1
0
1
1.5
W
Ravana
4
4
3
1.38
W
6
0
1
6.5
L
Martichoras
WuLf667
Martichoras
0
2
0
0
L
1
3
2
0.67
L
Cthulhu
uncert
Cthulhu
0
1
3
1.5
L
Baron Samedi
vKeizeR
Baron Samedi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,057
Damage
44,260
61,160
Taken
53,791
25,797
Mitigated
38,066
18,530
Healing
18,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Isfetkobra
Chang'e
6,450
510
400
4,488
13,941
3,327
0
92
12,785
46,354
0
W
Bacchus
JeLigRaN
Bacchus
5,394
713
0
4,768
13,331
15,315
146
5,686
7,645
18,945
0
W
Izanami
LuckerSenpai
Izanami
8,551
5,619
0
2,620
6,685
2,764
1,192
741
5,944
0
86,625
W
Chang'e
MD BLACKBIRD
Chang'e
8,253
615
640
2,604
10,058
4,045
0
6,008
3,998
62,126
0
W
Ravana
10,357
2,391
0
2,446
10,919
5,287
508
5,337
5,582
0
60,689
W
11,705
4,116
40
5,256
12,798
10,655
149
5,045
7,753
389
75,529
L
Martichoras
WuLf667
Martichoras
4,272
1,277
0
2,886
11,304
5,268
385
1,123
10,181
0
67,104
L
3,948
1,185
0
700
10,967
4,165
0
1,561
9,186
0
54,129
L
Cthulhu
uncert
Cthulhu
5,320
999
1,581
3,022
14,302
8,796
0
5,170
8,659
30,681
0
L
Baron Samedi
vKeizeR
Baron Samedi
11,067
963
1,330
4,123
10,646
4,241
0
5,302
5,060
62,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,774
Gold Earned
41,793
443
Minions Killed
480
0
Camps Cleared
0
1,356,193
Distance Traveled
1,495,302
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,993
466
76
5
0
256,025
6
W
Bacchus
7,271
485
20
1
0
310,187
0
W
Izanami
8,449
563
148
10
0
274,143
0
W
Chang'e
8,221
548
131
9
0
314,526
5
W
Ravana
8,012
534
78
5
0
318,614
0
W
Horus
9,840
656
103
7
0
277,832
0
L
Martichoras
7,142
476
132
9
0
249,859
0
L
Thor
7,047
470
84
6
0
288,977
0
L
Cthulhu
6,994
466
39
3
0
299,753
0
L
Baron Samedi
7,598
507
112
7
0
261,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role