Player Matchup

Yu Huang
Yu Huang
ChefBidinski
Yu Huang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,851 Elo+
Party 1
Bellona
Bellona
DrTrollbotnic
Bellona
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
DropBear9748
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 97L
1,488 Elo+
Solo
Martichoras
Martichoras
Narim1
Martichoras
Level 93
God Stats
0W - 1L
1,623 SR
Queue Stats
17W - 14L
1,532 Elo+
Party 1
Eset
Eset
ShroomSoda
Eset
Level 104
God Stats
1W - 1L
1,733 SR
Queue Stats
24W - 25L
1,478 Elo+
Party 1
Team Averages
Level 84
1,571 SR
1,570 Elo+

VS

Team Averages
Level 121
1,574 SR
1,506 Elo+
Nox
Nox
Bronno
Nox
Level 129
God Stats
2W - 1L
1,223 SR
Queue Stats
139W - 153L
1,466 Elo+
Solo
Hachiman
Hachiman
Leoflying
Hachiman
Level 137
God Stats
4W - 2L
1,787 SR
Queue Stats
160W - 161L
1,443 Elo+
Solo
Odin
Odin
Sad Darko
Odin
Level 69
God Stats
5W - 2L
1,695 SR
Queue Stats
151W - 145L
1,508 Elo+
Solo
Cupid
Cupid
SmellyDooDoo265
Cupid
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 112L
1,536 Elo+
Solo
Heimdallr
Heimdallr
Vaportini
Heimdallr
Level 132
God Stats
3W - 1L
1,666 SR
Queue Stats
150W - 138L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ChefBidinski
Yu Huang
13
0 / 5 / 3
7,330
666
9,621
9,831
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
12
1 / 4 / 2
6,997
636
3,806
10,304
12,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tiamat
16
2 / 2 / 3
8,069
734
7,706
9,448
6,398
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
Narim1
Martichoras
16
2 / 2 / 4
8,117
738
12,104
12,834
7,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 5 / 0
7,126
648
6,428
10,189
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Bronno
Nox
17
5 / 1 / 9
9,622
875
10,360
7,542
3,220
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Leoflying
Hachiman
17
6 / 0 / 12
9,630
875
15,316
7,322
2,594
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odin
15
5 / 2 / 5
8,745
795
5,462
10,611
8,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 10
7,508
683
4,444
10,946
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Vaportini
Heimdallr
17
2 / 1 / 12
9,077
825
12,957
8,753
4,033
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
6
Kills
18
18
Deaths
7
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nox
Bronno
Nox
5
1
9
9.5
L
Yu Huang
ChefBidinski
Yu Huang
0
5
3
0.3
L
Bellona
1
4
2
0.5
L
Tiamat
2
2
3
1.75
W
Hachiman
Leoflying
Hachiman
6
0
12
12
L
Martichoras
Narim1
Martichoras
2
2
4
2
W
Odin
5
2
5
3.75
L
1
5
0
0.2
W
0
3
10
1.67
W
Heimdallr
Vaportini
Heimdallr
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,665
Damage
48,539
52,606
Taken
45,174
35,316
Mitigated
23,961
14,476
Healing
19,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Bronno
Nox
10,360
263
617
1,884
7,542
3,220
0
3,566
3,652
23,270
0
L
Yu Huang
ChefBidinski
Yu Huang
9,621
415
629
626
9,831
4,652
0
1,950
7,736
15,726
0
L
Bellona
3,806
1,337
0
392
10,304
12,222
0
1,526
8,748
0
7,030
L
Tiamat
7,706
221
1,039
2,185
9,448
6,398
0
2,325
7,029
21,862
0
W
Hachiman
Leoflying
Hachiman
15,316
6,070
818
2,353
7,322
2,594
700
3,716
3,235
0
30,179
L
Martichoras
Narim1
Martichoras
12,104
1,157
547
3,082
12,834
7,221
0
4,019
8,760
0
30,644
W
Odin
5,462
401
1,978
3,354
10,611
8,627
0
6,618
3,637
2,786
4,395
L
6,428
0
3,322
2,654
10,189
4,823
0
3,042
7,019
10,406
0
W
4,444
928
4,925
2,610
10,946
5,487
0
5,372
5,259
0
12,631
W
Heimdallr
Vaportini
Heimdallr
12,957
2,859
0
736
8,753
4,033
1,129
3,392
5,049
0
31,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,639
Gold Earned
44,582
118
Minions Killed
137
0
Camps Cleared
0
1,116,059
Distance Traveled
1,151,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,622
875
39
4
0
193,039
0
L
Yu Huang
7,330
666
20
2
0
224,528
0
L
Bellona
6,997
636
9
1
0
233,100
0
L
Tiamat
8,069
734
29
3
0
229,923
0
W
Hachiman
9,630
875
39
4
0
245,907
0
L
Martichoras
8,117
738
44
4
0
218,047
0
W
Odin
8,745
795
7
1
0
256,699
0
L
Eset
7,126
648
16
1
0
210,461
0
W
Cupid
7,508
683
14
1
0
215,964
0
W
Heimdallr
9,077
825
38
3
0
239,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role