Player Matchup

Hera
Hera
 
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Cronter
Bakasura
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 37L
1,226 Elo+
Solo
Sylvanus
Sylvanus
linnorm
Sylvanus
Level 165
God Stats
2W - 6L
1,501 SR
Queue Stats
274W - 277L
1,428 Elo+
Solo
Freya
Freya
meowskrs137
Freya
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,399 Elo+
Party 1
Surtr
Surtr
silumgar44
Surtr
Level 26
God Stats
5W - 7L
1,507 SR
Queue Stats
6W - 20L
1,310 Elo+
Party 1
Team Averages
Level 82
1,502 SR
1,373 Elo+

VS

Team Averages
Level 67
1,389 SR
1,442 Elo+
Sun Wukong
Sun Wukong
Cartelo
Sun Wukong
Level 72
God Stats
5W - 3L
1,311 SR
Queue Stats
300W - 267L
1,437 Elo+
Party 2
Anubis
Anubis
Dominatin12
Anubis
Level 5
God Stats
1W - 1L
1,354 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
FiveMShooter
Hachiman
Level 19
God Stats
12W - 15L
1,450 SR
Queue Stats
196W - 195L
1,372 Elo+
Party 2
Nemesis
Nemesis
NattyPoo923
Nemesis
Level 126
God Stats
9W - 11L
1,331 SR
Queue Stats
163W - 172L
1,464 Elo+
Solo
Thoth
Thoth
huyaboo
Thoth
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 86L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 2 / 0
6,594
440
6,650
7,836
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Cronter
Bakasura
14
1 / 1 / 1
7,813
521
2,172
12,489
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
linnorm
Sylvanus
6
0 / 1 / 0
5,934
396
1,884
6,265
3,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 8 / 0
5,736
382
3,967
14,061
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
12
3 / 3 / 0
7,678
512
4,065
14,123
10,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cartelo
Sun Wukong
11
0 / 1 / 6
7,076
472
4,825
9,483
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
3 / 3 / 0
8,169
545
5,657
5,145
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
FiveMShooter
Hachiman
13
5 / 0 / 3
8,035
536
9,126
6,855
2,553
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Nemesis
NattyPoo923
Nemesis
15
4 / 0 / 3
8,753
584
3,847
8,985
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
huyaboo
Thoth
13
3 / 0 / 4
8,467
564
12,232
8,607
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
15
15
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
0
0
W
Sun Wukong
Cartelo
Sun Wukong
0
1
6
3
L
Bakasura
Cronter
Bakasura
1
1
1
1.5
W
Anubis
3
3
0
1
W
Hachiman
FiveMShooter
Hachiman
5
0
3
6.5
W
Nemesis
NattyPoo923
Nemesis
4
0
3
5.5
W
Thoth
huyaboo
Thoth
3
0
4
5
L
Sylvanus
linnorm
Sylvanus
0
1
0
0
L
0
8
0
0
L
Surtr
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,738
Damage
35,687
54,774
Taken
39,075
25,581
Mitigated
16,911
11,177
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,650
1,738
0
80
7,836
2,197
0
5,234
2,602
49,899
0
W
Sun Wukong
Cartelo
Sun Wukong
4,825
344
0
2,819
9,483
5,606
333
4,458
4,905
0
30,283
L
Bakasura
Cronter
Bakasura
2,172
1,608
0
2,114
12,489
4,531
0
2,511
9,978
0
59,382
W
Anubis
5,657
374
0
398
5,145
2,440
55
131
4,730
42,922
0
W
Hachiman
FiveMShooter
Hachiman
9,126
5,336
0
4,965
6,855
2,553
613
2,674
4,181
0
54,399
W
Nemesis
NattyPoo923
Nemesis
3,847
1,689
0
1,341
8,985
3,646
245
1,385
7,505
0
84,485
W
Thoth
huyaboo
Thoth
12,232
340
0
661
8,607
2,666
805
4,872
3,660
74,074
0
L
Sylvanus
linnorm
Sylvanus
1,884
800
1,705
2,585
6,265
3,638
0
0
6,265
16,556
0
L
3,967
1,332
0
2,827
14,061
4,299
0
3,423
10,638
20,561
0
L
Surtr
4,065
675
0
1,866
14,123
10,916
0
6,831
7,292
570
43,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
40,500
323
Minions Killed
440
0
Camps Cleared
0
1,261,078
Distance Traveled
1,527,517
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,594
440
82
5
0
293,481
0
W
Sun Wukong
7,076
472
52
3
0
285,530
0
L
Bakasura
7,813
521
116
8
0
335,509
0
W
Anubis
8,169
545
84
6
0
257,627
0
W
Hachiman
8,035
536
67
4
0
302,730
0
W
Nemesis
8,753
584
123
8
0
380,512
4
W
Thoth
8,467
564
114
8
0
301,118
0
L
Sylvanus
5,934
396
16
1
0
105,324
0
L
Freya
5,736
382
42
3
0
277,864
0
L
Surtr
7,678
512
67
4
0
248,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role